1. Ertugrul of Ulukayin
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  3. First Day Bug Fix [V.0.80.239.544]

First Day Bug Fix [V.0.80.239.544]

Ertugrul of Ulukayin - V.0.80.239.544
[p]First Day Bug Fix[/p][p]DEVELOPER NOTES[/p][p]
PROGRAMMING[/p]
  • [p]FIXED: Bug where the horse could be summoned right after Turgut and Meryem exited the cave.[/p]
  • [p]FIXED: Issue where the player would start in the sky after the jackal fight cinematic.[/p]
  • [p]FIXED: Game-breaking bug allowing players to enter through the backdoor during the Shaman confrontation.[/p]
  • [p]FIXED: Flickering and visibility issues with Ertuğrul during the Shaman death cinematic.[/p]
  • [p]FIXED: Dream sequence bug where early nightmares spawned in unreachable areas and broke the game.[/p]
  • [p]FIXED: Final nightmare cinematic not triggering after defeating the last enemy in Ertuğrul’s dream.[/p]
  • [p]FIXED: Poor performance for players who previously played the demo or an older Epic Games version.[/p]
  • [p]FIXED: Underground spawning issue with NPCs during the mission to confront the Shaman.[/p]
  • [p]FIXED: Exploit where players could spam the bow using left-click.[/p]
  • [p]FIXED: Game-breaking bug allowing Meryem to leave the Armenian village before completing the required objectives.[/p]
  • [p]FIXED: Game-breaking bug when trying to grab barrels using right-click.[/p]
  • [p]FIXED: Bug causing companion NPCs to teleport suddenly when looked at.[/p]
  • [p]FIXED: Friendly characters dying unexpectedly during the Mongol raid near the Weavery.[/p]
  • [p]IMPROVED: Added visual feedback (VFX) when poisoned by a snake bite.[/p]
  • [p]IMPROVED: Added a marker in the deer hunting mission to prevent the deer from becoming unfindable in the final stages.[/p]
[p]
LEVEL DESIGN[/p]
  • [p]FIXED: Increased water availability and accessibility in the antidote crafting area during the snake encounter mission.[/p]
  • [p]FIXED: Dagger floating mid-air when thrown in specific cave areas during Turgut’s encounter with cannibals.[/p]
[p]
AUDIO/SUBTITLES[/p]
  • [p]FIXED: Missing voice lines for certain NPCs in the tribe.[/p]
  • [p]IMPROVED: Various foley, dialogue, and subtitle polish.[/p]
  • [p]FIXED: Missing subtitles during the final cinematic.[/p]
[p]
UI/UX[/p]
  • [p]FIXED: Game-breaking issue where buttons in the initial disclaimer screen did not respond.[/p]
  • [p]IMPROVED: Added reminders for Turgut’s "Skills" and "Attributes" when starting the game with him.

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