1. Ertugrul of Ulukayin
  2. News
  3. Major Update #2

Major Update #2

[p][/p][p][/p][h3]SYSTEM / FEATURES[/h3]
  • [p]FIXED: Major issues causing FPS drops, high CPU usage, and unnecessary RAM consumption[/p][p](DLSS, FSR and XESS with the other technologies have been temporarily disabled)[/p]
  • [p]IMPROVED: FPS performance between 25%-300% (Depends on the PC and in-game situations)[/p][p][/p][hr][/hr][p][/p]
[h3]GRAPHICS / ART[/h3]
  • [p]IMPROVED: Face models of several characters including Meryem, Ertuğrul, and Turgut[/p]
  • [p]FIXED: Performance issues related to the face models of many characters, including main ones[/p]
  • [p]ADDED: Face paint for the Cannibals[/p][p][/p][hr][/hr][p][/p]
[h3]GAMEPLAY / PROGRAMMING[/h3]
  • [p]FIXED: A bug occurring during phase transitions of the Defender enemy[/p]
  • [p]FIXED: An issue with a specific attack type used by Mongol enemies[/p]
  • [p]FIXED: A bug in the Credits menu[/p]
  • [p]FIXED: A bug with the item count in a quest involving crafting[/p]
  • [p]FIXED: An issue causing NPCs to collide and get stuck while walking[/p]
  • [p]BALANCED: Damage value of one of Turgut’s abilities[/p]
  • [p]IMPROVED: Interactions with horses in the Armenian village[/p]
  • [p]ADDED: Checkpoint locations for some missions[/p][p][/p][hr][/hr][p][/p]
[h3]ANIMATION / CINEMATICS[/h3]
  • [p]FIXED: Inverse kinematics settings of horses in a cinematic[/p]
  • [p]IMPROVED: Introduction sequence of the Mankurts[/p]
  • [p]IMPROVED: Door kicking animation[/p][p][/p][hr][/hr][p][/p]
[h3]SOUND / LOCALIZATION[/h3]
  • [p]IMPROVED: Sounds of attacking dogs[/p][p][/p][hr][/hr][p][/p]
[h3]UI / UX[/h3]
  • [p]UPDATED: An icon shown in the titles of menus[/p]
  • [p]UPDATED: Size of the social media icons[/p]
  • [p]UPDATED: Help icon displayed on the HUD radar and above interactive objects[/p]
  • [p]IMPROVED: Video content of certain tutorials[/p]
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