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Mutants: Genesis News

Patch Note - V 0.7.2

[h3]Update - V 0.7.2[/h3]

⚖️ BALANCING PATCH

  • A new summer balancing patch has arrived! You can find all the information and changes it brings in the Steam article.


https://store.steampowered.com/news/app/2138570/view/4345496197247530642

📖 CAMPAIGN

  • The Ascension update continues with the third corporation, Triumph, adding three new battles and three new maps.


📦 SHOP

  • A ‘Triumph Sponsorship’ pack is available until 28 August 2024.


🗼 RANKED

  • We've corrected rewards that did not display correctly in some resolutions.


🎮 USER EXPERIENCE

  • Improved game performance on multiple interfaces.


🖹 TEXTS

  • Fixed various text issues, particularly relating to dialogues and confirmation windows.


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[h3]For the latest news and announcements, please visit our social pages![/h3]

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Prepare to be dazzled by Triomphe!

Greetings Psycog!

Third part of Chapter 2 update: Ascension is coming out tomorrow! It's all about the Blades Gene and its corporation: Triomphe!

You'll face Chameleon, master of the Blades and Champion of Triomphe!

No one really knows who is behind Chameleon’s mask. After a tragedy during their final year of studies, they were disfigured. What could have been a setback for a team like Triomphe, focused on beauty and wealth, actually turned into an advantage, propelling Chameleon to the top. Without ever revealing their true identity, Chameleon became the living mascot of the team, successfully showcasing all their products.

They would do anything to stay in the spotlight of the winners.



In addition to the 3 new challenges that will lead you to face Chameleon, you'll also be able to collect 3 new cards!

The first one is the classy d’Arathomis



All for one, and one for all! D’Arathomis’s attack will significantly increase if no one else has attacked yet, for each of the other mono-blade mutants fighting by their side.


The graceful warrior Zena enters the arena



The perfect duelist. During your turn, Zena will have an armor allowing her to eliminate her opponents without risk. She even has a unique Platinum rank ability that makes her completely immune to her adversaries.


All united in style



Finally, Triomphe’s signature attack. A new draw card designed for mono-gene decks!

In addition to these cards, you'll be able to get a new pack for those of you who love customisation! 2 new skins, a new card back and, of course, 10 capsules for Blades fans!



After your victory against Capacocha, it’s time to take on a more glitzy opponent!

We hope you enjoy it, and look forward to bringing you the next sections of Ascension! As a reminder, all the PvE content is accessible and playable for free, all you need to do is complete Chapter 1, the battle against the Simulacrum and the first two parts of Ascension ;)

Have a good day, Psycogs!

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[h3]For our latest news and announcements, join us on our networks[/h3].

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Balance Patch Summer 2024

Hello everyone and welcome to a new balance patch!

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[h3]Balancing down (Nerfs)[/h3] 📉
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Battle Plan

  • Battle Plan allowed Blades-Tactics decks to draw too easily. Generally speaking, we want to limit the use of cards that allow you to draw too much. The Battle Plan function has been slightly modified to allow you to draw a maximum of two cards.


Before: For each mutant with an activated Tactics ability on your field, draw one card (max. 3).

After: If you have at least 2 mutants with an activated Tactics ability on your field, draw 2 cards.



Planning Table

  • Mutants with Tactics benefit too easily from this Building, which gives them power and survivability. In order to limit the impact of this card, we are removing the survivability aspect from its bonus.


Tactical Advantage Ability:

Before: Passive - All your mutants with Tactics activated have +1 ATQ and +1 HP.

After: Passive - All your mutants with Tactics activated have +1 ATK.



Orbital Strike

  • The new Heroic Support card is very powerful.We'd like to keep it being play, but reduce its damage slightly.


Before: Discard a card: deals 5 damage to the targeted enemy mutant.
If the target is a Heroic or Boss mutant, draw a card.

After: Discard a card: deals 4 damage to the targeted enemy mutant. If the target is a Heroic Mutant or Boss, draw a card.

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[h3]Upward Balancing (Buffs)[/h3] 📈
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Reconstruction

  • This card, which allows you to exchange one building for another, is proving too costly for most decks. We've decided to add an option with Space decks to use it more effectively.


Before: Discard a Building: Add a Building from your deck to your hand.

After: Discard a Building or Galactic Mutant: Add a Building from your deck to your hand.



Engineering Lab

  • The impact of this building was too weak to allow its use in Autorepair decks. We are increasing its effects.


Technical Revision Capability:

Before: Passive - When one of your mutants is healed by Autorepair, it gets +1 ATQ.

After: Passive - When one of your mutants is healed by Autorepair, it gains +1 ATQ and +1 HP.

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[h3]Functional modifications (Reworks)[/h3] 📊
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Beast

  • Sometimes too powerful, sometimes too weak, Beast's current mode of operation was struggling to find its balance. So we decided to completely redesign the mutant's kit while retaining its random, offensive side.


Midnight Fang Ability: Removed

New ability: Howl

At Basic rank

Rush - When this mutant comes into play, a random mutant on your field gains +1 ATK until the end of the turn.

At subsequent ranks

Evolution - When this mutant evolves, a random mutant on your field gets +1/2/3/4 ATK until end of turn.



Sorceress

  • This mutant, obtainable via temporal rifts, was lacking something to function effectively. In order to bring this one up to speed and make it playable in certain Mystic archetypes as well, we're adding an Active ability to it that will synergise with its Execution ability.


New ability: Explosive Sorcery

Action: Inflicts 1/1/2/2/3 damage to the targeted mutant.

ATK : 2/3/4/6/7 → 2/3/4/5/6



Astragalomancy

  • In the same way as its Tactical Battle Plan counterpart, we've decided to change the way Astragalomancy works to make it easier to play, but limit the number of cards drawn by its effect.


Before: Remove 3 Bones from your Discard Pile to draw 3 cards.

After: Remove 2 Bones from your Discard Pile to draw 2 cards.

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[h3]For our latest news and announcements, join us on our networks[/h3].

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Patch Note - V 0.7.1

Patch Note - V 0.7.1

This is the second part of the Ascension update! To check out content details, please go here:

https://store.steampowered.com/news/app/2138570/view/4345494928225754214

📖 CAMPAIGN

  • The Ascension update continues with the second corporation, Capacocha, adding three new battles and three new cards.


📦 SHOP

  • A new "Capacocha Sponsorship Pack” is available until August 14th, 2024.


🎮 USER EXPERIENCE

  • Lobby’s display of rewards improved. Cards will now stack when the same card is won several times.
  • Reward summary screen improved.
  • Removal of the button redirecting players to capsules if none are available.


🖹 TEXTS

  • All texts automatically displayed in the player's selected language.
  • Fixed translation issues on several card descriptions.


🦗OTHER BUGS

  • It is now possible to select your deck before starting a game again.


🎵 SOUND

  • Correction of the sound that could be deactivated after the first cinematic in chapter 2.


📱 MOBILE

  • Improvement of certain interfaces that could be disproportionate.


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[h3]For the latest news and announcements, please visit our social pages![/h3]

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Capacocha invades the field!

Greetings Psycog!

Next Wednesday sees the release of the second part of the Chapter 2 update: Ascension! It's all about the Necro Gene and its corporation: Capacocha!

You'll face Raimi, master of the Necro and Champion of Capacocha!
After a childhood haunted by the favellas, he and his brother were rescued from poverty by Capacocha. Unfortunately, fate tragically snatched his brother away. Capacocha proposed a deal to Raimi: win the cup for the corporation in exchange for his brother. Too good to be true, but what other choice does he have?



As well as the 3 new challenges that will see you take on Raimi, you'll be able to collect 3 new cards!

[h3]The first is the repulsive Necroparasyte[/h3]



Necroparasyte will be a great asset for reducing the opponent's attack thanks to his skill, which activates when he destroys other mutants.

[h3]Capacoburger won't help your appetite![/h3]



This card adds +2 ATK to your Mutant, as well as the ability Indigestion. The latter causes 2 damage to any attacker that destroys the Mutant with Indigestion.

[h3]Finally, you can use the Cursed Rider![/h3].



This mutant gives a very powerful aura to the other Monogene Necro mutants. In fact, when they're destroyed, they inflict damage in the same way as the well-known Zombie!

In addition to these cards, you'll be able to get a new pack for those of you who love customisation! 2 new skins, a new card back and, of course, 10 capsules for Necro fans!



After your victory over Noah's Ark. Now it's time to take on a more challenging opponent!


We hope you enjoy it, and look forward to bringing you the next sections of Ascension! As a reminder, all the PvE content is accessible and playable for free, all you need to do is complete Chapter 1, the battle against the Simulacrum and the first part of Ascension ;)

Have a good day, Psycogs!

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[h3]For our latest news and announcements, join us on our networks[/h3].

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