May Quality of Life Update
[h2]Dungeon Changes[/h2]
General Tech Duinn Changes
General
General Tech Duinn Changes
- Instructions for some missions have been improved to provide clear indicators such as monster deaths (Example: Golems in Awakened Abyssal Lord) or item use requirements (Example: Lava Lump in Seven Nightmares).
- The Lava Decal spawned when defeating enemies in the Salamander family will now have a casting indicator to warn of the incoming danger.
- Fixed an issue causing Lava Decals (such as those from Salamanders) to stun Milletians through Iron Will.
- A timer gauge has been added to show the time remaining until Salamanders "self-destruct" after a certain period of time.
- Removed the following skills from most non-Boss enemies:
- Heavy Stander
- Natural Shield
- Mana Deflector
- Bosses will no longer resist the following skills:
- Final Hit
- Magnum Shot
- Firebolt
- Chain Impale
- The following enemies will have a cooldown added to their Ice Spear spell:
- Cethlenn
- Tathlum
- Red Lizard Witch
- Black Moon Follower
- The following rewards will now have a longer despawn timer when on the floor:
- Evil Eye Sealstone
- Function Geata Fragment
- Remnants of Illusion
- A timer to show when the next Salamander will be summoned has been added as a visual gauge above the Red Lizard Witch enemy.
- The gimmick of Red Lizard Witch reflecting damage from being hit has been removed.
- The draw distance for Feth Fiada has been slightly increased.
- The frequency of how often the following enemies teleport in combat has been reduced:
- Fire Slime
- Ice Slime
- Lightning Slime
- Lightning Slimes and Black Moon Followers will no longer become temporarily immune to all damage upon knockdown, and will instead gain a temporary boost to their Protection and Magic Protection.
- This change also applies to all Lightning Slimes outside of Feth Fiada.
- Previously Illusion Zombies and Black Moon Followers would ignore damage below a certain threshold. This has been removed, and their HP values have been increased to compensate.
- During the Hallway Puzzle, Illusion Zombies will now spawn in the same fixed locations on both Easy and Hard modes.
- Tathlum's "Spin Dash" skill, which attacks while rolling, has been changed:
- Cast time of the skill before rolling has been increased.
- An attack range indicator is displayed during the casting time.
- The monster can be damaged while using the skill.
- The attack range has been reduced to a narrower range.
- The attack duration, which was slightly different between difficulties, has been adjusted to be the same in all difficulties.
- These changes also apply to the Frostwork Soul monsters in Glenn Bearna.
- A timer gauge has been added to show the remaining time towards when Black Moon Followers will disappear.
- When the first Tech Duinn Geata is defeated, the particle indicator will be shown to point towards the location of the next orb.
- Tech Duinn Geatas will now always spawn in a fixed location on both Easy and Hard modes.
- The following attacks from Tech Duinn Geata will now display cast indicators, and have had their casting time increased to allow better reaction:
- Light of Annihilation
- Light of Destruction
- Windmill
- During the Salamander puzzle,
- The "Black Explosion" caused by the Evil Eye Monolith has been removed.
- Lava Lumps held inside the inventory will now automatically be used against the Evil Eye Monolith every 5 seconds. The Lava Lump can still be manually activated.
- During the Black Moon Follower Battle puzzle,
- The radius of the Lava Decals has been decreased, and the amount that appears has been increased.
- A preview casting indicator has been added for decals that are about to appear.
- During Cethlenn’s boss fight,
- Cethlenn's "Summon Reaper" skill indicator now has a higher resolution.
- The skill indicator has also been changed to better match its range.
- Cethlenn’s Staff enemies have had the following changes made:
- Staves will pass through targets, applying a bleed effect on hit.
- Their attack speed has been increased.
- They will no longer cause knockback on hit.
- The enemy name and health bars will be hidden to reduce noise.
- Cethlenn's "Summon Reaper" skill indicator now has a higher resolution.
- During the Golem Puzzle, the moving sacrifice circle has been removed and replaced with a large stationary one in the center.
- During the Barrier/Bastion Puzzle,
- A timer to show when the next Barrier Spirits will be summoned has been added as a visual gauge above the Bastion enemy.
- The maximum number of summoned Barrier Spirits has been changed so that it does not exceed a certain number of summoned monsters.
- During the Boss fight, the location of the name and health bars of the Soaring Leg enemy have been improved to be visible from the floor
- Defense and Protection of regular Crom Bás monsters has been reduced.
- When Dark Erg levels are between 71~100, the Protection of regular monsters has been reduced, but their HP has been increased.
- Removed the following skills from most non-Boss enemies:
- Heavy Stander
- Natural Shield
- Mana Deflector
- The defense-increasing Divine Blessing effect from Frozen Cari and Dark Cari will no longer apply to Frozen Cari and Dark Cari.
- Stun Immunity has been removed from the following monsters:
- Dark Ronaun
- Dark Cari
- Dark Llygadog
- Dark Gwallgof
- Dark Wyneb
- Dark Disciple
- The following monsters have cooldowns added to the listed skills, causing them to be used less:
- Disciple and Dark Disciple: Shooting Rush
- Slime Wyneb and Dark Wyneb: Ice Spear and Thunder
- Un Llygadog and Dark Llygadog: Icebolt and Thunder
- Ronaun and Dark Ronaun: Puppet's Snare
- Frozen Cari and Dark Cari: Icebolt, Ice Spear, and Thunder
- Irusan: Ice Spear and Thunder
- Excluding specific phase mechanics, the damage caps for Irusan, Completed Glas Ghaibhleann and Giga Glas Ghaibhleann have been removed.
- The additional damage taken by Completed Glas Ghaibhleann and Giga Glas Ghaibhleann when dazed has been reduced from 230% to 200%.
- Completed Glas Ghaibhleann and Giga Glas Ghaibhleann's "Erg Black Hole" will now be visible when the ‘Minimize VFX’ option is enabled.
- The Disciples that spawn during Completed Glas Ghaibhleann and Giga Glas Ghaibhleann's gimmicks had their passive defenses removed, except for when they resist that damage type.
- The following changes have been made to the fight with Irusan:
- The summoning rules for regular monsters have been changed, and new gimmicks have been added.
- Irusan now has an increased delay after using Sharpened Claw.
- The progression rules for Irusan's Sweet Tea Time (where the cauldron is activated) have been changed.
- Irusan's Deathly Brand has been changed so that it can be canceled using Hand of Restoration.
- This status effect icon is also now visible to all party members.
- Some dialogue about this effect provided by Brielle has been changed.
- The interval of Dark Lure (Red exploding circles) has been changed:
- Dark Erg 0-30: 6~10 seconds
- Dark Erg 31~70: 5~8 seconds
- Dark Erg 71~100: 4~6 seconds
- The visibility of Warp Circles in Crom Bas has been improved.Green Magic Circle has not been changed.Yellow Magic Circle now has an outline without a shade added.Red Magic Circle now has an outline with a shade added.
- Removed the following skills from most non-Boss enemies:
- Heavy Stander
- Natural Shield
- Mana Deflector
- Damage caps have been removed except for certain sections during boss fights.
- An issue where some monsters behave abnormally when hit by the Flame Burst skill has been fixed.
- G1 Fiodh - Lowered the HP value of the following creatures:
- Small Golem
- Flying Sword
General
- Spring is in the air and there are flowers to be picked! To help with that, we’ve added 2 new items:
- Flower Basket
- This item can hold up to 200 Bundles of Flowers.
- Can be purchased from Del for 350,000 gold.
- Sturdy Flower Basket
- slaps top of basket* This bad boy can fit even more Bundles of Flowers - up to 500!
- Can be purchased from any Commerce Trading Merchant Imp for 500,000 Ducats.
- Flower Basket
- We know that carrying several of the same item can be cumbersome, so we’ve now made the following items stackable and/or had their stack limits increased to 20, including:
- Bunches of Flowers
- Dye Ampoules
- Metal Dye Ampoules
- All Baltane Mission Elite Passes
- All Shadow Mission Elite Passes
- To better assist our merchants, the Auction House functionality has been enhanced.
- The UI will no longer close after registering an item for sale.
- Erinn will now inform you that the item has been successfully listed in the chat log.
- Items that can be sold on the Auction House will now be highlighted in your inventory and gear slots.
- The “Claim Rewards” button in the Growth Guide has been renamed to “Completion Rewards” for better clarity.
- An outline will be added to the VFX which indicates the impact range of Moon Stones in the G24 [Fallen from the Sky] mission.
- Blaanid is now more concise with her dialogue when helping new Milletians on their path of learning about the world of Erinn.
- In the Pet Training Skill quest [A Blossoming Embrace], the number of required Bear Fynni Gems has been reduced.
- Additional text has been added to the Quest Scroll to clarify how to speak to Fynni Fynn.
- You can no longer remove the Dark Knight Armor in your inventory prior to completing [Eliminating the Dark Knight Armor] Quest.
- In the G1 Mission [Paradise], you can now talk to Tarlach to receive another Brown Fomor Pass if you happen to lose it.
- In the final G1 Missions [Tir Na Nog], [Find the Black Orb], and [Final Dance], additional text has been included into the Quest Scroll on how to return to Tir Na Nog.