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Terranny News

0.3.3.2

- Fixed a bug that was submitting workshop items on load if you had items you were subscribed to

0.3.3.1

- Fixed Area dispatch bug

0.3.3

- Visual bug fixes
- New folder structure for mission saves
- Halved the mass of all non-body parts, the weight was too punishing on acceleration
- More work on workshop integration, you can submit to workshop from Evaluator by right clicking the mission and clicking "Submit". In theory you can also subscribe to missions from the Steam workshop interface: https://steamcommunity.com/app/2131150/workshop/ . They should appear under the Workshop label after restarting the game.
- Actually updated the version number in-game this time

0.3.2

- Added panning controls for the Builder (middle-mouse click and drag, or arrow keys)
- Added a glamour shot feature, [Shift]+[PrtScr] will take a screenshot of only the non-arena drone(s) (i.e. builder drone) and level preview with a transparent background
- Imported chips now check if operations are valid

0.3.1

- Sandbox no longer needs to be reset after code is changed, it will do so automatically when a play attempt is made
- Modified orientation coding steps to encourage more testing