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SULFUR News

Patch Notes 0.11.4

  • Fixed crash related to the Haukland Salesman

Patch Notes 0.11.3

  • Flock, front and back sight removed when in the way of scopes.
  • Corrupted Goblin Archer with the Monstrosity mutation now spawns 3 small versions of himself, instead of 3 small versions of someone else.
  • Returning to church no longer has a chance to spawn multiple clones of you. The funnest bug is now fixed.
  • Fixed issue of Not Breathtaking achievement not triggering
  • Chain Lightning now also procs on kill with the final bullet
  • Neuraxis and Knop now has the intended spread curve.
  • Forced stack trace logging off in release builds. Should fix some lag spikes and black screens.
  • Multiple chests spawning at the same spot (hopefully) all fixed!
  • Fixed a number of missing textures in Fortress and Forest chunks.
  • Removed invisible collision on the Shav’Wa Bridge walls nearest the forest.
  • Fixed a number of collision issues allowing players to clip through walls in Fortress.
  • Fixed™ an issue with walls and rocks intersecting the Fortress level due to wild level generation.
  • Rebalanced some food drops in Fortress.
  • Reduced and randomised the number of destructible crates and pots that spawn across all of Fortress.
  • Reduced the amount of chunks that spawn in City I and City IV by 1.
  • Emperor tweaks (fixed erratic moves, improved animation, fixed screenshake)

Patch Notes 0.11.2

  • Fixed loading getting stuck in caves.
  • Fixed player not being properly reset when falling in to a hole in fortress.
  • Fixed green glowing texture on wooden walls.

Patch Notes 0.11.1

  • Fixed achievements not triggering.

Shav'Wa Showdown

[previewyoutube][/previewyoutube]

[h3]FORTRESS UPDATE - SHAV’WA SHOWDOWN (0.11.0)[/h3]
June 26, 2025

[h2]What’s New?[/h2]
  • New Area: The Fortress
  • Subarea: The Pools Bathhouse
  • New Boss: The Shav'Wa Emperor - Good luck.
  • New Feature: Gun Insurance - Attach it to your weapon and if you die, the gun makes it back to the hub. You don’t. The Insurance will be consumed on death, and you will have to get new coverage (insurance brokers have a special place in hell, and they are still profiting).
  • Some (10) Steam Achievements, more coming later, working on it!
  • New Enchantments:
     • Scroll of Corpse Explosion
     • Scroll of Petrify
     • Scroll of Thunderbolt
     • Scroll of Least Resistance
  • Recipe cookbooks added for:
     • Town, Sewers, Dungeon, Castle, Forest, Fortress

[h2]Gameplay Improvements & Fixes[/h2]
  • Player hitbox is now more accurate (and slightly smaller). Crouch to dodge arrows like a pro.
  • Scopes now pierce the fog a little more so you can see what’s coming.
  • Sentinels no longer wiggle or jump while frozen.
  • Sentinels no longer jump through roofs if there are roofs.
  • Silencers now reduce aggro chance instead of instantly alerting enemies.
  • Grenades won’t cause full-map aggro anymore.
  • If you're knocked out of bounds in boss fights, you’ll now be properly respawned inside the arena.
  • Jumping off ladders feels less like being a spider's prey.
  • Molotov equip sound no longer melts ears.
  • Sprint toggle on controller behaves correctly now (hold-to-sprint mode improved).
  • Bouncing bullets now bounce slightly randomly, just how you like it.
  • Item spawns have been toned down to avoid loot falling into the abyss.
  • Lucia’s eye gibs now show when shot, and her animations won’t break anymore.
  • Salt + fish now makes salted fish
  • Shapeshifter mutation now includes all Craw, Black Guild, and Shav’Wa variants.
  • Rarity drop effects behave properly now.
  • Falling items now get deleted properly.
  • Double ammo counters bug when changing levels has been fixed.
  • Novanian Guard midboss now actually fights you properly again.
  • Cardinals can’t be cheesed through curtains anymore.
  • “Lorem ipsum” placeholder dialog removed from Haukland.
  • Bishops stay still when firing or charging now.
  • Star & Witness reload animation glitch resolved.
  • Return-to-church hardlock fixed.
  • Enemy pathing improved to reduce clustering.
  • Cooking now works even if ingredients are already in the cauldron.
  • HP preview no longer gets stuck when closing inventory with a hovered consumable on gamepad.
  • Chickens now explode correctly when killed, as they should.

[h2]Weapons & Visuals[/h2]
  • Gun animations updated: Ferryman, Mossman, Duhar, and Deathstar.
  • Adjusted zoom levels across 20+ scoped weapons for consistency:
    Beck8, Dirk, Bronco, Gravekeeper, Snut38, Balthazar, Socom, FlickerZip, CorpseMaker, Vrede, Knop, NeuraxisF22, Tailor Marksman, Unknown, Duhar, Rokua, Deathstar, Ferryman
  • High FOV adjustments: Shoulder animations no longer break when sprinting.
  • Flamethrower buff: Flames now linger twice as long.
  • Pesticide: Poison duration increased.
  • CorpseMaker weapon animation state bug resolved.

[h2]Enchantments Fixes[/h2]
  • Chain Lightning now procs correctly.
  • Chaos Strike no longer leaves behind permanent debuffs.
  • Grub Grub now always opens the door when killed (as intended).

[h2]See you in the Fortress.[/h2]
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