Worked on some of the menu layouts to fit more text in the infoboxes.
You can press F1 (or either thumbstick on the controller) to toggle an enlarged infobox.
You can now increment the interface zoom by 1 point instead of 10.
Better handling of very high interface zoom levels.
New setting: "Autopilot delay": The amount of delay when "Draw screen when continuously walking" or "Draw screen autopiloting" is checked.
Zorbupedia and the PDF manual now has entries for "Darkvision" and "Stealth vs perception".
If a creature does not see the player, the "?" mark on it is green if hiding was very successful, yellow otherwise. (very successful = stealth was 10 or more points higher than perception)
Dualstrike talent is now usable with reach weapons when the target is one step away. (thanks to TolkienCat for mentioning)
Companions now use a talent point on ability boost talents if they have 2 talent points but don't yet fill requirements of other talents. (thanks to TolkienCat for mentioning)
Companions no longer pick Spirited Learner talent if Spirit ability is equal or lower to Mind. (thanks to TolkienCat for mentioning)
Fixed a bug where companions could pick the Bloodlust talent twice. (thanks to TolkienCat for mentioning)
Fixed a bug where you could waste a flask on everlasting ammunition.