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Once Human News

About the New Scenario, Prismverse's Clash

Dear Metas,
The scenario, Prismverse's Clash, is about to go live. Considering the feedback we've received from our community and to make sure everyone can enjoy the latest scenario as soon as it is out there, we've made the following arrangements:

1. On September 23rd, the first wave of sign-up for the Prismverse's Clash scenario will become available. Eligible Metas can head to the scenario sign-up page to sign up for this. Schedules for each region are as below:
North America: September 23, 2024 8:00 (PDT)
Europe: September 23, 2024 8:00 (UTC)
Latin America: September 23, 2024 8:00 (BRT)
HK & MO & TW: September 23, 2024 19:00 (CST)
Southeast Asia: September 23, 2024 19:00 (SGT)
Japan: September 23, 2024 19:00 (JST)
Republic of Korea: September 23, 2024 19:00 (KST)
*This scenario will go live after the update on September 26th, with the actual time varying between regions. Please refer to the information shown in the sign-up panel.
2. After the first wave of sign-up, we'll introduce more scenario servers as we see fit, the information of which will be announced in advance.
3. As the new scenario is fast approaching, to make sure everyone gets to enjoy a great gaming experience, we plan to slightly adjust the number of sign-ups available for this scenario between September 16th and September 22nd.

These are our plans for the Prismverse's Clash scenario. If you are going after this scenario, make sure to arrange your sign-up schedule accordingly. Should you have any feedback or question, you can reach out to us via our feedback platform or social media accounts. You may also fill out the survey below to let us know what you think about the new scenario. We will dynamically adjust the in-game content based on your feedback. Thank you for your support!
Your Response is highly appreciated

Once Human Development Team

Once Human Bugfixes: September 12

Dear Meta,

We're committed to addressing your thoughts in the Once Human community, and to resolving issues and enhancing the game accordingly. Here's a summary of the fixes we've implemented:

[h3]September 12, 2024[/h3]
1. Fixed the issue that the in-game feedback platform portal was missing.
2. Fixed the issue that some players were having trouble interacting with their Dracaena tree.
3. Fixed the issue that players based in China could claim community rewards that were only available to players outside China.
4. Fixed the issue that chopping down a Dracaena tree would cause Deviations to refresh incorrectly.
5. Fixed the issue with the incorrect color of the Fashion Cosmetic, Future Beats Pants.
6. Fixed the issue that led to vehicle report errors.
7. Fixed the issue that caused some Manibus server Wish Machine prize pool to display incorrect content.
8. The way Deviations drop in some dungeons have been changed to a ball floating in the air for you to catch.
9. Fixed the issue that when purchasing a Battle Pass or Meta Pass, players with a discount voucher would encounter an error.
10. Fixed the issue that the prompt text of mods, blueprints, and other items would flash incorrectly when the player had a Solar Drill with them.

Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.

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Once Human Development Team

Lightforge Loot Crate: Freezing Mist Probability Announcement

Availability: September 13,2024 - October 11,2024

Loot Crate Item Probabilities:

1. Legendary Lightforge Collection (Gold): 1%
Contains: Ethereal Feathers Set, Cold Breath

2. Epic Lightforge Collection (Purple): 2.6%
Contains: Sad Blossom - MPS5

3. Other Epic Rewards (Purple): 49.5%
Contains: Territory Collection: Feathered Dreams, Furniture Formulas: Stone Fireplace, Rune-Scribed - KV-SBR, Rune-Scribed - SOCR, Castle Night Makeup Pack, Cradle Charm: Dangerous Doll, Weapon Charm: Festering Gel, Sticker: Sparkling Light Bulb, Sticker: Holographic Rose Fragments.

4. Other Rare Rewards (Blue): 46.9%
Contains: Facility Cosmetic: Metal Planter Box - Bright Yellow, Facility Cosmetic: Metal Planter Box - Lake Blue, Facility Cosmetic: Metal Planter Box - Vermillion, Heart Signal, Inked Sneakers, Battlefield Quarterback Helmet

*Lightforge Loot Crate: You can open up to 90 Lightforge Loot Crates: Freezing Mist.

New Once Human update finally revamps 2024's biggest survival game

If you've been waiting for the perfect time to jump back into Once Human, this is it. Starry Studio is about to drop a huge update filled to the brim with mechanical changes, a revamped shop, and a slew of optimizations and bug fixes. There's even a new battle pass. With too many excellent survival games in 2024 to count - honorable mentions go to Palworld and Enshrouded - Once Human is once again making some big changes.


Read the rest of the story...


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Update Announcement (September 12, 2024)

Dear Metas,

We're planning a server maintenance and update on September 12 at 12:00 PM Beijing Time. This update brings a significant amount of new content, and the maintenance is expected to last about 4 hours. Please plan your gameplay accordingly for the best experience.
Since the official launch of Once Human, we've been closely monitoring feedback from the community and working on fixes and optimizations. Below are the details of this update.

[h3]I. Deviation Adjustments and Optimizations[/h3]
1. Increased Drop Rate
The drop rate for Morphed Deviations has been increased.
2. Additional Ways to Obtain
- In addition to public areas, we've added new private methods for obtaining Deviations to the wilderness. You can now search neutral securement facilities at the camp for Deviations.
- Deviation drop rates during dungeon settlement have been increased, while Securement Silo acquisition methods remain unchanged.

[h3]II. Season Adjustments and Optimizations[/h3]
World Merge and Territory Relocation:
We've heard your feedback about the dropping player number as Scenarios end. To keep the the social and cooperative excitement alive, we've introduced World Merge in the latest update.
When a Scenario enters the Settlement Phase, worlds will merge. This ensures you can keep engaging with others in a lively and dynamic environment. We will inform you if your World is about to merge. Please make sure to move your territories to a safe World before the merge.

[h3]III. Vehicle Optimizations[/h3]
We've improved the vehicle reporting system. Now you can directly report parked vehicles that are blocking the way.

[h3]IV. Public Crisis Event Optimizations and Adjustments[/h3]
1. High-Risk Public Crisis Events Added
In Phase III of Manibus and Evolution's Call, there's a chance that regular Public Crisis Events will transform into High-Risk Public Crisis Event whens they refresh. In these events, you'll face stronger enemies, but the completion rewards will also be greater.
2."Public Crisis Event - Where Does Disco Go" Adjustment
We've optimized and lowered the HP of the Big Light Bulb in "Public Crisis Event - Where Does Disco Go" to improve the overall experience for Metas.

[h3]V. New Items in Shop[/h3]
1. New Battle Pass: Nighttime Rose (Available on September 12)
This update introduces the new Epic fashion set "Nighttime Rose", the Epic weapon cosmetic "Dragon Dance - MPS7", the Epic Cradle cosmetic "Deviation Cage", and the Rare furniture series "Commander's Lounge". Tons of stunning cosmetic items are waiting for you! "Join the nighttime banquet and admire the blood-red rose."

2. Lightforge Loot Crate: Freezing Mist (Available on September 13 at 10:00 AM)
A new limited-time Lightforge Loot Crate is here! The Freezing Mist Loot Crate brings the Legendary fashion set "Ethereal Feathers", the Legendary Cradle cosmetic "Cold Breath", and the Epic weapon cosmetic "Sad Blossom - MPS5". Don't miss out! "They float through the cold mist, like two feathers drifting in the air."

3. Limited-Time Discount Sets
The Rare fashion set "Wander's Tavern" is now available for only 60 Crystgins! You can also get individual items from the "Future Beats" series for stylish new combinations.
* The special-priced "Modern Era" set will return to its original price after the update.
4. Upcoming Releases
The Epic fashion set "Combat Medic", the value theme pack "Total Healthcare", and new Rare weapon cosmetics such as "Blossoms" and "Dusty", along with mini gift boxes, will also be available next week! "For your health and safety, we recommend following the doctor's advice!"

5. Optimizations and Fixes
- Improved the display of namecards in the Shop.
- Optimized the Steam client so users can restart the payment process after interruption.
- Unified the display of item names during purchase to match in-client language and names.
- Improved the Discord community binding process.

[h3]VI. Monster Adjustments and Optimizations[/h3]
1. Super Anomaly - Coherence: Corrupted Voodoo Doll Adjustments
- Increased its size to make aiming and shooting easier in various environments.
- Adjusted defense mechanics: Anti-type weapons now deal more damage and no longer resist other damage types. The Voodoo Doll's HP has been increased accordingly.
2. Super Anomaly - Morphic Adjustments
Box monsters were made less aggressive with increased attack intervals to give Metas more room to survive and counterattack.
3. Super Anomaly Phase - Rosetta Heavy Skill Adjustment
The special skill [Rift Command] has been temporarily disabled due to issues with teleporting to invalid locations. We'll re-enable it once the issues are fixed and the skill experience is improved.

[h3]VII. World Map Optimizations[/h3]
Optimized the Highway Pursuit event's map icons.

[h3]VIII. Survival Exploration - Resources Optimizations[/h3]
Optimized the item acquisition descriptions. You can now view disassembly sources and crafting methods for items.

[h3]IX. Character/Camera/Control Optimizations[/h3]
Climbing and vaulting mechanics have been optimized.
- Press the jump key near obstacles to prioritize jumping.
- When facing a passable obstacle mid-air, your character will now automatically climb or vault over.
- Movement actions are now more aligned with the terrain, and forward distance is more consistent.

[h3]X. [Bug Fixes][/h3]
1. System/Building Bug Fixes
- Fixed the description for photo frame-related facilities.
- Fixed an issue where corner cabinets couldn't be placed against walls.
- Fixed the missing interaction buttons on vending machines.
- Fixed a bug where pressing the "T" key didn't work on the Withdraw screen.
- Fixed an issue where changes to mini-map settings weren't applied after entering the game.
- Fixed an issue where Deviation drop rates sometimes didn't work as intended.
- Fixed an issue where the Grow Light and sprinklers couldn't be adjusted.
- Fixed an issue where opening namecards sometimes froze the interface.
- Fixed an issue where vending machines didn't show the purchase button when the backpack was full.
- Fixed an issue where vending machines didn't have a button to remove items when fully stocked.
- Fixed an issue where the temporary backpack expiration notice appeared even when no items were present.
- Fixed an issue where the weight reduction effect of Scarlet Calamus didn't work when crafting custom fruit tea dishes.
- Fixed an error in the fox spawns.
- Fixed most clipping issues when placing animals.
- Fixed the incorrect gender display for placed animals.
- Optimized behavior for low-Tameness animals, so they no longer attack Metas or allied units.
- Optimized the display of Message Flowers and fixed abnormal responses when multiple flowers were used together.
- Optimized the use of Message Flowers by automatically generating titles if none are provided.
- Fixed an issue where mining with a pickaxe wasn't working properly after consuming dishes.
- Fixed an issue where items split on the vending machine's Withdraw screen appeared incorrectly.
2. Gameplay Bug Fixes
- Fixed the icon tracking issue of Gameplay - Hales' Moving House. The icon will display and track if you activate the gameplay within the week.
- Fixed an issue in the gathering event where encounter tasks could still be completed after the event ended.
- Fixed issues in Public Crisis Event - Hales' Moving House where, in rare cases, the house's tentacles became unresponsive, blocking event progress. Please contact us if you still encounter the issues.
- Fixed an issue where direct rewards distribution at the end of Public Crisis Event - Cargo Conquest was abnormal.
3. Combat Bug Fixes
- Fixed clipping issues for players in Public Crisis Event - Ancient One.
- Fixed an issue where pistol burst fire didn't always work.
- Fixed a missing effect when balloons were popped in Public Crisis Event - Ancient One.
- Fixed an issue where the monster "Phase" Season Warrior's teleport skill caused player location errors.
- Fixed an issue where the Explosion attribute effect didn't always deal damage when frequently triggered.
- Fixed an issue where the Hammerhead weapon didn't work on primary targets when dealing group damage to electrophoresis Deviation units.
- Fixed an issue where the boss in the Ravenous Hunter dungeon occasionally became stuck.
- Fixed an issue where dungeon audio settings occasionally failed to apply.
- Fixed an issue with incorrect HP for Dr. Mannheim and the Mother of Life in the LEA Research Lab after the last update. Their HP was significantly lower than expected for a boss.