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Dev Blog #8: Roadmap Update – Mining, Magic and More!

[h2]Dear Pioneers,[/h2]
today we would like to share what's coming next for Pioneers of Pagonia! After reading all of your feedback and discussing many possible features we came up with a plan. First of all, our first multiplayer mode, Shared Co-op, was released in April. We had so much fun in our test rounds that we decided to bring the release forward and publish the new co-op-feature earlier than originally planned.



We hope you enjoy building your village together with your friends! Other multiplayer modes are not excluded from our vast list of ideas. For now we focus on other features that we consider imperative for the game. See our list of planned features on our latest roadmap.

[h2]What Comes Next in Pagonia?[/h2]



[h2]Quality of Life Update[/h2]

Currently we are working on the next Quality of Life Update which will contain some minor improvements. We cannot share details yet, but we can say as much as this: You will see Pagonia in a truly different light! :) We will announce the Beta release for our play testers very soon, it will drop before the next major update.

Golden hour in Pagonia

[h2]Mining Update[/h2]

Speaking of ... the next content update is going to be a big one: The Mining Update will provide a lot of new content. We will introduce subsurface mining, steel and gold production as well as a brand new enemy type: The Scavengers! This one will be very different from every other hostile units. And there is more – a lot of people have been asking for this – we will finally add the Geologist! We are very excited about this one, too, because we hired a very special voice actor for this unit. The German community will definitely recognize the voice. Write your wildest guesses in the comments!



[h2]Magic Update [/h2]

There is still more to come this year! The next milestone is the Magic Update, where new magical units and enemies will join Pagonia. But we will tell you more about those in time. If you look closely on the roadmap, you will also find Future Early Access Updates, such as modding support, map obstacles, further lore & backstory and more. We have already started to work on some of them, but cannot put a fixed date for the release yet.

[h2]Challenge Map[/h2]

During the release of our Co-op-Update our Creative Director Volker Wertich played together with German streamers. Some of them were quite ambitious and wanted to challenge themselves with an extremely difficult map. So we created a map for everyone who likes the extra challenge! The number of enemies is increased to 150 %. If you want to try the map for yourself, take a look at our Discord where you will find the save games. Due to popular request we will add the extremely difficult map to the game in the next update.

[h2]Conventions[/h2]

It has been a month since we showcased our game at PAX East in Boston and we had such a nice experience abroad! We had an absolute blast and met so many lovely people. It also made us realize how important the direct exchange with our players is and how much we enjoyed to get to know the American gaming community. Thank you for visiting our booth and checking out Pioneers of Pagonia. It was definitely not our last game expo and we are already thinking about the next one.

PAX East booth crew

As always, we would like to thank our dedicated community, i.e. the people who follow us from the very beginning as well as the ones, who just recently found out about us. Thank you so much for engaging in our journey, finding bugs, testing new features and sharing all of your great ideas for the game. This makes this experience very special and keeps us motivated to make the best game possible for you.

But, there is still so much to do! We take up our tools and will see you in the next update!

Your, Envision Entertainment Team