1. Odinfall
  2. News

Odinfall News

ODINFALL’s Early Access Roadmap

[p]Hey Vikings![/p][p]We’ve got something exciting to share today. Our brand-new ODINFALL Roadmap is here![/p][p][/p][p]This is your one-stop look at everything coming to ODINFALL, from upcoming features to long-term goals. We’ll be updating it regularly as part of our usual patch announcements, highlighting implemented features in green so you can track our progress and see what’s being worked on behind the scenes. It’s the best way to stay in the loop as we charge toward 1.0![/p][h2]What’s The Latest?[/h2][p]We know it’s been a little while and we really appreciate your patience. As a small indie team, we’ve run into a few unexpected bumps lately, including some team illnesses. But don’t worry, we’re back at our work stations (slightly less snotty) and ready to make ODINFALL the best it can be! [/p][p]We've also been working on a few extra things for our next patch (coming soon), so expect there to be even more badass weapons than usual![/p][p]Thanks for sticking with us through these last few weeks. Your support and feedback mean the world, and we can’t wait to show you what’s next.[/p][p]Check out the roadmap above and let us know if you can guess what the censored blocks might be in the comments![/p][p]
Talk soon, [/p][p]Ember Paw Games
[/p][p]
[/p]

ODINFALL JOINS THE STEAM SUMMER STEAM SALE!

[p]ODINFALL is part of the Steam Summer Sale, running from 6pm (BST) today, until July 10th![/p][p]Unleash your inner viking in this twin-stick shooter rogue-lite, 25% off! There has never been a better time to join the chaos![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

ODINFALL Update 0.6.1 now Live! | 1.0 Roadmap coming soon | Win Steam Vouchers!

[p]Hey Vikings![/p][p]Hot on the heels of our 0.6.0 content drop, we're back with Update 0.6.1, a focused round of new weapons, visual polish, and key crash fixes to keep your runs smooth, flashy, and deadly for your enemies.[/p][p][/p][p]We're also thrilled to let you know that our 1.0 Roadmap is coming very soon, giving you a clear look at the future of ODINFALL, stay tuned![/p][p][/p][p][/p][p][/p][h2]How to access 0.6.1[/h2][p]Update 0.6.1 will be published directly to the main branch, so no need to opt into the experimental branch![/p][p]Sidenote: the update will be pushed to both the experimental and main branches for those who prefer their experimental save files.[/p][p][/p][h2]Join the ODINFALL Gauntlet on Discord![/h2][p]Think you’ve got what it takes to conquer our toughest challenges?[/p][p]Jump into the ODINFALL Gauntlet on our DISCORD and compete for glory (and Steam Gift Cards). New challenges drop regularly, and all skill levels are welcome.[/p][p][/p][p][/p][p]As always, thank you to everyone who reports bugs, shares feedback, and joins in over on Discord. We’re charging toward 1.0 with your help, and we’ll be revealing more about what’s coming very soon in our 1.0 roadmap.[/p][p]Stay sharp, and see you in the next run![/p][p][/p]
0.6.1 Patch Notes
[p][/p][p]FEATURES, IMPROVEMENTS & GAMEPLAY
• Polish: In homebase – Background art polish
• Polish: In blue bunker – Tileset polish[/p][p]ENEMIES
• Reworked Behaviour: Sword Spirit[/p][p]WEAPONS
• Added: Double Laser Pistol
• Added: Rocket Pistol
• Added: Slugger Mine[/p][p]MODS
• Polished: Slow Barrage – Ammo cost[/p][p]VFX
• Reworked: Spitfly slime particles
• Reworked: Maggotman particles[/p][p]BUG FIXES
• Fixed: Turrets contact with enemy crashes the game
• Fixed: Blue Wolf crashes the game
• Fixed: Surtur's anchors
• Fixed: Battlefield doodad crash[/p]

ODINFALL Update 0.6.0 is now LIVE | New character, Achievements, Looping mode!

Vikings, it’s here!
The biggest ODINFALL update yet! Patch 0.6.0 is now available on the main branch.

We’ve been working hard on bringing major new features and improvements to your post-apocalyptic playground, and today we’re thrilled to share them with you.



[h2]Patch Highlights[/h2]

[h3]New Looping Mode[/h3]
Replacing the Infinite Mode, Looping introduces a new system of difficulty scaling after defeating the final boss of the map you're on.



[h3]New Playable Character[/h3]
Meet Trulls, the Trapper!



[h3]Difficulty Settings[/h3]
Tailor the challenge to your playstyle with new customizable difficulty options.



[h3]New Weapons & Mods[/h3]
Expand your arsenal with powerful new tools of destruction and strategic upgrades.



[h3]Steam Achievements[/h3]
Unlock and track your progress with official Steam achievements!

As always, we’d love to hear your thoughts, join the conversation over on our Discord. :D

See you in the Loop!



[h2]Patch 0.6.0 Notes[/h2]
[h3]GENERAL[/h3]
Added: Steam achievements,
Added: automatic item scrapping,
Added: EASY difficulty setting. Odinfall veterans are recommended to switch to NORMAL right away,
Added: Difficulty setting terminal. Read the differences between difficulties,
Added: Looping after killing bosses,
Removed: Infinite area (replaced by Looping),
[h3]CHARACTERS[/h3]
Added: Trulls the Trapper,
Added: Trulls the Trapper Valhallan Order Files,
[h3]WEAPONS[/h3]
Added: Pike,
Added: Scythe,
Added: Air Pistol,
Added: Air Rifle,
Added: Super Pistol,
Added: Pop Pack,
Added: Bouncer Ballista,

Arbalest
Arbalest renamed to Ballista,

[h3]MODS[/h3]
Added: Slow Barrage,
Added: Carbon Fibre,
Added: Bayonette

ODINFALL Patch 0.5.7 is Now on the Experimental Branch! | TWITCH INTEGRATION

Vikings, it’s time to test something special!

Patch 0.5.7 is now live on the Experimental Branch!

This update brings new weapons, gameplay improvements, and a huge new feature: Twitch Integration!

Want your chat to shape your run? Then this one’s for you.
(Full patch notes below)

Twitch Integration - How It Works

[h2]Enabling Twitch Integration[/h2]
  1. Opt into the Experimental Branch (more info on this below).
  2. Select the "Twitch" option in the settings.
  3. Log into your Twitch account to connect it to your game.
  4. Hit play, start the stream and you're ready to go!

[h2]How It Works[/h2]
When entering a new node, a Twitch poll will begin.
[h3]Poll A: Weapon vs Weapon (75% chance)[/h3]
Viewers vote on 2 weapons; winning weapon drops for the player.

[h3]Poll B: Enemy vs Run modifier (25% chance)[/h3]
Viewers vote on an enemy OR a new run modifier.
-> If an Enemy wins the poll, the winning enemy will spawn on Floor 3 in one of three forms (1x Legendary enemy, 6x Elite enemies, or 20x Normal enemies).
-> If a Modifier wins the poll, the winning modifier is enabled for the rest of the node.

[h3]Enemies also appear with Viewer names[/h3]
Chance per enemy type
-> Normal: 1 in 300
-> Elite: 1 in 40
-> Legendary: 1 in 2

Viewers who are subbed to your channel have stronger stats and drop 2 chests when defeated (non-subs drop 1).
Finally, whenever a viewer is defeated in game there is a small in game notification as well as a chat announcement.

We’re eager to hear your feedback on this update! Join us on Discord or over in the Steam forums and tell us what you think and to share your ODINFALL streams!



[h2]How to Access the Experimental Branch[/h2]
For more info on the Experimental Branch and how to access it, check out the full rundown here:
https://store.steampowered.com/news/app/2154240/view/512953841353752650?snr=1_5_9_
Experimental Patch 0.5.7 Notes

[h2]GENERAL[/h2]
• Twitch implementation – Let the audience decide loot and enemies!
• The pause screen now shows your current location and total kills.
• New animations for boss deaths
• New animations for cryo chamber pickups.
• Infinite areas scaling has been adjusted: enemies now gain +5 HP per floor
• For elite enemies this is doubled, and for legendary enemies this is quadrupled
[h2]WEAPONS[/h2]
NEW: Cluster Launcher
NEW: Heavy Ballista