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  3. Patch Notes 0.10.12

Patch Notes 0.10.12

Thank you for all the feedback over the weekend!
We have been reworking a lot of the central systems in the game this last few weeks which is making the game way more performant, but this also means the introduction of quite a few new bugs, but in the long term it's good for the game.
A lot of the game breaking bugs has been fixed today.

It's also worth mentioning that some bugs are helped by running the "Validate game files" function in in steam.
And as always, if you find any bugs it helps us a great deal if you report them in our discord ( ourdiscord.com ).
Player logs are found in
%appdata%\..\LocalLow\Perfect Random\Sulfur


Patch notes 0.10.12

  • Bronco can now reload properly even if reload speed oil has been added
  • Adjusted loot drop force.
  • If aim is held (or toggled) when a weapon is reloaded, it will continue aiming after reload finishes. Useful for knop mains
  • Novanian Guard now doesn’t spam attacks for no reason.
  • Lingering Terrorbaum targets after fight now disappears properly
  • Fixed Jaques De Fector dialog showing incorrect text.
  • Fixed z-fighting on Town Civilian Woman.
  • Fixed crash on loading.
  • Fixed double weapon UI on death
  • Fixed Novanian guard boss not moving.
  • Fixed scopes getting rotated wrong over time.
  • Fixed an issue that made the player get stuck in the crafting UI.
  • Fixed not receiving crafted items if they couldn’t fit in the inventory. They now spawn in the world around the crafting station if they won’t fit.
  • Fixed Black Guild Bishops sliding during shoot animation
  • Fixed dead ghosts not disappearing.
  • Fixed chests spawning inside other chests.
  • Fixed some consumables not applying hp regen correctly