Patch notes 0.9.13
š Patch Notes š
We've been hard at work on performance optimizations, and a big patch is just around the corner! While you wait, enjoy some Mulled Wine and Jansson's Temptation. š āļø
š Additions:
š¶ The church is celebrating the Holidays!
š Holiday-themed food.
š”ļø Festive equipment to suit the season.
ā Snowmen!
āļø Snowballs for... throwing?!
⨠Improvements:
š Enemy lunges and jump attacks have been reworked for better gameplay.
š Localization tweaks and fixes.
š§ Audio improvements.
š Bug Fixes:
š§± Fixed most cases where units could spawn inside walls (because that's just rude).
š¦ Items hopefully no longer overlap in the inventory.
š„ Damage-dealing triggers will no longer spill over into adjacent chunks.
š£ Landmines now behave themselves and no longer tank performance.
š”ļø The wakizashi and throwables no longer sneakily gain experience.
āØļø Fixed a duplicate key binding preventing rebinds on the "I" key.
We've been hard at work on performance optimizations, and a big patch is just around the corner! While you wait, enjoy some Mulled Wine and Jansson's Temptation. š āļø
š Additions:
š¶ The church is celebrating the Holidays!
š Holiday-themed food.
š”ļø Festive equipment to suit the season.
ā Snowmen!
āļø Snowballs for... throwing?!
⨠Improvements:
š Enemy lunges and jump attacks have been reworked for better gameplay.
š Localization tweaks and fixes.
š§ Audio improvements.
š Bug Fixes:
š§± Fixed most cases where units could spawn inside walls (because that's just rude).
š¦ Items hopefully no longer overlap in the inventory.
š„ Damage-dealing triggers will no longer spill over into adjacent chunks.
š£ Landmines now behave themselves and no longer tank performance.
š”ļø The wakizashi and throwables no longer sneakily gain experience.
āØļø Fixed a duplicate key binding preventing rebinds on the "I" key.