Version 2.1.3 Bug Fixes (September 10)
[h2]Dear Metas,[/h2][p]If you encounter any issues while playing, please contact us using the following methods:[/p][p]PC: Open the in-game ESC menu → Feedback & Customer Support → Select Bug Report to submit your issue.[/p][p]Mobile: Tap the menu button in the upper right corner → Tap the headphone icon in the sidebar → Select Customer Support → Then choose Bug Report to submit your feedback.[/p][p][/p][p]If you're offline, you can also report issues via our official email: [email protected]. We'll investigate as soon as we receive your message.[/p][p][/p][p]We've been gathering community feedback and actively addressing your concerns.[/p][p][/p][h3]The following bug fixes for Once Human and Once Human: RaidZone have been applied:[/h3][p][/p][h3]Once Human[/h3][p]1. In the Version 2.1.3 Update Announcement, the following statement was ambiguous: "Unlocked Creative Cooking recipes of a single type can be cooked in bulk. Bulk production will be handled by Chefosaurus Rex." Therefore, we've added the following clarification: "Bulk production of Creative Cooking recipes will not benefit from Chefosaurus Rex's bonus effects." We apologize for any inconvenience caused.[/p][p]2. Fixed an issue where the elemental damage buff provided by biomechanical crops grafted with Rainfall Reaper did not take effect.[/p][p]Red Rainfall Reaper: Increases Blaze DMG by 8% for nearby allies.[/p][p]White Rainfall Reaper: Increases Frost DMG by 8% for nearby allies.[/p][p]Yellow Rainfall Reaper: Increases Blast DMG by 8% for nearby allies.[/p][p]Green Rainfall Reaper: Increases Shock DMG by 8% for nearby allies.[/p][p]3. Fixed an issue where using Nalcott Easter Egg in bulk incorrectly caused ingredient effects to stack.[/p][p]4. Fixed some issues where updated content for blueprint fragments and Lunar Oracle custom servers were displayed early by mistake.[/p][p][/p][h3]General Fixes[/h3][p]1. Fixed an issue where the video for Lightforge Loot Crate: Eclipse Cinder did not display correctly.[/p][p]2. Fixed an issue where after equipping a prismatic nickname, the character's name would display wrongly in the World chat channel.[/p][p][/p][p]Once Human Development Team [/p]