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Once Human News

Version 2.2.5 Bug Fixes (January 16)

[h2]Dear Metas,[/h2][p]If you encounter any issues while playing, please contact us using the following methods:[/p][p]PC: Open the in-game ESC menu → Feedback & Customer Support → Select Bug Report to submit your issue.[/p][p]Mobile: Tap the menu button in the upper right corner → Tap the headphone icon in the sidebar → Select Customer Support→ Then choose Bug Report to submit your feedback.[/p][p][/p][p]If you're offline, you can also report issues via our official email: [email protected]. We'll investigate as soon as we receive your message.[/p][p][/p][p]We've been gathering community feedback and actively addressing your concerns.[/p][h3]The following are the ongoing/completed fixes:[/h3]
January 16
[p]In the January 22 update, we will iterate on the blueprint system (after the iteration, old blueprints can no longer be fine-tuned) and the module system. To help Metas maximize the use of their existing resources, we have adjusted the Supply Points required for fine-tuning blueprints and most module boxes to 0 points. Please make sure to use your resources as soon as possible.[/p][p]For more details, please refer to the Dev Blog:[/p][p]1. In the January 21(PT) update, we will implement the blueprint system (after the update, old blueprints can no longer be calibrated) and the mod system. To help Metas maximize the use of their existing resources, we have adjusted the Supply Points required for calibration blueprints and most mod crates to 0 points. Please make sure to use your resources as soon as possible.[/p][p]For more details, please refer to the Dev Blog:[/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink]2. Fixed an issue where the points refunded during tech resets were incorrect in certain situations.[/p][p]3. Fixed an issue where the Frost Vortex and Bounce effects failed to trigger correctly in rare cases.[/p][p]4. Fixed an issue where, in some cases, animal companions would collect ores but the ores would not disappear.[/p][p][/p][p]Once Human Development Team[/p]

Dev Blog丨New Pollution Zones and Existing Survival Environment Optimizations

[p]Dear Metas,[/p][p]When survival becomes predictable, challenges lose their meaning. We’ve decided to break the status quo by comprehensively upgrading the Pollution Zone gameplay and existing survival environment, ensuring every scenario journey presents a new excitement. On January 21(PT), after the version update, we’ll introduce you to a brand-new Pollution Zone experience. Details are as follows:[/p][p]I. Pollution Zone Experience Optimizations[/p][p]1. New Pollution Zones[/p][p]We’ll add various types of Pollution Zones across different level areas on the map. After the January 21(PT) update, scenario servers (excluding RaidZone Mode) will randomly generate Pollution Zones, with each server having unique locations and quantities, creating a distinct experience for every scenario.[/p][p]Description:[/p][p]1) Scenarios like "Endless Dream," "Prismverse's Clash," and "Deviation: Survive, Capture, Preserve" will feature fewer Pollution Zones. This is due to their inherently high challenge and unique narrative pacing, ensuring balance and focus on their core experience.[/p][p]2) New scenario servers will randomly generate Pollution Zone locations upon launch, with positions and types fixed thereafter.[/p][p] [/p][p]2. Pollution Zone Trait Adjustments[/p][p]In this update, we’re also refining the current Pollution Zone environment. Pollution value will now stabilize and no longer fluctuate with special resource quantities. Adjustments include:[/p][p]1) To preserve resource value, higher Pollution value areas will yield more special resources, with increased chances of gold/silver ore spawns. Metas can use Stardust Miners for extraction in high-pollution zones.[/p][p]2) Structures in Pollution Zones will continuously suffer Corrosion until destroyed. Metas can protect them by consuming specific materials, with Corrosion speed and material costs scaling with Pollution value.[/p][p]3) If Metas remain in a Pollution Zone with resistance lower than the Pollution value, Sanity loss will slow significantly compared to the current version. However, the effectiveness of items, Deviations, and other Sanity recovery methods will also decrease.[/p][p]4) The Fools will no longer spawn by default in low Sanity states and will only appear in \[Wild Deviant] Pollution Zones. Additionally, their mechanics have been revised: new Fools will no longer instantly kill players, and they will not stop moving when observed by players. Detailed mechanics regarding Fools in Pollution Zones will be further explained in the \[Wild Deviant] Pollution Zone section below.[/p][p]3. Other Adjustments[/p][p]In the January 21(PT) update, we have also made the following adjustments:[/p][p]1) The effects of \[Stardust Malt Ale]/\[Stardust Corn Ale] have been adjusted to boost Pollution Resistance, while \[Signature Ice Brew] now enhances Sprint Speed, better aligning with their food-themed naming (related crafting Formulas have been updated accordingly):[/p]
[p]Item Name[/p]
[p]Effect Before[/p]
[p]Effect Now[/p]
[p]Stardust Malt Ale[/p]
[p]Sprint Speed +20%[/p]
[p]Pollution Resistance +100 for 1800s[/p]
[p]Stardust Corn Ale[/p]
[p]Sprint Speed +20%[/p]
[p]Pollution Resistance +100 for 1800s[/p]
[p]Signature Ice Brew[/p]
[p]Pollution Resistance +30%. Sanity recovers quickly when out of combat, duration: 1800s[/p]
[p]Sprint Speed +20%[/p]
[p]2) Based on the current Pollution Zone’s gameplay philosophy of "high risk, high reward, intense challenge," we have implemented the following comprehensive adjustments:[/p][p]a. Increased rewards from Pollution Zones:[/p][p]- Defeating Elites in Pollution Zones may drop Deviations.[/p][p]- Defeating enemies in Pollution Zones will drop Stardust Source and Acid.[/p][p]- Pollution Zone chests may now contain Fuel.[/p][p]b. Adjusted Pollution Zone values to better reflect high-risk gameplay:[/p][p]- Reduced Pollution Resistance provided by gears and adjusted the values of certain dishes with Pollution Resist effects, changing them from percentage-based to fixed values. Metas must now strategize more carefully when using dishes, Deviations and other means to counter Pollution.[/p][p]0[/p][p]- Gear degradation is more severe upon death in a polluted zone.[/p][p]c. Streamlined and focused on open-world gameplay, removing the Mist feature: Based on long-term monitoring of online data and player feedback, we found that the current Mist feature failed to deliver the expected experience for Metas in terms of fun and playability, with consistently low participation rates. After careful consideration, we have decided to temporarily remove the Mist feature. The Deviations and items originally obtained from Mist can now be acquired by defeating Elites in Pollution Zones. We will revisit and revamp the Mist feature in the future to reintroduce it in a better form.[/p][p]4. Survival Stats and Whim Optimization[/p][p]In this update, we have also adjusted Survival Stats and Whims:[/p][p]1) Adjusted the impact of different Survival Stats on characters: Energy primarily affects HP, Hydration mainly affects movement, and weight influences temperature resistance.[/p][p]2) Characters now recover Sanity much faster while sleeping.[/p][p]3) Reduced the speed of Heatstroke and Hypothermia progression.[/p][p]4) The trigger condition for Whims has been changed to occur when characters perform specific actions under low Sanity. Whim effects will now have more distinctive visuals and entertaining impacts.[/p][p]Example: After triggering a certain Whim, defeating enemies while having low Energy may cause them to drop meat instead of regular loot.[/p][p]More intriguing Whims await you to discover![/p][p]II. Pollution Zone Types and Effects[/p][p]After this update, multiple new Pollution Zones will appear on the map. Different types of Pollution Zones have varying Deviant effects. Higher Pollution value intensify these effects. Each Pollution Zone comes with one mandatory Deviant effect and 1-3 Deviant Traits (affecting survival, exploration, or production), with the number of Traits increasing alongside Pollution value.[/p][p]Upon entering a Pollution Zone, players will see its type and Deviant effects displayed at the top of the screen (red pins for Deviant effects, yellow pins for Deviant Traits). Metas can click to view detailed effects in-game.[/p][p] [/p][p]Below, we’ll introduce the new Pollution Zone types and their effects:[/p][p]1. Wild Deviant[/p][p]\[Deviant Effect]: Damage falls off with distance from the target, while the mutation rate of wild plants increases.[/p][p]\[Deviant Trait 1]: When planted in Wild regions, crops have an increased chance of mutation.[/p][p]\[Deviant Trait 2]: Special trees appear in Wild regions, which are guaranteed to drop seeds/mutated plants when chopped down. If left unchopped for a certain time, these trees will transform into Fools. Fools no longer attack Metas but will devour crops planted by Metas.[/p][p]\[Deviant Trait 3]: When breeding in Wild regions, offspring have a chance to upgrade their Trait entries and an increased chance of obtaining rare patterns. Tamed animals lose Tameness more easily (Tameness may start decreasing even when Energy and Hydration are not zero), and higher Pollution value further accelerate Tameness loss.[/p][p] [/p][p]2. Mirror Deviant[/p][p]\[Deviant Effect]: In Mirror regions, damage falls off with how frontal the hit is. Looting or gathering actions have a chance to yield double rewards.[/p][p]\[Deviant Trait 1]: Interactive magic mirrors spawn in Mirror regions. Interacting with them summons a clone that follows you, sharing damage taken. After the player attacks an enemy, the clone enters combat and Taunts the foe.[/p][p]\[Deviant Trait 2]: Morphic Crates with reflective mirrors on their backs spawn in Mirror regions. Defeating them grants rich rewards. Metas must use their wits to overcome them![/p][p]\[Deviant Trait 3]: Backstab kills have a chance to double loot drops.[/p][p] [/p][p]3. Phantasmal Deviant[/p][p]\[Deviant Effect]: All creatures (including Metas, enemies, and animals) alternate between Void and Solid states. Void reduces Physical DMG, while Solid reduces Elemental and Psi DMG.[/p][p]\[Deviant Trait 1]: More enemies spawn.[/p][p]\[Deviant Trait 2]: If a Meta Captures an animal while it is in the Void state, the animal gains the Trait: Phantom. Animals with this trait take on a Void appearance, and their attacks deal random Elemental DMG.[/p][p]【Deviant Trait 3】:Elite enemy Frostella appears. Frostella will use different types of attacks based on the Metas' Void/Solid state.[/p][p][/p][p]That's all for this Dev Blog. After the optimization and iteration of the Pollution Zone, the new Visional gameplay will also be launched alongside the Pollution Zone. We will later reveal the new S3 Visional Wheel gameplay for the Metas. Stay tuned![/p][p][/p][p] [/p][p]Once Human Development Team[/p][p] [/p][p] [/p][p] [/p][p] [/p]

New Gameplay "Peak Duel" for [Deviation: Survive, Capture, Preserve] Scenario

[p]New Gameplay "Peak Duel" for \[Deviation: Survive, Capture, Preserve] Scenario is About to Begin[/p][p]Dear Metas,[/p][p]The new update is coming soon! After the January 21(PT) update, the \[Deviation: Survive, Capture, Preserve] scenario will embrace a highly challenging new gameplay: the "Peak Duel" ranked battle system, aiming to infuse this scenario with even more intense competitive energy and deeper strategic objectives.[/p][p]Here, you'll have the chance to compete against other Metas, vying for the top spot and proving your strength.[/p][p]
[/p][p]1. Gameplay Participation Guide[/p][p]1) Server Availability: This gameplay is exclusive to new servers. It will only be implemented in newly launched servers after the update. Existing older servers will not feature this content.[/p][p]Due to development progress and data compatibility, only newly launched servers after the January 21(PT) update will initially support this gameplay. However, to allow veteran players of the \[Deviation: Survive, Capture, Preserve] scenario to experience it, we will enable the gameplay in the \[Deviation: Survive, Capture, Preserve] permanent server during the February 4(PT) update. Metas can choose based on their preferences.[/p][p]*To help Metas who wish to participate in "Peak Duel" easily access new servers, we will distribute Scenario Exit Card ×1 to all Metas after the January 21(PT) update. Please check your in-game mailbox for it.[/p][p]2) Unlock Timing: The battle entrance will officially unlock once the scenario progresses to "Phase 3." Early strategy and preparation are key to excelling in these intense battles.[/p][p]3) Seasons and Settlement:[/p][p]- Non-permanent Servers: When the scenario enters the "Rest Period," the season will conclude based on your final ranking, and all rewards will be issued.[/p][p]- Permanent Servers: On the 1st of each month at 6:00 (Server Time), the season will conclude based on your final ranking, and all rewards will be issued.[/p][p]
[/p][p]2. Generous Battle Rewards[/p][p]1) Weekly Participation Reward: Simply participating in Peak Duel grants you weekly rewards; consistent motivation awaits![/p][p]2) Server Ranking Reward: The top 8 Metas in each server’s final rankings will receive exclusive additional rewards, showcasing your exceptional prowess![/p][p]
[/p][p]
[/p][p]Metas interested in the "Peak Duel" are advised to plan ahead, hone your lineup, and prepare for this ultimate battle![/p][p]
[/p][p]Once Human Development Team[/p]

Fair Play Announcement (January 2nd, 2026 – January 8th, 2026)

[p]Dear Metas,[/p][p]From January 2nd to January 8th, Once Human banned a total of 229 Players. This includes 98 players penalized for cheating, 11 players penalized for malicious interference.[/p][p]Because the AI model is still being updated, backend monitoring data shows there is still a slight chance of false bans being triggered. If you have any questions or concerns about a penalty, please submit an appeal through the in-game appeal screen. We sincerely apologize for any inconvenience this may have caused.[/p][p]We've continued to receive reports from Metas about cheating behavior. This week, there have been numerous reports of cheating types such as flying and abnormal damage range. We've promptly verified and taken action on these cases.[/p][p]Moving forward, we will enhance real-time data monitoring and retrospective enforcement against groups engaging in malicious in-game behaviors like frequent use of hacks, carrying cheaters, or verbal harassment. Once suspicious malicious activities or benefits gained through cheating are detected, we will conduct periodic retrospective penalties. The list of penalized accounts will be published in the corresponding cycle's Fair Play Announcement. We reiterate that RaidZone is a survival competition experience that emphasizes fairness. Any individual or team actions that disrupt the game's fair environment are strictly prohibited. We encourage all Metas to report such incidents and submit evidence through the in-game reporting system or other official feedback channels. Upon verification, appropriate actions will be taken.[/p][p]Additionally, any exploitation of automated scripts, game exploits, or bugs to gain unfair advantages will result in penalties once confirmed.[/p][p]If you encounter any violations in the game, please report them through the designated channels or official customer service. We will prioritize investigation and eliminate any behavior that undermines fair play. Let’s work together to maintain a fair gaming ecosystem and reject malicious actions! Thank you for your understanding and support, Metas![/p][p]Below is a list of players recently penalized for severe violations. The accounts involved have been reviewed and confirmed to be in violation. For any questions, please contact in-game customer support.[/p][p] [/p][p]1. Language violations[/p][p]From January 2nd to January 8th, 2026, a total of 139players received bans of varying durations for language violations:[/p][p]30 days — 2 players[/p][p]7 days — 15 players[/p][p]1 day — 86 players[/p][p]2 hours — 33 players[/p][p](Due to space limitations, we do not provide the list of players banned for speech violations.)[/p][p][/p][p]We've been paying close attention to feedback regarding the chat restriction system and have launched a focused optimization effort. Improvements include upgraded smart filtering to reduce false positives and better manual review processes for more accurate judgment. We'll continue refining this system to make communication smoother.[/p][p]This world is brought to life by your interactions—whether you're sharing highlights or fighting alongside friends, every sincere exchange brings warmth to the game. We hope everyone uses kind words to build meaningful memories and protect the beauty of the world of Nalcott together.[/p][p][/p][p]2. Use of cheats or hacks[/p][p]We will identify the characteristics of newly discovered cheats and use them for retroactive investigations. After banning an account, we will check if it has any associated "alt" accounts and ban those as well.[/p][p]The following is the list of players penalized for using cheats or hacks from January 2nd to January 8th, 2026:[/p]
[p]Region[/p]
[p]Server Name[/p]
[p]ID[/p]
[p]Nickname[/p]
[p]Ban Duration[/p]
[p]Ban Reason[/p]
[p]North America[/p]
[p]Novice_S-00504[/p]
[p]1563**066[/p]
[p]i**ngng[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Novice_S-00505[/p]
[p]1564**608[/p]
[p]x**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**843[/p]
[p]D**IN[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**320[/p]
[p]6**5Z[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1564**043[/p]
[p]A**dzz[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1563**622[/p]
[p]N**L[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**357[/p]
[p]N**_B[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1564**408[/p]
[p]S**ae[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**732[/p]
[p]A**aChina[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**830[/p]
[p]p**lin-1[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**253[/p]
[p]r**.[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**224[/p]
[p]S**eDoNI[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1564**777[/p]
[p]V**r[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1527**048[/p]
[p]diA*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1527**247[/p]
[p]N**ori[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1527**435[/p]
[p]R**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1527**901[/p]
[p]愛**莉[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**671[/p]
[p]S**y[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**998[/p]
[p]B**69[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**191[/p]
[p]A**ro[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**056[/p]
[p]s**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**365[/p]
[p]P**goBalasolta[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**248[/p]
[p]O**A_LULA.LULA[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**351[/p]
[p]e**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**220[/p]
[p]F**NatalVote13[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**861[/p]
[p]S**ke[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**970[/p]
[p]H**per[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**494[/p]
[p]O**y[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**933[/p]
[p]K**nja[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**207[/p]
[p]i**D[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**839[/p]
[p]J**ubb[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**205[/p]
[p]_**erO_[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**557[/p]
[p]H**ldzen[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**674[/p]
[p]V**h[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**034[/p]
[p]D**gon[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]AosPrivateServer[/p]
[p]1527**816[/p]
[p]T**x[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]AosPrivateServer[/p]
[p]1527**849[/p]
[p]D**aa[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Manibus-X0240[/p]
[p]1570**533[/p]
[p]Feg*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1569**700[/p]
[p]A**ik.[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1569**356[/p]
[p]Y**722[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1569**538[/p]
[p]帅哥帅*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**210[/p]
[p]N**A[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**802[/p]
[p]R**r[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**965[/p]
[p]P**b312[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**339[/p]
[p]t**zter[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**723[/p]
[p]Е**1[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**508[/p]
[p]П**ой2[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**120[/p]
[p]-**per[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**355[/p]
[p]g**fgh[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**228[/p]
[p]Р**аяБлодинка[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**519[/p]
[p]Р**аяБлондинка[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**990[/p]
[p]Т**Ты[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**458[/p]
[p]山**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**320[/p]
[p]-**taka[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**068[/p]
[p]С**яЯ[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**477[/p]
[p].**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**543[/p]
[p]乂口*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1570**301[/p]
[p]С**к[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1570**340[/p]
[p]2**1[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]AosPrivateServer[/p]
[p]1570**868[/p]
[p]Т**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Manibus-X0119[/p]
[p]1512**346[/p]
[p]h**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1510**976[/p]
[p]煮**鯉[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**250[/p]
[p]L**ofai[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**221[/p]
[p]R**E[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Republic of Korea[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1511**337[/p]
[p]S**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]HK & MO & TW[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1511**860[/p]
[p]1**TAMDRYZEN9[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Manibus-Y0002[/p]
[p]1525**783[/p]
[p]C**AE[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**718[/p]
[p]D**oko[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**035[/p]
[p]Z**usu[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**657[/p]
[p]a**sg[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**701[/p]
[p]I**weDugem[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**810[/p]
[p]M**01[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1541**140[/p]
[p]S**kerlssssf[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**454[/p]
[p]S**ster44[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**750[/p]
[p]A**YJ[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**620[/p]
[p]T**HED[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**020[/p]
[p]A**GB[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**342[/p]
[p]H**NZ[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1542**431[/p]
[p]J**JI.2[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**043[/p]
[p]西八拉*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**250[/p]
[p]K**尼奥[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**937[/p]
[p]ア**ーム[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**619[/p]
[p]卡赞贝*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**123[/p]
[p]K**龙[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**093[/p]
[p]K**N[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**828[/p]
[p]M**TER666[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**716[/p]
[p]N**OBLE[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**519[/p]
[p]M**V[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**882[/p]
[p]K**耐[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**726[/p]
[p]K**ohei[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**684[/p]
[p]K**.Udang[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**674[/p]
[p]K**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**470[/p]
[p]M**aTiVi[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**618[/p]
[p]K**上单[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1542**377[/p]
[p]K**kua[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1541**332[/p]
[p]D**_z[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Starter_Tutorial[/p]
[p]1542**640[/p]
[p]U**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Starter_Tutorial[/p]
[p]1542**124[/p]
[p]A**Cold[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]* Server shown is where the ban was issued.[/p][p]3. Malicious exploitation of game mechanics to disrupt others (e.g., blocking roads with vehicles, intentional interference, obstructive building placement, etc.)[/p][p]We take a firm stance against behaviors that disrupt others' gaming experiences. If you come across such behavior, please report it via the in-game reporting system or to customer support.[/p][p]Going forward, any verified malicious behavior that disrupts gameplay will result in immediate bans. We encourage all Meta-Humans to play responsibly and help us maintain a fair and enjoyable gaming environment.[/p][p]Below is the list of players penalized for maliciously exploiting game mechanics between January 2nd to January 8th, 2026. Due to space limitations, only ban records are displayed:[/p][p][/p]
[p]Region[/p]
[p]Server Name[/p]
[p]ID[/p]
[p]Nickname[/p]
[p]Ban Duration[/p]
[p]Ban Reason[/p]
[p]Latin America[/p]
[p]Manibus-Y0002[/p]
[p]1500**478[/p]
[p]Be**zn[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building placement violation[/p]
[p]Europe[/p]
[p]E_Dream-Y0005[/p]
[p]1556**996[/p]
[p]5T**22[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p]Republic of Korea[/p]
[p]Manibus-X0126[/p]
[p]1512**866[/p]
[p]푸른나무[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p]North America[/p]
[p]Novice_S-00503[/p]
[p]1562**606[/p]
[p]Si**er[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building placement violation[/p]
[p]Southeast Asia[/p]
[p]E_Dream-Y0005[/p]
[p]1539**445[/p]
[p]Bi**02[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building placement violation[/p]
[p]Europe[/p]
[p]Deviation-X0021[/p]
[p]1507**765[/p]
[p]Ra**69[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p]Southeast Asia[/p]
[p]Deviation-X0020[/p]
[p]1541**178[/p]
[p]th**ts[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p]Southeast Asia[/p]
[p]P_Clash-X0128[/p]
[p]1542**695[/p]
[p]テリ**プル[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p]Southeast Asia[/p]
[p]E_Dream-Y0002[/p]
[p]1542**184[/p]
[p]JC**ar[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p]North America[/p]
[p]Deviation-X0023[/p]
[p]1502**703[/p]
[p]TH**AR[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p]North America[/p]
[p]Manibus-X0235[/p]
[p]1510**533[/p]
[p]Ja**nk[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p][/p][p]Once Human Development Team[/p]

Dev Blog丨Comprehensive Optimization of Calibration & Accessories

[p]Dear Metas,[/p][p]Through monitoring online data and gathering player feedback, we've identified several pain points in the current weapon system. This update will focus on refining the calibration feature and accessories attributes to deliver a new round of improvements.[/p][p]Calibration Feature Adjustments[/p][p]As a scenario-based game, Once Human's weapon calibration feature currently offers limited playability and fun while adding complexity to the gear system. After careful consideration, we'll remove the calibration function in the January 21(PT) update, aiming to enhance the weapon system's overall replay value and reduce repetitive resource consumption for Metas.[/p][p]Details (effective after the January 21(PT) update):[/p][p]1. Calibration Feature Adjustments[/p][p](1) The Calibration feature will be removed (previously calibrated weapons will retain their unaffected stats).[/p][p](2) Gear workbenches will no longer support weapon calibration or blueprint replacement.[/p][p](3) When crafting weapons, adding calibration blueprints will activate their attribute effects.[/p][p]2) Calibration Blueprint Adjustments[/p][p](1) Newly obtained Calibration Blueprints will have adjusted random attributes[/p][p](2) New blueprints maintain their style attributes and will always include one attack bonus attribute, with values varying by rarity (up to 50% attack bonus).[/p][p](3) The original two random attributes (Crit Rate, Crit DMG, Elemental DMG, Weakspot DMG) will merge into one bonus attribute, randomly appearing with a value cap equal to the sum of the previous two attributes' maximum values.[/p][p]Example:[/p][p]Before Adjustment:[/p][p]Original Legendary-Rarity Calibration Blueprints had two Elemental DMG sub-attributes with random ranges: Elemental DMG 6%~8% and Elemental DMG 9%~12%.[/p][p]After Adjustment:[/p][p]New Legendary-Rarity Calibration Blueprints feature: Attack 33%~50% and Elemental DMG sub-attribute range: Elemental DMG 15%~20%.[/p][p]3. Fur Adjustments[/p][p]When crafting armor, adding fur will provide additional HP and Psi Intensity bonuses, with values determined by fur rarity.[/p][p]Example:[/p][p]When crafting equipment, adding Legendary-quality fur increases the base HP and Psi Intensity of the armor by 40%.[/p][p]4. Important Notes[/p][p](1) Blueprints owned by players before the January 21(PT) update can be disassembled at the Disassembly Bench after the update to obtain new blueprints of the same name.[/p][p]Attention! Due to the unique nature of Eternaland's Disassembly Bench, disassembling items there will yield Astral Sands instead of new blueprints. Please be mindful of which Disassembly Bench you choose for this operation.[/p][p]After the January 21(PT) version update, we will reissue a compensation mail containing self-selectable Legendary-quality refined blueprints and Weapon Rename Card to Metas of level 40 and above (excluding RaidZone and Deviation: Survive, Capture, Preserve Scenarios). Please check your inbox at that time.[/p][p]Accessories Adjustments[/p][p]We have observed the following pain points in current weapon accessory experience:[/p][p]1. There are too many reload duration attributes, which may interfere with value assessment and benefit calculations.[/p][p]2. The complexity of attachment bonus effects increases the difficulty for players to understand the differences between accessories of different types and rarities, and may also lead some players to prioritize attribute bonuses over aesthetic preferences.[/p][p]To address these issues, we will comprehensively optimize the weapon accessory system in the January 21(PT) version update. Specific adjustments include:[/p][p]1. Without affecting actual reload duration, consolidating multiple reload-related attributes into a unified "Reload Efficiency" metric.[/p][p]2. Standardizing the bonus effects of the same type of accessories (e.g., Rare-quality 2x scopes will uniformly provide a 2.0x zoom multiplier and +4% Accuracy).[/p][p]Below is a detailed explanation of the content adjusted this time.[/p][h2]1. Reload Duration Adjustments[/h2][p]Currently, the game has three different attributes related to weapon reload duration bonuses, which has caused confusion for some players when evaluating benefits. Without affecting actual reload times, these three reload duration attributes have been unified into a single "Reload Efficiency" attribute.[/p][p]The conversion ratios for each attribute to Reload Efficiency are as follows:[/p]
[p]Effect Before[/p]
[p]Effect Now[/p]
[p]Reload Speed +10[/p]
[p]Reload Efficiency +8%[/p]
[p]Reload Speed +10%[/p]
[p]Reload Efficiency +3%[/p]
[p]Note: The actual conversion ratio varies for different weapon types, with the maximum conversion ratio being this value. We will calculate the adjusted values based on the maximum conversion ratio.[/p][p]Below, we will use the "AWS.338 - Bullseye" to demonstrate the reload time changes before and after the adjustment:[/p]
  1. [p]Default reload time for the weapon when no accessories, sets, or blueprints are equipped: 3.634 seconds[/p]
[p]2) The table below shows the corresponding reload time changes after equipping a magazine, rapid-shot blueprint, and armor set effects.[/p]
[p]Tactical SR Mag[/p]
[p]Effect Before: Reload Speed +15[/p]
[p]Reload Time: 3.3 seconds[/p]
[p]Effect Now: Reload Efficiency +15%[/p]
[p]Reload Time: 3.16 seconds[/p]
[p]Rapid-Shot Blueprint[/p]
[p]Effect: Reload Efficiency +15%[/p]
[p]Reload Time: 3.16 seconds[/p]
[p]Bastille Set 2-Piece Bonus[/p]
[p]Effect Before: Reload Speed +20%[/p]
[p]Reload Time: 3.49 seconds[/p]
[p]Effect Now: Reload Efficiency +15%[/p]
[p]Reload Time: 3.16 seconds[/p]
[p]With this adjustment, weapons equipped with various modules for reload progression will now have shorter actual reload times than before. After switching to Reload Efficiency, the bonus values for weapons have been further improved compared to the previous system.[/p][h2]2. Accessories Bonus Rules[/h2][p]Accessories of the same type are uniformly assigned identical attribute effects and bonus values. Accessories of the same rarity possess identical bonus effects.[/p][p]Below is a display of the adjusted attribute effects and values for some accessories:[/p]
  • [p]Scope Accessories:[/p]
[p]
[/p]
[p]Rare[/p]
[p]Epic[/p]
[p]Legendary[/p]
[p]Various 2x Scopes[/p]
[p]2.0× zoom[/p]
  • [p]Accuracy +4%[/p]
[p]2.0× zoom[/p]
  • [p]Accuracy +6%[/p]
  • [p]Aiming Speed +15%[/p]
[p]2.0× zoom[/p]
  • [p]Accuracy +6%[/p]
  • [p]Mobility +20%[/p]
  • [p]Aiming Speed +20%[/p]
[p]Various 6× scopes[/p]
[p]6.0× zoom[/p]
  • [p]Accuracy +4%[/p]
[p]6.0× zoom[/p]
  • [p]Accuracy +8%[/p]
[p]6.0× zoom[/p]
  • [p]Accuracy +12%[/p]
  • [p]Stability +5%[/p]
  • [p]Muzzle Accessories:[/p]
[p]
[/p]
[p]Rare[/p]
[p]Epic[/p]
[p]Legendary[/p]
[p]Various Flash Hiders[/p]
[p]Stability +10%[/p]
[p]Stability +16%[/p]
[p]Stability +22%[/p]
  • [p]Bullet Velocity +10%[/p]
[p]Various Brakes[/p]
[p]Accuracy +10%[/p]
[p]Accuracy +16%[/p]
[p]Accuracy +22%[/p]
  • [p]Bullet Velocity +10%[/p]
[p]Various Suppressors[/p]
[p]Range +10%[/p]
  • [p]Stability -12%[/p]
[p]Range +15%[/p]
  • [p]Stability -12%[/p]
[p]Range +20%[/p]
  • [p]Bullet Velocity +10%[/p]
  • [p]Stability -12%[/p]
  • [p]Magazine Accessories:[/p]
[p]To ensure clarity, we've retained integer-based descriptions for magazine capacity due to its attribute trait.[/p]
[p]
[/p]
[p]Effect Before[/p]
[p]Effect Now[/p]
[p]Tactical Pistol Mag[/p]
[p]Reload Speed +16[/p]
  • [p]Mobility +5[/p]
[p]Reload Efficiency +16%[/p]
  • [p]Accuracy +8%[/p]
  • [p]Mobility +10%[/p]
[p]Extended Rifle Mag[/p]
[p]Magazine Capacity +8[/p]
  • [p]Reload Speed -13[/p]
[p]Magazine Capacity +10[/p]
  • [p]Reload Efficiency -9%[/p]
[p]Tactical SR Mag[/p]
[p]Reload Speed +15[/p]
  • [p]Mobility +7[/p]
[p]Reload Efficiency +15%[/p]
  • [p]Accuracy +8%[/p]
  • [p]Mobility +10%[/p]
[p]Large LMG Drum Mag[/p]
[p]Magazine Capacity +20[/p]
  • [p]Reload Speed -20[/p]
[p]Magazine Capacity +20[/p]
  • [p]Reload Efficiency -14%[/p]
[p]That's all for this Dev Blog. We hope these adjustments will allow Metas to enjoy the game more freely and make clearer choices when customizing their gear. [/p][p] [/p][p]Once Human Development Team[/p][p]
[/p]