Last release introduced a bug with previously gained Great Ability talents and checking talent requirements. Fixed.
Fixed a bug where companions would not turn their lantern off if player's lantern was off and player was tracked by some creature.
Companions now prefer returning throwable weapons as ranged weapons versus shootable items. Also affects non-returning throwable weapons when wearing the Gauntlets of Throwback.
Added situations where autopiloting and resting is halted: companion gets stuck in slime or web, a nearby trap set by player gets sprung.
You can now see companion's info in examine mode even if the companion is not currently seen.
When commanding a companion to travel to a spot, a circle and the companion number is shown on the spot in examine mode / autopilot map until the companion has reached the stay-spot.
AI and pathfinding tweaks.
New setting: "Companions blink with player" under "Companions".
Controls what happens to companions when player uses the Blink talent or a Potion of Blink. Affects only Blink and not other means of teleportation, like using Wand of Rapid Regroup.
If 0, companions are teleported with the player. (default)
If 1, companions in stay-behavior are not teleported with the player.
If 2, companions are never teleported with the player.