SULFUR Quest Update
[h3]Major Updates[/h3]
[/p][h3]General Fixes & Changes[/h3]
[/p][h3]Audio Fixes[/h3]
[/p][h3]- Modding warning -[/h3][p]Any third-party mod or modloader will cause an infinite black screen after updating. Remove all mods before launching. Official mod support is not yet implemented – mod at your own risk.
[/p][h3]- Lost save recovery - [/h3][p]If your save has been lost or overwritten, read this thread. [/p][p]
[/p][h3]Please report any save issues on our Discord.[/h3]
- [p] You can now take Quests from the NPCs in Sulfur.
[/p] - [p] Complete them to earn Stamps – a new ethereal currency used to buy cool new things for the church. The stamps aren’t lost on death.
[/p] - [p] Meet Arthur, a new vendor who happily trades your Stamps for rewards.
[/p]
- [p] New achievements.
[/p] - [p] When a player fail "non-deadly" the game actually kills you now.
[/p] - [p] Removed the following items:
- Safe from Stiffleg's shop
- Swing Dings from Fex' shop
- Mutagen Capsule and pizza from Bill's shop
- Robot parts from Ralphie's shop
- Gun Racks and Wardrobe from boss loot.
[/p] - [p] Added quest dialogue options to all NPCs.
[/p] - [p] Smoother stair walking experience in multiple areas (Church, Town, Castle).
[/p] - [p] Added explodable walls withh side rooms to Town, Sewers, Dungeon, and Castle.
[/p] - [p] New toilet outhouse events added to Forest and Desert.
[/p] - [p] Hedge Maze received level detail polish.
[/p]
[/p][h3]General Fixes & Changes[/h3]
- [p] LOD system no longer deletes the world right in front of you (we hope).
[/p] - [p] Compact sights readjusted on Rektor, Impala Gravita, Arbiter, and Duhar.
[/p] - [p] M3 Termite ADS fixed.
[/p] - [p] Amulet now fills up again and glows red when full.
[/p] - [p] Ploika Compact can’t fire while equipping.
[/p] - [p] Reduced recoil on Valet.
[/p] - [p] Reduced recoil on M11 while ADS.
[/p] - [p] Fixed firing bug on Farsight’s last two bullets.
[/p] - [p] Adjusted muzzle attachments across multiple weapons.
[/p] - [p] Adjusted Salamander and Knop UVs.
[/p] - [p] Knop’s shine effect is now on the correct side. (Merry Christmas, Permyack.)
[/p] - [p] New Pierre-Fusil animations.
[/p] - [p] New item: Toilet Paper.
[/p] - [p] Optimized and improved muzzle flashes.
[/p] - [p] Added GunCrank to GraveKeeper.
[/p] - [p] Snipers no longer spawn mid-air via shapeshifter mutation.
[/p] - [p] Fixed various wall texture tears.
[/p] - [p] Farsight ammo counter fixed.
[/p] - [p] Flicker now spawns half as often in Forest.
[/p] - [p] Ferryman is now actually an SMG.
[/p] - [p] Fixed Dolphin 99 looking limp on gunrack (more rack fixes coming soon).
[/p] - [p] Realigned Snut’s muzzle attachments to center.
[/p] - [p] New Augusta animations.
[/p] - [p] Enemies approach more evasively (less queueing up to die).
[/p] - [p] Fixed Magus Lock to delete all stacked instances properly.
[/p] - [p] Optimized Railgun when hitting barrelboy or breakables.
[/p] - [p] Fixed throwables being marked as insurable.
[/p] - [p] Interaction refined to avoid triggering objects behind you.
[/p] - [p] Improved SVG mesh rendering on lower-end hardware (hopefully maybe).
[/p] - [p] Projectile trails last slightly longer.
[/p] - [p] Optimized pathfinding.
[/p] - [p] Fixed vendor reroll exploit when exiting to menu.
[/p] - [p] New Palehorse TopClipper animations.
[/p] - [p] Fixed Salamander magazine model.
[/p] - [p] Nerfed Scroll of Light and Scroll of Holy Fire (-50% attack speed). Shoutout Toastnaut.
[/p] - [p] Fixed duplicate item drops from enemies killed in a straight line.
[/p] - [p] Halved Majordome spread.
[/p] - [p] Fixed Charm Arrow spawning inside the gun.
[/p] - [p] Enemies now move with a subtle zig-zag.
[/p] - [p] Fixed companions and shapeshifters getting stuck mid-air.
[/p] - [p] You can no longer charm Desert Clause.
[/p] - [p] Chain Lightning can no longer proc on the player.
[/p] - [p] Added two new shrine cutscenes (Forest and Shav’Wa City).
[/p]
[/p][h3]Audio Fixes[/h3]
- [p] Sounds and music for the toilet.
[/p] - [p] Added player damage sounds from Craw Abomination and Witch Scream.
[/p] - [p] Breacher8 charge-up shot sound fixed.
[/p] - [p] Added footstep sounds for ladders.
[/p] - [p] Mixed some weapons and fixed reflection triggers.
[/p] - [p] Fixed Novanian Guard ball sounds.
[/p] - [p] Optimized sounds in Desert.
[/p] - [p] Fixed Desert challenge sound.
[/p] - [p] Added sounds for opening and closing all stashes.
[/p] - [p] Impala Gravita now has a unique silencer shoot SFX.
[/p] - [p] Added unique SFX for Love Bomb explosion.
[/p] - [p] General mixing and audio fixes.
[/p]
[/p][h3]- Modding warning -[/h3][p]Any third-party mod or modloader will cause an infinite black screen after updating. Remove all mods before launching. Official mod support is not yet implemented – mod at your own risk.
[/p][h3]- Lost save recovery - [/h3][p]If your save has been lost or overwritten, read this thread. [/p][p]
[/p][h3]Please report any save issues on our Discord.[/h3]