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  3. Patch #07

Patch #07

Hey everyone,

This update addresses a number of issues reported since the last patch. Thanks to everyone who’s continued flagging problems, we will keep focusing on fixes and stability through the end of the year.

[h3]General Changes[/h3]
• Holdout: Body deposits now increase in value as you survive more waves
• Improved reliability of keypad interaction with gamepad and mouse
• Corrected wrist launcher hand position when using the Reneguage shotgun
• Fixed gamepad issues when customizing certain attachment slots
• Fixed Pause menu becoming unusable if accessed during loading
• Fixed G33 causing visible occlusion culling
• Fixed inability to continue to the next level on gamepad
• Fixed drones being instantly killed via scanning and disabling through a “test” keybind
• Fixed civilians being counted as “killed” when sleep-darted

[h3]Chapter 1 – “Unicorn” Changes[/h3]
• Added missing first collectible: “Broken Tablet”, found immediately after exiting the first elevator
• Fixed mesh clipping on dead civilians on the second-floor (red) laundromat

[h3]Chapter 6 – “A Simple Meeting” Changes[/h3]
• Fixed enemies spawning outside player bounds prior to speaking to Doherty
• Fixed collider issues throughout the entirety of this chapter

[h3]Chapter 9 – “The Transient” Changes[/h3]
• Fixed collider blocking half of a pipe in The Transient
• Fixed player soft-lock edge case inside the top-dam elevator

[h3]Other Level Fixes[/h3]
• Fixed collider allowing clipping between Randy and his office chair in the Safehouse
• Fixed missing material on smoke detectors in Going Shopping
• Fixed missing material on roof-access vents in Information Game

Good hunting.