Patch Notes: 0.5.1.5
Thanks for all your feedback so far! Here's the latest fixes and polishes that have been added to ODINFALL:
[h3][b]General[/b][/h3]
[list][*]Detaching mods is faster, and dropping weapons is slower
[*]Chests open faster
[*]Gold: pickup range increased from 45 to 55
[*]Gold: can be picked up before it lands on the ground
[*]Gold: remains on ground 5 seconds longer
[*]Pickups: remaining duration paused while in cutscene
[*]Loot: Weapon tier can't be more than 2 lvls lower than the node's loot lvl.
[*]Elite enemies no longer appear in the first area of the first node visited
[*]Number of enemies reduced slightly in most of act 1 (the desert). Particularly on floors with legendary bosses.
[*]Pickups: blink more often
[*]Marketplace: all 3 shopkeepers always appear
[*]Marketplace: Mod Shopkeeper and Upgrade Card Shopkeeper swap places
[*]Marketplace: Weapons sold increased from 3 to 5
[*]Marketplace: blue key moved closer to blue hatch
[*]Fimbulwinter: Ice Cage rework. OLD: 100% chance of rune mod. NEW: 40% chance of rune mod, 50% chance of 2 chests, 10% chance of heart
[*]Fimbulwinter: Ice Cage no longers fires freezing projectiles in the time between being touched and disappearing
[*]Fimbulwinter: Ice Cage repelling power decreased
[*]Fimbulwinter: Snow on ground opacity reduced from 1 to 0.1
[*]Fixed bug: Loki called all your weapons terrible, no matter the weapon tier
[*]Fixed bug: Progress could sometimes not be made on Weapon Challenges until the player died one additional time after unlocking the Weapon Challenge Board
[*]Fixed bug: Some Weapon Challenges completed even after their time limit had passed
[*]Fixed bug: Boss Victory Music did not respect volume slider
[*]Fixed bug: "AREA CLEAR" obstructed gun names in the description bubble
[*]Fixed bug: Skill Tree notificiation icon appeared before the Skill Tree was unlocked
[*]Fixed bug: users could not take Steam screenshots
[*]Fixed bug: Legendary Cannibal sometimes did not have a HP bar
[*]"Active Challenges" text removed when all challenges complete
[/list]
[h3][b]Characters[/b][/h3]
[list][*]Character max level is shown in Cryo Chamber and Skill Tree
[b]Britta the Cyberserker[/b]
[*]Slower idle animation speed
[b]Gustaf the Ghost[/b]
[*]HP increased from 6 to 7
[*]Movement speed reduced from 5 to 4.5
[/list]
[h3][b]Weapons [/b][/h3]
[list][*]Added: Stabby Knife
[*]Added: Scoped Revolver
[*]Added: Laser Burster
[*]Magnum Bullet damage increased from 7 to 10 (affects all revolver type weapons)
[b]Axe[/b]
[*]Damage increased from 7 to 10
[b]Spike Club[/b]
[*]Damage increased from 12 to 16
[b]Shortsword[/b]
[*]Damage increased from 7 to 10
[*]Cooldown reduced from 32 to 28
[b]Greatsword[/b]
[*]Cooldown reduced from 75 to 60
[*]Burst cooldown reduced from 15 to 10
[b]Road Pig[/b]
[*]Tier changed from 4 to 3
[*]Firing sound volume increased, pitch increased
[b]Blaster/Assault Blaster[/b]
[*]Projectile speed reduced from 6 to 5
[*]Time between blast explosions increased from 3 to 4
[*]Blast explosion volume lowered[/list]
[h3][b]Enemies [/b][/h3]
[list][*]Regular fire, blue fire, and pink fire can be destroyed with melee attacks
[b]Ice Fairy[/b]
[*]Removed: Proximity Frostball attack
[*]Removed: Fly
[*]Added: Charged up Frostball attack
[b]Bluetooth Bandit[/b]
[*]HP changed from 9/40/250 to 8/40/260
[*]Firing rate decreased
[*]Added weapon sounds before shooting
[*]Legendary: bullets destroy walls
[b]Mace-nog[/b]
[*]Projectile speed changed from 3/3/3 to 2.25/2.5/3
[b]Bluetooth Wolf[/b]
[*]Elite: bullet bursts reduced from 5 to 3
[*]Elite: bullet projectile speed reduced from 4.5 to 4
[b]Bluetooth Sniper[/b]
[*]Elite: Troop Capsule projectile speed reduced from 5 to 4
[b]Maggot[/b]
[*]Added: Legendary Maggot passively spawns Normal Maggots
[b]Rust Roach[/b]
[*]HP reduced from 9/75/240 to 7/60/240
[*]Spike projectile speed reduced from 4.2/4.2/5 to 3.5/3.5/4
[b]Slime Corpse[/b]
[*]Fixed error: english name misspelled as Slime Corspe
[b]Techno Viking[/b]
[*]Energy Bomb: adjusted colors
[*]Normal sprite: updated to match Elite and Legendary[/list]
[h3][b]Act 1[/b][/h3]
[b]Giant's Battlefield[/b]
[list][*]Removed: Wolf
[*]Added: Desert Trooper
[*]Adjusted colors
[b]Squeaky Sewers[/b]
[*]Adjusted colors
[b]Cold Cave[/b]
[*]Adjusted colors
[b]Sand City[/b]
[*]Adjusted colors
[b]Viking Keep[/b]
[*]Adjusted colors
[b]Fenrir's Den[/b]
[*]Adjusted colors