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  3. 0.3.8

0.3.8

- Target Delta is now available, 9 missions per usual

- New mod type, resistance. Available as rewards in Delta target's secondary objectives. All damage now has a type, running into other things is evaluated as "impact" damage.

- Added a trigonometry node, for now it only has Sin and Cos

- New way to search for fighters in "get fighter" operations, armor %. Input value is order just like in proximity, at 0 it will return the fighter with lowest body armor %. The order is first sorted by armor and then by distance, so if all fighters are at 100% body armor the node will act like a proximity search

- New value that can be read by "get fighter" operations, armor %. Will return the percent of armor that the fighter's body is at

- Cloning a drone will copy its variables as well
- Improved laser performance (cpu wise) a bit
- Increased machine gun bullet speed from 50m/s to 65m/s
- Reduced bullet duration by 20%
- Increased missile damage by 50%
- Launcher capacity mod is now +2 missiles instead of +10%
- Added some drone stats on rollover