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  3. Version 2.1.3 Bug Fixes (September 16)

Version 2.1.3 Bug Fixes (September 16)

[h2]Dear Metas,[/h2][p]If you encounter any issues while playing, please contact us using the following methods:[/p][p]PC: Open the in-game ESC menu → Feedback & Customer Support → Select Bug Report to submit your issue.[/p][p]Mobile: Tap the menu button in the upper right corner → Tap the headphone icon in the sidebar → Select Customer Support → Then choose Bug Report to submit your feedback.[/p][p][/p][p]If you're offline, you can also report issues via our official email: [email protected]. We'll investigate as soon as we receive your message.[/p][p][/p][p]We've been gathering community feedback and actively addressing your concerns.[/p][h3]The following bug fixes for Once Human and Once Human: RaidZone have been applied:[/h3][p]Once Human[/p][p]1. Fixed an issue where, after switching Worlds, buildings from the original World would remain visible, overlap, or cause other visual issues.[/p][p]2. Fixed an issue where verification for relocating a territory or placing a House Blueprint sometimes took too long.[/p][p]3. Fixed an issue where animals other than Buffalo had a chance of having the Frostfall Meat trait.[/p][p]4. Fixed an issue where changing the Visional phase on custom servers led to Visional Wheel problems.[/p][p]5. Fixed an issue where, after conversion to a permanent server, incorrect territory distance calculations led to overlaps.[/p][p]6. Fixed an issue where some Memetic Specialization effects did not apply when crafting Creative Cooking recipes in bulk.[/p][p]7. Fixed an issue where the Beastmaster's animal was not correctly recalled upon entering a vehicle.[/p][p]8. Fixed an issue where, after a permanent server closed and Worlds were merged, some servers would still display a merger countdown timer.[/p][p]9. Fixed an issue where some facilities would fail to initialize.[/p][p]RaidZone[/p][p]We've detected an issue where the game may crash when you black out. As a temporary measure, we've disabled the monochrome effect on the blackout screen and the outline effect on enemies. These effects will be restored once the bug is fixed.[/p][p][/p][p]Once Human Development Team[/p][p]
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