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  3. 🔥 Patch 1.7.7.2 🔥

🔥 Patch 1.7.7.2 🔥



Hi,

The patch 1.7.7.2 is now live! Check out the full patch notes below!

[h3]Bug Fixes:[/h3]

  • Fixed an issue where the Skull Tech Warlock attacks outside the pre-tile when the totem is dead.
  • Fixed an issue where all King Slime were spawning an incorrect number of slimes.
  • Fixed an issue where the Skull Venom didn't transfer to full mode when stepping on an enemy's poison tile.
  • Fixed an issue where the Changeling pilot spawned outside the map.
  • Fixed an issue where the impact equipment was impacting in the wrong direction and at the wrong turn.
  • Fixed an issue where the Dual Gun was attacking at the wrong range.
  • Fixed an issue where a typo in the Thai localization for the follow-up equipment.
  • Fixed an issue where the follow-up didn't activate with knockback.
  • Fixed an issue where the follow-up equipment activated the follow-up on the wrong turn.
  • Fixed an issue where players could enter cutscenes that had already been encountered.
  • Fixed an issue where players got stuck after dropping the enhanced Band Of Immunity in Chinese language version.
  • Fixed an issue where the Pwyll’s Sword calculated the wrong extra damage.
  • Fixed an issue where the chip become disabled after receiving the disarm status during its activating turn.
  • Fixed an issue where the stack equipment reset its stacks when dropped.
  • Fixed an issue where Carman’s attack wasn’t working correctly after the animation trigger.
  • Fixed an issue where the Skull Elemental Knight could still cast attacks after being stunned.
  • Fixed an issue where the weapon's damage wasn't displayed in the weapon activation settings panel.
  • Fixed an issue where the Enhancer Crystal calculated the chance for double upgrades on equipment every time it was picked up.
  • Fixed an issue where blind enemies could still apply attack status effects to the player.
  • Fixed an issue where the portal wouldn't open after clearing the room.
  • Fixed an issue where no relics appeared in the relic selection.
  • Fixed an issue where players could hit the invisible Skull Element Knight.
  • Fixed an issue where the player couldn't move in the lobby scene on the Xbox platform after logging out and logging back in with the same user.


[h3]Balancing & Gameplay Changes[/h3]

  • Implemented new warp logic for Dullahan’s sword, allowing it to warp behind any living enemy.


If you have any question or bug reports, join our Discord or send us a message on the Steam Community Hub. (It helps a lot ♥)



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