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Terranny News

0.6.19

0.6.19
  • Updated to Unity 6.3
  • Changed ELO calculation to make reaching your personal pvp rating in a new season faster
  • Drones which have one or both of the colors as black will now properly show their set colors in pvp matches
  • Fixed an issue that sometimes caused wrong drones to play out a pvp match
  • Damage numbers for damage over time weapons (laser and flamethrower) will now appear on a set interval instead of speeding up as damage increases
  • Damage numbers are now color coded for the type of damage dealt, including mixed damage types (colors are mixed)
  • Fixed displays not to show decimals if a stat is whole numbers only (such as ammo)
  • Fixed code for D7 mission drones so they don't get stuck on a Wait node

Flaere's Guides: Bravo 100% Walkthrough

[p]Flaere has released a another stage guide, this time for the Bravo target, with many drones you can import and disect. Check it out if you want some ideas or are struggling with certain missions![/p][p][/p][p]Bravo 100% Walkthrough[/p]

0.6.18

  • [p]Increased drone limit to 100 [/p]
  • [p]One can no longer clone a drone to go over the drone limit [/p]
  • [p]The game should now launch even without an internet connection (with obvious limits such as no pvp capability. Also records won't be recorded in such cases, so you may have to redo levels to get on the global leaderboard - will fix this in a later patch) [/p]
  • [p]New weapon: Flamethrower, a short range, piercing, damage over time weapon that builds up range until maximum and leaves corrosion on parts it hits (unobtainable but can be used in the sandbox) [/p]
  • [p]New ammo: Fuel, powers the flamethrower, different capacity and corrosion % [/p]
  • [p]New stat: Corrosion, builds up as percentage of pre-mitigated damage onto a part and does (total corrosion
  • 0.1) / second unmitigable (currently) damage. Corrosion damage is displayed in orange [/p]
  • [p]New flamethrower upgrade: Oxidizer, converts all damage to corrosion (100% of dps and the % of corrosion gotten from fuel) [/p]

0.6.17

  • Fixed "delete drones" window list to jump to the chosen drone correctly
  • Fixed a weapon's aim line to not always be there if its aim is intersecting another part on an NPC drone
  • Fixed collisions to combine force on a fighter if they happen on the same tick
  • Increased maximum operations in a single queue from 100 to 1000
  • New fighter selection behavior: clicking on an unselected fighter will select it, clicking on a selected fighter will track it (camera will follow its position), clicking on a tracked fighter will follow it (camera will follow position and rotation), clicking on a followed fighter will go back to it just being selected
  • New weapon: Shotgun, instant short range damage with a spread of shots, has recoil (unobtainable but can be used in the sandbox)
    • New ammo: Shell, goes into a shotgun, can have a different amount of shots
    • New shotgun upgrade: Dampener, removes recoil
    • New shotgun mods: + and - spread

Q3'25 State of the Game

[p][/p][previewyoutube][/previewyoutube]