1. Terranny
  2. News

Terranny News

0.6.13.1 + Q3 report delay

  • Fixed workshop mission record display
  • Fixed workshop leaderboards
  • Fixed evaluation section's battle summary window sizing
  • Adding a fighter to the sandbox will now reset it
  • Exporting a sandbox level will reset it before exporting
  • When getting target type from a read node, if a target is not found it will now return -1 (even if it shows as N/A) instead of 0
  • You can now adjust the x and y offsets of a special part's decal


Q3 State of the Game will be coming in the next couple of weeks. The summer sale suppressed wishlist numbers and i'd like to report on them. This will also be after the automation fest, in which Terranny is participating

Flaere's Guides: Everything Coding

[p]Flaere has released another guide, this time everything coding related. Check it out if you're a beginner or more advanced:[/p][p][/p][p]Everything Coding[/p]

0.6.13

  • Upgraded to Unity 6.1
  • Deleting a node after using the undo function will now properly let you place another node in its former location
  • Increased character limit for decal location input (x and y) to 4, so -100 can be entered
  • Added a button to mirror a part (if it's capable) with the slot movement and rotation controls, removed the "mirror" option in the builder part context menu
  • Missions now display records for best overall duration and the one for the current season
  • Special and Converter parts will now set and load unique default chip configurations for each different one

0.6.12.2

  • Moving a node that reads a percent statistic will no longer reset the statistic it's reading
  • Cycling "with value" fraction in nodes will now start from the current selected fraction when reopening the node instead of "/1"
  • Deleted nodes reappearing after using the undo function will now properly deny pasting or moving nodes on top of them

0.6.12.1

  • Getting ID of a body or wing part will no longer crash the game
  • Fixed oddities with output variable naming
  • Selecting an unintended part in the builder during orientation should no longer interrupt it
  • Chip number icon will now also show the first letter of the chip name (if it was renamed)