PATCH version 0.9 is now live!
PATCH 0.9
- New upgrade tree.
- Added option to reroll once per level up (cost 25 gold).
- HARMONY upgrade (rotating gun) now shoots ammo for the gun you're currently using.
- Pierce now applies to all guns. Some guns already pierce all enemies (Flamethrower, Chain Lightning, and Crossbow).
- Fixed a crash related to max unlocks / gold.
- Fixed an issue unlocking mods when collecting gold and quitting to menu. Fix should account for any other potential issues unlocking mods.
- Fixed an issue causing the second rotating gun not to spawn.
- Added finished art assets for wave mode level.
- Fixed a crash involving the chain lightning gun / laser gun and the rotating gun upgrade.
- Fixed a crash involving the healing from the "QUIET MOVE" upgrade.
- Fixed spawning pawns potentially getting stuck in walls in wave mode.
- Fixed an issue where the bullet bounce upgrade was applying the wrong knockback direction.
- Fixed some text alignment issues.
- Achievement for wins can now be earned in either quick play or normal.
- Being hit when the shield upgrade is active no longer counts as being hit (related to "Cake" achievement).
- Adjusted throw rate for grenade throwing pawn (throw less frequently). The grenades now also damage enemies.
- Various other minor bug fixes.
- New upgrade tree.
- Added option to reroll once per level up (cost 25 gold).
- HARMONY upgrade (rotating gun) now shoots ammo for the gun you're currently using.
- Pierce now applies to all guns. Some guns already pierce all enemies (Flamethrower, Chain Lightning, and Crossbow).
- Fixed a crash related to max unlocks / gold.
- Fixed an issue unlocking mods when collecting gold and quitting to menu. Fix should account for any other potential issues unlocking mods.
- Fixed an issue causing the second rotating gun not to spawn.
- Added finished art assets for wave mode level.
- Fixed a crash involving the chain lightning gun / laser gun and the rotating gun upgrade.
- Fixed a crash involving the healing from the "QUIET MOVE" upgrade.
- Fixed spawning pawns potentially getting stuck in walls in wave mode.
- Fixed an issue where the bullet bounce upgrade was applying the wrong knockback direction.
- Fixed some text alignment issues.
- Achievement for wins can now be earned in either quick play or normal.
- Being hit when the shield upgrade is active no longer counts as being hit (related to "Cake" achievement).
- Adjusted throw rate for grenade throwing pawn (throw less frequently). The grenades now also damage enemies.
- Various other minor bug fixes.