Update 23.281 Stable
[p]■ 3/1 2026 EA 23.281 Stable[/p][p][/p][p]After updating the stable version, Mods from previous versions may stop working or behave strangely. If you notice unusual behavior, please try disabling Mods and test again.[/p][p][/p][p]\[Highlights][/p][p]* Added proposal and marriage features. Weddings can now be held at the Old Church.[/p][p]* Made the "Slime" race playable. By preying on others, you can acquire body parts, skills, and abilities.[/p][p]* Implemented Steam achievements. Added 15 new achievements.[/p][p]* Renamed the action "Pee" to "Bathe."[/p][p]* Wandering priests can now rarely spawn on outdoor maps.[/p][p]* Updated the mod framework. Thanks, DK![/p][p][/p][p]\[New Content][/p][p]* Updated the in-game gallery.[/p][p]* Updated ability icons.[/p][p]* Added the player-acquirable feat "Fast Eater." Also granted to certain NPCs such as the Gluttonous Walrus.[/p][p]* Added the ability "Song of the End."[/p][p]* Added the unique NPC Stardust Diva "Mimululu No.9," placed in Palmia. Mimululu now sells certain cassette tapes.[/p][p]* Added the condition "Shadowform" and the ability "Shadowform." NPC "Shade" may sometimes contain other monsters inside.[/p][p]* Added the weapon "Leek."[/p][p]* Added the weapon "Cake Cutter."[/p][p]* Added the armor "Wedding Dress." Recipe included.[/p][p]* Added the armor "Wedding Veil." Recipe included.[/p][p]* Added the armor "Tuxedo." Recipe included.[/p][p]* Added the item "Message in a bottle." Spawns on beaches and in the sea.[/p][p]* Added the item "Marriage License." Sold by notaries.[/p][p]* Added the item "Divorce Paper." Sold by notaries.[/p][p]* Added the instrument "Ocarina." Recipe included.[/p][p]* Added 2 types of "Mannequin" furniture.[/p][p]* Added 2 types of "Shower Head" furniture. Recipes included.[/p][p]* Added 2 types of "Plamo" furniture.[/p][p]* Added "Table" furniture.[/p][p]* Added 3 types of "Assorted Sweets" furniture.[/p][p]* Added 1 type of "Small Potted Plant" furniture.[/p][p]* Added 2 types of "Long Bench" furniture.[/p][p]* Added "Music Box" furniture.[/p][p]* Added 2 types of "Votive Candle Stand" furniture.[/p][p]* Added "Rose Window" furniture. Recipe included.[/p][p]* Added "Statue of the Creator" furniture. Included in the initial recipe list. May receive additional uses in user maps in the future.[/p][p]* Added the vehicle "Flying Nimbus."[/p][p]* Added Red Book "Lesser Deity: Strife." Placed in the Seeker's Keep.[/p][p]* Added Red Book "Lesser Deity: Trickery." Placed in the Seeker's Keep.[/p][p]* Added Red Book "Lesser Deity: Moonshadow." Placed in Seeker's Keep.[/p][p]* Added Red Book "The Fox Tribes." Added to both Mifu and Nefu villages.[/p][p]* Added 3 monsters.[/p][p]* Added 1 friendly NPC.[/p][p]* Added hymns of Kumiromi and Ehekatl to the game.[/p][p]* Added 2 music box tracks (1 currently unused).[/p][p]* Added console commands "ResetAchievement(id)" and "ResetAllAchievement()."[/p][p][/p][p]\[Marriage][/p][p]* If you possess a engagement ring or collar, you can now propose to companions via the "Actually…" dialogue option.[/p][p]* On a successful proposal, a message is sent to the Palmia Times log.[/p][p]* After your first successful proposal, Mimululu begins selling the Kumiromi and Ehekatl cassette tapes.[/p][p]* Added the feat "Beloved," granted to fiancés.[/p][p]* Rings or collars given to a fiancé become attuned to them and can only be equipped by that fiancé. They also gain an additional rune slot.[/p][p]* Using a Scroll of Reconstruction on an attuned ring or collar will regenerate it as bound again, retaining the rune slot bonus.[/p][p]* Attuned engagement rings or collars cannot be used for proposals or duplicated.[/p][p]* Attuned engagement rings or collars cannot be equipped simultaneously in multiples.[/p][p]* Added new dialogue when engaging in intimate actions with a fiancé. Fiancés no longer charge money for such interactions.[/p][p]* Marriage history is now displayed on the PC character sheet.[/p][p]* Fiancés in the same party may fight if there are multiple.[/p][p]* Added the feat "Flowers in Both Arms." Added as a starting feat for the Eulderna and Juere races, allowing multiple fiancés.[/p][p]* Added a wedding quest and the Old Church map. You can hold a wedding there by speaking to your fiancé.[/p][p]* Added the field effect "Bottomless Banquet," always active during weddings.[/p][p]* Speaking to your fiancé during the wedding grants the weapon "Cake Cutter."[/p][p]* Added the ability "Kiss," learned upon completing the wedding quest.[/p][p]* Added new text when speaking to attendees or your fiancé during the wedding.[/p][p]* Added wedding congratulatory lines from the gods.[/p][p]* Engagements can now be dissolved by submitting Divorce Papers.[/p][p][/p][p]\[Slime][/p][p]* Adjusted initial skills and stats for the Slime race.[/p][p]* Added the feat "Predatory Evolution" to Slimes (effect applies to player only).[/p][p]* Set the maximum level of "Predatory Evolution" to 8. Gene slot limit starts at -6 and increases with each level. Leveling format is similar to the Fox maid.[/p][p]* With "Predatory Evolution," eating genes directly grants their effects, consuming feat points based on gene cost.[/p][p]* Required feat points for gene consumption reduced to 1/20 of original gene cost.[/p][p]* Eating a recessive gene removes the most recently acquired gene. Eating a brain gene shuffles all acquired genes.[/p][p]* Added the ability "Devour," automatically learned when possessing "Predatory Evolution."[/p][p]* Using "Devour" on a target absorbs its genes without consuming feat points. The target immediately becomes hostile.[/p][p]* If no valid gene is obtained after multiple rolls, a recessive gene is acquired instead.[/p][p]* When using "Devour" while not hungry, a message is displayed. On success, grants the same food effect as eating an egg.[/p][p]* The PC now uses learned abilities in auto-combat. Spells learned via genes do not consume stock.[/p][p]* Learned abilities gain experience even without stock.[/p][p]* Some abilities, such as "Hand of Weakening," are now used by the player in auto-combat.[/p][p]* The "Maconomy" effect now always applies to learned abilities, even without sufficient stock.[/p][p]* Genes containing the feat "Sacred Twilight" cannot be recovered as recessive genes (PC only), and such genes cannot be absorbed via predation.[/p][p]* The feat "Fox Maiden" cannot be applied to the PC via genes. The feat "Curse of the Manor" and the ability "Devour" can no longer appear on genes.[/p][p][/p][p]\[Additions and Changes][/p][p]* Added visual effects to certain intimate actions (Succubi enhanced).[/p][p]* Slightly improved the Village of Atonement (Added landmines, lighting changes based on elevation).[/p][p]* When a Mani follower’s ally dominates a machine, it now becomes that ally’s minion instead of the PC’s.[/p][p]* Piety no longer decreases when offering if Piety exceeds Faith skill.[/p][p]* Faith skill enchantments now appear less frequently on equipment.[/p][p]* When eligible to receive apostles or divine gear from God, offering now displays a hint via divine message.[/p][p]* When fishing, there is now a 1/1000 chance the fish will be stolen.[/p][p]* Allies will accept attuned equipment even if marked as important.[/p][p]* Even when worshiping Eyth of Void, divine message ("…") is displayed.[/p][p]* Added the throwBall tag for beach ball-like trajectories. Applied to bouquets.[/p][p]* Performance rewards now animate along the same arc when thrown.[/p][p]* While using a song stance, the corresponding song ability gains experience. Tooltips now display stance power.[/p][p]* Negative skills and abilities can no longer appear on genes.[/p][p]* Set the maximum required experience for leveling to 100 million.[/p][p]* Improved event dialogue window UI (altars, engagement, etc.). Refined altar dialogue text.[/p][p]* When using a rod while invisible, invisibility now has a 50% chance to be dispelled.[/p][p]* In December, town residents now wear Santa hats.[/p][p]* Forestry signs placed near others reduce growth speed.[/p][p]* Book indices are now generated only when needed (improves load time).[/p][p]* Improved HP widget text size and added margin/font size settings.[/p][p]* Height and weight now display with comma separators.[/p][p]* Improved name display for fake blocks and fake objects.[/p][p]* The status "Rebirth" now prevents death from "Death Sentence," but is consumed.[/p][p]* Added sound effects to "Headpat." Cannot pat from a distance any more.[/p][p]* Added a cooldown to "Death Sentence."[/p][p]* "Dream Bug" is now hidden and unusable without the "Moonlit Kin" feat.[/p][p]* With the "Aquatic" feat, the PC can breathe underwater.[/p][p]* Adjusted "Efficient Feeder" effect (+25% → +30%).[/p][p]* "Rune Vessel" tooltip text grays out when all rune slots are already used.[/p][p]* Added the feat "Healing Instinct" to NPC "Healer."[/p][p]* Added rare drop "Shiva’s Tail" to NPC "Shiba Crab."[/p][p]* Replaced the graphic for NPC "Shade."[/p][p]* Updated snow graphics.[/p][p]* Updated Chinese translations.[/p][p][/p][p]\[Fixes][/p][p]* Fixed an issue where negative-level funnels and bits could be summoned.[/p][p]* Fixed Scavenger feat Lv3 causing enemies to avoid traps.[/p][p]* Fixed divine body pillow effects not applying when sleeping in a bed placed on the ground.[/p][p]* Fixed incorrect display of temporary main attribute potential bonuses during character creation.[/p][p]* Fixed tooltip layout misalignment.[/p][p]* Fixed hit-rate overflow.[/p][p]* Fixed overflow when using rods.[/p][p]* Various minor fixes and adjustments.[/p][p][/p][p]\[Notes][/p][p]* Slime and Predatory Evolution mechanics may continue to change. Some abilities may revert to auto-combat-only use.[/p][p]* Gene integration for non-Slime PCs may be still implemented in the future. Predatory Evolution lays the groundwork for this system.[/p][p]* Mimululu cannot currently be invited as a resident. Her cassette shop may require specific quest completion in the future.[/p][p]* Marriage features will continue to expand. Additional date spot maps and multiple wedding venues may be interesting.. It may even become possible for players to create and upload their own wedding venues.[/p][p]* A legacy carryover system of Elona is under consideration but would be a long-term update. Rather than passing down genes with your spouse, the idea is for the two of you to cultivate the world’s seeds and saplings together—allowing the world itself (maps and residents you created) to carry over.[/p][p][/p]