Bryce Tiles 1.0.11 Patch
Another fix for the level editor, this should stop it from weirding out and breaking tile/object positions (if window size is adjusted?), also another slightly improved attempt to trick YSort into not flickering (the idea came to me in a dream as I was waking so if it doesn't work, please don't blame me).
There will doubtlessly be more bugs with the level editor so please report anything you find via the form: https://docs.google.com/forms/d/e/1FAIpQLSd2XEtp4xkFLBgQ1aRlJWqQ70xI4TaJG08DqRLl752asEv17g/viewform
[h3]Hot Stuff 1.0.10 Changelog[/h3]
The level editor handbook pdf if you're confused (it might not help): https://drive.google.com/file/d/1_Kh8_DmHuTgYiDSfg3zCGHRu37DL5H7Q/
I might be doing another patch tonight if any reports come through, thanks so much to everyone who's finding all these bugs and sending them along, I really appreciate the time you've taken to do it and I hope we can get them all fixed soon!
There will doubtlessly be more bugs with the level editor so please report anything you find via the form: https://docs.google.com/forms/d/e/1FAIpQLSd2XEtp4xkFLBgQ1aRlJWqQ70xI4TaJG08DqRLl752asEv17g/viewform
[h3]Hot Stuff 1.0.10 Changelog[/h3]
- (level editor) fixed float imprecision bug causing loaded levels zoom to return wrong (and break load)
- new attempt to move_child
The level editor handbook pdf if you're confused (it might not help): https://drive.google.com/file/d/1_Kh8_DmHuTgYiDSfg3zCGHRu37DL5H7Q/
I might be doing another patch tonight if any reports come through, thanks so much to everyone who's finding all these bugs and sending them along, I really appreciate the time you've taken to do it and I hope we can get them all fixed soon!