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Quality of Life Changes, Bug Fixes, and More!

[h3]Brave Warriors,[/h3]

We have been working hard on a variety of different aspects of Hordes of Hunger, and have been listening to your feedback. We are excited for the future of the game, and present to you this list of hotfixes and adjustments for the most recent update. 

[h3]ENDLESS MODE[/h3]

We’re excited about the release of Endless Mode in Early Access, and truly appreciate your patience and support. While we’re happy with the initial launch, we’ve identified some areas where improvements are needed to enhance both performance and replayability. As players progress and reach higher levels, we’ve noticed performance issues that require attention. Additionally, as your character grows stronger, the content doesn’t scale quite as we intended, which can impact the overall challenge and enjoyment. To address this, we’ve implemented several adjustments aimed at increasing difficulty in a fun and engaging way, while continuing to optimize performance behind the scenes. Your feedback is incredibly important to us during this early access phase, and we’ll be closely monitoring your experiences to guide future updates. 

  • Endless mode adjustments - Player level is capped to level 60 in Endless Mode, with increased difficulty (20%) each time the player reaches max level or when the player completes 24 quests.


[h3]ADJUSTMENTS[/h3]
  • [p]Player level is capped to level 60 in Normal Mode[/p]
  • [p]Quality of life improvements - We have segregated the Travel UI where Endless mode is now displayed in a separate "Endless" section. [/p]
[p][/p][h3]ENEMIES AND GENERAL BUG FIXES[/h3][p][/p]
  • [p][Enemies] Enemies will no longer spawn under the map in some locations in the 'Watermill' arena.[/p]
  • [p][Endless Mode] Enemies will no longer fail to spawn if the player has 'Hunters Brew' meal and runs for a while.[/p]
  • [p][Endless Mode] The title will no longer spawn enemies inside the environmental assets if the player stands in some locations in the 'Rage' arena.[/p]
  • [p][Enemies] The enemy will no longer spawn in the air throughout the gameplay.[/p]
  • [p][NPC] The trade screen no longer overlaps with the pause menu if the player interacts with the vendor NPC 'Girl' and invokes the restart confirmation screen.[/p]
  • [p][Endless Mode] The title no longer freezes when the player progresses further after completing 10 cycles in the 'Rage' arena.[/p]
  • [p][Enemy] Fixed the bug where the enemy spawns inside the environmental assets in some locations in the ‘Keep’ arena. [/p]
  • [p][Enemies] Fixed the low enemy spawn count when the player navigates to the top of the tower in the ‘Cathedral’ arena. [/p]
  • [p][Enemies] The enemy no longer spawns under stairs in some locations in the ‘Cathedral’ arena.[/p]
  • [p][Enemies] Fixed the irregular enemy spawn noticed in some locations in the ‘Cathedral’ arena. [/p]
  • [p][Enemies] Enemies no longer climb on top of environmental assets and get stuck after performing a lunge attack. [/p]
  • [p][Enemies] Enemies no longer get stuck in the air after performing a lunge attack. [/p]
  • [p][Enemies] Fixed the issue where enemies had improper movement during combat. [/p]
  • [p][Enemies] Fixed the issue where the enemy failed to track the player if the player spawned in some locations in the ‘Keep’ and ‘Watermill’ arenas. [/p]
  • [p][Enemies] Fixed the issue where the title spawns enemies mid-air in some locations in the ‘Cathedral’ arena. [/p]
  • [p][Enemies] The ‘Chainer’ enemy no longer pulls on the player after getting inflicted with the ‘Bloody Ulcer’ skill. [/p]
  • [p][Enemies] The ‘Scavenger’ enemy no longer appears after the quest ‘Stop the Scavengers’ is complete.[/p]
  • [p][Enemies] Fixed the issue where the player can go out of the chained radius when the ‘Chainer’ enemy gets affected by the ‘Fissure’ skill.[/p]
  • [p][Enemies] The enemies no longer fail to attack the player in some locations in the ‘Cathedral’ arena. [/p]
  • [p][Enemies] The Guardian no longer fails to track the player properly if the player stands in some locations in the ‘Keep’ arena. [/p]
  • [p]The ‘Banebringer’ enemy no longer spawns between the stairs and the ground in the ‘Cathedral’ arena. [/p]
  • [p][Enemies] Enemies no longer fail to spawn in the ‘Rage/Denial’ arena if the player continuously runs for a while. [/p]
  • [p][Quests] The ‘Amalgam Cysts’ no longer spawn outside of the playable area in the ‘Watermill’ arena. [/p]
  • [p][Quests] The ‘Amalgam Cysts’ no longer spawn mid-air in the ‘Rage’ arena. [/p]
  • [p][Controls] The issue where the player fails to assign directional arrow keys properly in the controls menu has been fixed. [/p]
  • [p][Quests] The issue where the quest marker falls out of the arena in the ‘Watermill arena’ has been fixed. [/p]
  • [p][UI] The issue where the mouse cursor fails to highlight the UI buttons/icons after pressing Alt and Enter twice and resizing the window has been fixed.[/p]
[p][/p][h3]SKILLS & PERK FIXES[/h3][p][/p]
  • [p][Skills] 'Totem of Thunder' no longer fails to spawn if the player acquires the skill after maxing out the 'Totems of Pain' skill[/p]
  • [p][Skills] 'Blaze Purify' skill no longer loses functionality after acquiring the 'Resolute Technique' skill[/p]
  • [p][Skills] The title no longer drops 20 FPS if the player activates the 'Purge' status on more than 7 enemies at the same time[/p]
  • [p][Perks] The ‘Experience Magnet’ perk now works during gameplay.[/p]
[p][/p][h3]WHAT IS COMING IN FUTURE UPDATES[/h3]
  • [p]Regular bug fixes and performance improvements.[/p]
  • [p]New weapons.[/p]
  • [p]Biomes.[/p]
  • [p]Achievements[/p]
  • [p]New Feature - Hell mode.[/p]
  • [p]Story beats.[/p]
  • [p]Quality of life improvements with additional languages.[/p]
  • [p]Camera improvement and other related fixes.[/p]
[p][/p][p]Thank you for being part of this journey with us![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Want to get your fill on the latest news? Join our Discord to sink your teeth into some exclusive content. Don’t forget to wishlist and follow us at @hordesofhunger to stay up to date on the impending darkness.[/h3][p][/p][p] [/p][p][/p]