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Patch Notes: 0.5.1.5

Thanks for all your feedback so far! Here's the latest fixes and polishes that have been added to ODINFALL: [h3][b]General[/b][/h3] [list][*]Detaching mods is faster, and dropping weapons is slower [*]Chests open faster [*]Gold: pickup range increased from 45 to 55 [*]Gold: can be picked up before it lands on the ground [*]Gold: remains on ground 5 seconds longer [*]Pickups: remaining duration paused while in cutscene [*]Loot: Weapon tier can't be more than 2 lvls lower than the node's loot lvl. [*]Elite enemies no longer appear in the first area of the first node visited [*]Number of enemies reduced slightly in most of act 1 (the desert). Particularly on floors with legendary bosses. [*]Pickups: blink more often [*]Marketplace: all 3 shopkeepers always appear [*]Marketplace: Mod Shopkeeper and Upgrade Card Shopkeeper swap places [*]Marketplace: Weapons sold increased from 3 to 5 [*]Marketplace: blue key moved closer to blue hatch [*]Fimbulwinter: Ice Cage rework. OLD: 100% chance of rune mod. NEW: 40% chance of rune mod, 50% chance of 2 chests, 10% chance of heart [*]Fimbulwinter: Ice Cage no longers fires freezing projectiles in the time between being touched and disappearing [*]Fimbulwinter: Ice Cage repelling power decreased [*]Fimbulwinter: Snow on ground opacity reduced from 1 to 0.1 [*]Fixed bug: Loki called all your weapons terrible, no matter the weapon tier [*]Fixed bug: Progress could sometimes not be made on Weapon Challenges until the player died one additional time after unlocking the Weapon Challenge Board [*]Fixed bug: Some Weapon Challenges completed even after their time limit had passed [*]Fixed bug: Boss Victory Music did not respect volume slider [*]Fixed bug: "AREA CLEAR" obstructed gun names in the description bubble [*]Fixed bug: Skill Tree notificiation icon appeared before the Skill Tree was unlocked [*]Fixed bug: users could not take Steam screenshots [*]Fixed bug: Legendary Cannibal sometimes did not have a HP bar [*]"Active Challenges" text removed when all challenges complete [/list] [h3][b]Characters[/b][/h3] [list][*]Character max level is shown in Cryo Chamber and Skill Tree [b]Britta the Cyberserker[/b] [*]Slower idle animation speed [b]Gustaf the Ghost[/b] [*]HP increased from 6 to 7 [*]Movement speed reduced from 5 to 4.5 [/list] [h3][b]Weapons [/b][/h3] [list][*]Added: Stabby Knife [*]Added: Scoped Revolver [*]Added: Laser Burster [*]Magnum Bullet damage increased from 7 to 10 (affects all revolver type weapons) [b]Axe[/b] [*]Damage increased from 7 to 10 [b]Spike Club[/b] [*]Damage increased from 12 to 16 [b]Shortsword[/b] [*]Damage increased from 7 to 10 [*]Cooldown reduced from 32 to 28 [b]Greatsword[/b] [*]Cooldown reduced from 75 to 60 [*]Burst cooldown reduced from 15 to 10 [b]Road Pig[/b] [*]Tier changed from 4 to 3 [*]Firing sound volume increased, pitch increased [b]Blaster/Assault Blaster[/b] [*]Projectile speed reduced from 6 to 5 [*]Time between blast explosions increased from 3 to 4 [*]Blast explosion volume lowered[/list] [h3][b]Enemies [/b][/h3] [list][*]Regular fire, blue fire, and pink fire can be destroyed with melee attacks [b]Ice Fairy[/b] [*]Removed: Proximity Frostball attack [*]Removed: Fly [*]Added: Charged up Frostball attack [b]Bluetooth Bandit[/b] [*]HP changed from 9/40/250 to 8/40/260 [*]Firing rate decreased [*]Added weapon sounds before shooting [*]Legendary: bullets destroy walls [b]Mace-nog[/b] [*]Projectile speed changed from 3/3/3 to 2.25/2.5/3 [b]Bluetooth Wolf[/b] [*]Elite: bullet bursts reduced from 5 to 3 [*]Elite: bullet projectile speed reduced from 4.5 to 4 [b]Bluetooth Sniper[/b] [*]Elite: Troop Capsule projectile speed reduced from 5 to 4 [b]Maggot[/b] [*]Added: Legendary Maggot passively spawns Normal Maggots [b]Rust Roach[/b] [*]HP reduced from 9/75/240 to 7/60/240 [*]Spike projectile speed reduced from 4.2/4.2/5 to 3.5/3.5/4 [b]Slime Corpse[/b] [*]Fixed error: english name misspelled as Slime Corspe [b]Techno Viking[/b] [*]Energy Bomb: adjusted colors [*]Normal sprite: updated to match Elite and Legendary[/list] [h3][b]Act 1[/b][/h3] [b]Giant's Battlefield[/b] [list][*]Removed: Wolf [*]Added: Desert Trooper [*]Adjusted colors [b]Squeaky Sewers[/b] [*]Adjusted colors [b]Cold Cave[/b] [*]Adjusted colors [b]Sand City[/b] [*]Adjusted colors [b]Viking Keep[/b] [*]Adjusted colors [b]Fenrir's Den[/b] [*]Adjusted colors