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Workbench X Dognerf - Patch Notes 0.9.16



Patch Notes 0.9.16


[h2]New Features![/h2]
[h3]
  • The Workbench! Now players can visit their workbench in the Church hub to remove attachments from weapons. You can find it next to Ralphie the Repairwoman! 🛠️

[/h3]


[h2]Gameplay Changes[/h2]
[h3]
  • Nerfed the Dogs for better balance.
  • Adjusted shotgun base damage multipliers and implemented a nerf to the 12ga shotgun.
  • Modified monstrosity mutation damage output (reduced from 300% to 200%).
  • Improved ADS adjustments for Balthazar.
  • Revisited compact sights for better clarity and usability.
  • Allowed players to rebind actions to 'Q' in the control settings.
  • Added Noxiosa enemy mutation.

[/h3][h2]Visual Updates[/h2]
[h3]
  • Improved animations for frozen killed enemies, ensuring better visual freeze experience.
  • Updated Augusta ADS animation for better fluidity.

[/h3][h2]Bug Fixes[/h2]
[h3]
  • Fixed an issue where players would get softlocked if they triggered amulet dialogs while having the wakizashi drawn.
  • Resolved an issue with muzzle devices not appearing correctly on the Mario, should now look better.
  • Fixed a bug where the Ferryman magazine malfunctioned.
  • Addressed missing Muzzle Flare effects on the Salamander.
  • Fixed incorrect layering of Tracker masks with hats and scopes.
  • Fixed an issue causing enemies to jump into walls due.
  • Fixed casings count bug (limited to 7).
  • Corrected Wakizashi sound effects when charged and “fired”.
  • Fixed ADS alignment issues with Balthazar.
  • Resolved an issue where rare loot could be obtained from furniture.
  • Fixed localization errors.
  • Ensured players can no longer get caught behind ladders in the library.
[/h3]