0.3.7
Sorry about lack of patches but it was the perfect storm of Balatro addiction, lack of motivation, and the bear of an implementation that was the template chips.
Changes:
- Drones now have 2 converter slots for a little mix-and-match variety
- Added a red indicator to all ammo/emitter slots if they're not filled
- Nodes no longer stay selected after move or paste, i found it annoying
- Added templated chips
Changes:
- Drones now have 2 converter slots for a little mix-and-match variety
- Added a red indicator to all ammo/emitter slots if they're not filled
- Nodes no longer stay selected after move or paste, i found it annoying
- Added templated chips
- Any changes to a templated chip will reflect on all chips attached to the same template
- Right click a chip button and select "Save as Template" to save that chip as a template
- Chips connected to a template have a different color button and different color background on the 3d chip title background
- You can detach from templates and attach chips to templates in the chip button's right-click context menu
- Right click part button menu also has an option to add a templated chip (in addition to the blank chip addition option)
- You can manage (rename, change description, delete) template chips from a part's context menu, only the templates associated with that part type will be displayed
- Added an orientation step to slightly introduce templates