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  3. Version 2.0 Bug Fixes (July 14)

Version 2.0 Bug Fixes (July 14)

[p]Dear Metas,[/p][p][/p][p]If you encounter any issues while playing, please contact us using the following methods:[/p][p]PC: Open the in-game ESC menu → Feedback & Customer Support → Select Bug Report to submit your issue.[/p][p]Mobile: Tap the menu button in the upper right corner → Tap the headphone icon in the sidebar → Select Customer Support → Then choose Bug Report to submit your feedback.[/p][p]If you're offline, you can also report issues via our official email: [email protected]. We'll investigate as soon as we receive your message.[/p][p][/p][p]Since the official release of Once Human version 2.0, we've been gathering community feedback from every Meta-Human and actively addressing your concerns.[/p][p][/p][p]Here are the latest fixes we have implemented:[/p][p]1. Fixed an issue in Once Human: RaidZone where vehicles sometimes did not spawn in the wilderness in some scenarios.[/p][p]2. To maintain balance, all items obtained during the tutorial in Once Human: RaidZone will now be cleared before entering the wilderness.[/p][p]3. Fixed an issue where, after unlocking the Fashion Mannequin with a character, other characters on the same account could not obtain it.[/p][p]4. Fixed an issue that affected the output of animals with low Tameness.[/p][p]5. Fixed an issue where the Body Boost Feed did not work as expected.[/p][p]6. Fixed an issue where the game would crash when wearing certain fashion combinations.[/p][p]7. Fixed an issue that affected the frequency of Critical Pulse's Power Surge DMG in multiplayer situations.[/p][p]8. Fixed an issue where the game would freeze during the scenario transfer process.[/p][p]9. Fixed an issue where Hellfire Howl and Afterveil were not synced to custom servers.[/p][p]10. Fixed an issue that affected gathering output when switching scenarios on custom servers.[/p][p]11. Fixed an issue that incorrectly restricted the number of characters some players could create on a server.[/p][p]12. Fixed an issue where some facility skins and material skin packs were not synced to custom servers.[/p][p]13. Fixed an issue where the character's skin was overexposed in some situations.[/p][p]14. Fixed an issue where the Bacon Burger's One-Hit effect did not work.[/p][p]15. Fixed an issue affecting the display of the sharing QR code after character re-customization.[/p][p]16. Fixed an issue affecting some weather effects in the Endless Dream scenario.[/p][p]17. Fixed an issue where Starry Bubble Tea incorrectly granted additional Shield if the character's Max HP changed frequently.[/p][p]18. Optimized the running animation for female characters.[/p][p]19. Fixed an issue in the mobile version where taking photos caused the character to fall in the wrong direction while mid-air.[/p][p] [/p][p]Once Human Development Team[/p][p][/p]