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  3. Easter Update - 0.4.2

Easter Update - 0.4.2

Happy Easter everyone!
This patch brings some improvements as well as some temporary hidden surprises.
Will you find all the little secrets we hid around the maps?

[h2]Improvements[/h2]
  • Various Easter eggs placed in the map and at buildings
  • Optimized and reduced VRAM usage

[h2]Bug fixes[/h2]
  • Fixed: Builders and carriers were blocking each other at the military academy
  • Fixed: The building preview during placement of a building was showing smoke in several cases
  • Fixed: Hunter was playing wrong animation before fleeing
  • Fixed: Woodcutter building was showing the wrong VFX when the construction was finished
  • Fixed: Sometimes NPC territory was split in two sectors
  • Fixed: Corrected tracking of rations that turn into nutritious meals for the statistics
  • Fixed: NPC villages were never directly at the ocean
  • Fixed: NPC villages contained too much unused territory
  • Fixed: Fixes a crash in map generation code