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Transience News

Steam Spring Sale - 40% Off!

Hey everyone,

Our Spring Sale is now live, and Transience is currently 40% off for a limited time. This is the biggest discount we’ve offered so far, and the promotion will end alongside the Spring Sale on Thursday, March 26th.

If you’ve been waiting to jump in, now is the window. Once the sale ends, pricing returns to normal.

Grab your copy here:

https://store.steampowered.com/app/2124100/Transience/

[h3]Bundles[/h3]

You can also pick up Transience through several bundles, depending on what you’re looking for:

• Transience
• Transience & Trepang2 Bundle
• Zero Hour & Transience Bundle
• Transience Supporter Edition

All bundles include the same Spring Sale discount, so you can choose the option that best fits your library.

[h3]Supporter Edition[/h3]

If you want to directly support RESURGENT and our future projects, please consider picking up the Supporter Edition.

[h3]Soundtrack[/h3]

The Transience Original Soundtrack by Rewritten Verdict is also available now across multiple platforms, including Spotify and YouTube. If you enjoyed the music in-game, we recommend giving it a listen and supporting the artist.

Thanks again for all the support.

Good hunting.

Patch #09

Hey everyone,

This update represents the point where our post-launch efforts have largely transitioned from reaction to resolution. At this stage, we have addressed the vast majority of the significant issues reported since launch. Your detailed bug reports and feedback have been integral to getting us here, and we sincerely appreciate everyone who contributed. While no release is ever truly finished, this update reflects a state where the game is functioning as intended for the majority of players.

[h3]Changelog[/h3]

• Added a new launch option, DirectX 12, which may improve performance on select hardware configurations
• Resolved an issue in Pursuit where the boss-building elevator doors could protrude through the wall
• Fixed an incorrect LOD in Going Shopping in the Admin Office when entering its camera
• Replaced all hit and destruction sound effects for both Security Cameras and Drones

[h3]Soundtrack[/h3]

In addition, on January 16th, 2026, the "Transience Original Soundtrack" by Rewritten Verdict was officially released across multiple platforms, including Spotify and YouTube. We encourage you to give it a listen and support them if you enjoyed the music featured in the game.

Good hunting.

Patch #08

Hey everyone,

The team at Resurgent hopes you had a good start to the new year. This update focuses on performance improvements, audio fixes, and a small number of controller-related adjustments.

[h3]Performance Changes[/h3]
We have resolved several performance issues that persisted in specific chapters. Players should observe more consistent frame rates in the following areas:

• The Unicorn introduction, including the subway car sequence
• Going Shopping, Rooftop Strip, and The Transient chapters
• The club sequence in A Simple Meeting

A new graphics option, Post Process Quality, has been added. Adjusting this setting may provide performance benefits depending on hardware and configuration.

[h3]General Changes[/h3]
• Corrected multiple voice-over lines that were missing processing
• Added missing “putting on suit” audio during the Going Shopping office sequence
• Added controller support for the Holdout shop
• Added a controller keybind for “Skip Wave” in Holdout

We appreciate everyone who has taken the time to share feedback and report issues. Bug reports will no longer be collected through Bigfry’s Discord. Future updates are expected to be smaller in scope and more targeted.

Good hunting.

Patch #07

Hey everyone,

This update addresses a number of issues reported since the last patch. Thanks to everyone who’s continued flagging problems, we will keep focusing on fixes and stability through the end of the year.

[h3]General Changes[/h3]
• Holdout: Body deposits now increase in value as you survive more waves
• Improved reliability of keypad interaction with gamepad and mouse
• Corrected wrist launcher hand position when using the Reneguage shotgun
• Fixed gamepad issues when customizing certain attachment slots
• Fixed Pause menu becoming unusable if accessed during loading
• Fixed G33 causing visible occlusion culling
• Fixed inability to continue to the next level on gamepad
• Fixed drones being instantly killed via scanning and disabling through a “test” keybind
• Fixed civilians being counted as “killed” when sleep-darted

[h3]Chapter 1 – “Unicorn” Changes[/h3]
• Added missing first collectible: “Broken Tablet”, found immediately after exiting the first elevator
• Fixed mesh clipping on dead civilians on the second-floor (red) laundromat

[h3]Chapter 6 – “A Simple Meeting” Changes[/h3]
• Fixed enemies spawning outside player bounds prior to speaking to Doherty
• Fixed collider issues throughout the entirety of this chapter

[h3]Chapter 9 – “The Transient” Changes[/h3]
• Fixed collider blocking half of a pipe in The Transient
• Fixed player soft-lock edge case inside the top-dam elevator

[h3]Other Level Fixes[/h3]
• Fixed collider allowing clipping between Randy and his office chair in the Safehouse
• Fixed missing material on smoke detectors in Going Shopping
• Fixed missing material on roof-access vents in Information Game

Good hunting.

Patch #06

Hey everyone,

Fixed a Patch #05 issue that broke keypad interaction. You can now also use your number row to input codes on all keypads.

Good hunting.