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The Land Beneath Us News

πŸŒ• Patch 1.8.2.3 - Purple Moon Update πŸŒ•



Hello everyone,

We are releasing a new update on Steam today called the Purple Moon Update! πŸŒ• It's time to discover a new challenge and to grab The Land Beneath Us now to enjoy a 40% discount available during the Publisher Sale!

https://store.steampowered.com/app/2131010/The_Land_Beneath_Us/

Check out the full patch notes below!

Patch 1.8.2.3:

Purple Moon mode added. After defeating the story's final boss, an additional final boss quest will become available. Increased the size of in-game text for better readability.

Bug Fixes:

  • Fixed an issue where Follow-up would not activate correctly when using Breaker.
  • Fixed an issue where the Skull Pumper would not move at all after being stunned.
  • Fixed an issue where duplicate relics could be found in the relic chest after dropping the relic.
Localization Updates: Fixed an issue where the character ιŒ„ was not visible in the Chinese language.

Note: Purple Moon mode will become available after defeating the final boss. In this mode, players receive Soul Shards instead of Souls. Players can use Soul Shards to exchange for Lord Souls and Souls. (Lord Souls are used to upgrade world progress).

[previewyoutube][/previewyoutube]

If you have any question or bug reports, join our Discord or send us a message on the Steam Community Hub. (It helps a lot β™₯)



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πŸ”₯ Patch 1.7.7.2 πŸ”₯



Hi,

The patch 1.7.7.2 is now live! Check out the full patch notes below!

[h3]Bug Fixes:[/h3]

  • Fixed an issue where the Skull Tech Warlock attacks outside the pre-tile when the totem is dead.
  • Fixed an issue where all King Slime were spawning an incorrect number of slimes.
  • Fixed an issue where the Skull Venom didn't transfer to full mode when stepping on an enemy's poison tile.
  • Fixed an issue where the Changeling pilot spawned outside the map.
  • Fixed an issue where the impact equipment was impacting in the wrong direction and at the wrong turn.
  • Fixed an issue where the Dual Gun was attacking at the wrong range.
  • Fixed an issue where a typo in the Thai localization for the follow-up equipment.
  • Fixed an issue where the follow-up didn't activate with knockback.
  • Fixed an issue where the follow-up equipment activated the follow-up on the wrong turn.
  • Fixed an issue where players could enter cutscenes that had already been encountered.
  • Fixed an issue where players got stuck after dropping the enhanced Band Of Immunity in Chinese language version.
  • Fixed an issue where the Pwyll’s Sword calculated the wrong extra damage.
  • Fixed an issue where the chip become disabled after receiving the disarm status during its activating turn.
  • Fixed an issue where the stack equipment reset its stacks when dropped.
  • Fixed an issue where Carman’s attack wasn’t working correctly after the animation trigger.
  • Fixed an issue where the Skull Elemental Knight could still cast attacks after being stunned.
  • Fixed an issue where the weapon's damage wasn't displayed in the weapon activation settings panel.
  • Fixed an issue where the Enhancer Crystal calculated the chance for double upgrades on equipment every time it was picked up.
  • Fixed an issue where blind enemies could still apply attack status effects to the player.
  • Fixed an issue where the portal wouldn't open after clearing the room.
  • Fixed an issue where no relics appeared in the relic selection.
  • Fixed an issue where players could hit the invisible Skull Element Knight.
  • Fixed an issue where the player couldn't move in the lobby scene on the Xbox platform after logging out and logging back in with the same user.


[h3]Balancing & Gameplay Changes[/h3]

  • Implemented new warp logic for Dullahan’s sword, allowing it to warp behind any living enemy.


If you have any question or bug reports, join our Discord or send us a message on the Steam Community Hub. (It helps a lot β™₯)



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[previewyoutube][/previewyoutube]

πŸ”₯ Demo Update πŸ”₯

Hi, we are patching the demo in order to keep it fresh and sync to the full game!

[h3]Demo 1.7.7.2[/h3]

[h3]Bug Fixes:[/h3]

  • Fixed an issue where all King Slime were spawning an incorrect number of slimes.
  • Fixed an issue where the impact equipment was impacting in the wrong direction and at the wrong turn.
  • Fixed an issue where the stack equipment reset its stacks when dropped.
  • Fixed an issue where the weapon's damage wasn't displayed in the weapon activation settings panel.
  • Fixed an issue where the Enhancer Crystal calculated the chance for double upgrades on equipment every time it was picked up.
  • Fixed an issue where the portal wouldn't open after clearing the room.
  • Fixed an issue where no relics appeared in the relic selection.


If you have any question or bug reports, join our Discord or send us a message on the Steam Community Hub. (It helps a lot β™₯)



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[previewyoutube][/previewyoutube]

πŸ”₯ Patch 1.7.6 πŸ”₯



Hi,

The patch 1.7.6 is now live! Check out the full patch notes below!

[h3]Bug Fixes[/h3]
  • Fixed an issue where the player could move through King Slime.
  • Fixed an issue where killing Balor while the totem was charging could cause a looping charge sound.
  • Fixed an issue where the Reflect Shield worked incorrectly when encountering the Creator.
  • Fixed an issue where Zero spawn's animation worked incorrectly.
  • Fixed an issue where 0-Saber did not indicate that it maxes out at 10 stacks.
  • Fixed an issue where the Spider worked incorrectly after being knocked back by the Arm Guard and dying from the Reflect Shield in the same turn.
  • Fixed an issue where the Changeling worked incorrectly after dying from the Reflect Shield.
  • Fixed an issue where the HP UI opened in the Lab Lobby.
  • Fixed an issue where the NPC dialogue was displayed incorrectly.
  • Fixed an issue where opening the inventory at the result screen prevented the player from returning to the Lab Lobby.
  • Fixed an issue where the game froze in world TGA.
  • Fixed an issue where the Provoking Mask worked incorrectly.
  • Fixed an issue where the Changeling worked incorrectly when killed while summoning a golem.
  • Fixed an issue where Grapple's damage did not match its description.
  • Fixed an issue where the boss UI image in the save slot showed incorrectly.

[h3]Quality of Life[/h3]
  • Implemented end credits after the main story ends.
  • Added a feature to deactivate weapon drops before entering the world.

If you have any question or bug reports, join our Discord or send us a message on the Steam Community Hub. (It helps a lot β™₯)



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[previewyoutube][/previewyoutube]

Summer Sale 🌞πŸ”₯



[h3]πŸ’š Hello Future Underworld Dwellers πŸ’š

I think... the best way to start your summer is to dive into the endless experience of Annwn's Underworld!

Grab the chance to collect The Land Beneath Us with a 20% discount. The great deal is right beneath YOU! 😎[/h3]

https://store.steampowered.com/app/2131010/The_Land_Beneath_Us/



[h2 ]πŸ”₯ Join our Community βš” [/h2]
[h3] The Land Beneath Us X The Land Beneath Us Discord The Land Beneath Us Facebook Dear Villagers X Dear Villagers Discord Dear Villagers YouTube Dear Villagers TikTok Dear Villagers Instagram Dear Villagers Newsletter[/h3]

[previewyoutube][/previewyoutube]