October 25th Update Patch Notes
October 25th Update Patch Notes

[h3][color]1. New Area [/color][/h3]
[color]▶ New Area 'The end: The world in flames' has been added.[/color]
- In the ‘The end: The world in flames’ area, you can start the town entry quest by completing the preceding quest ‘At the Pinnacle of the Great Plain’ with a character of level 92 or higher.
[color]▶ New dungeon has been added to ‘The end: The world in flames’ area.[/color]
- 'Tragedy of a Flame: Premiere’ dungeon can be entered by Entry NPC from ‘The end: The world in flames’ area.
[color]Type: Tragedy of a Flame: Premiere[/color]
[color]Dungeon Name[/color]
[color]Entrance Level[/color]
[color]Number of Player[/color]
[color]Recommended TCP[/color]
[color]Gear Level[/color]
[color]Entrance Number[/color]
Twilight Bridge
Psychedelic Night
Hellfire Club
Negative Zone
Heaven's Gate
Ground Zero
92
1 player
25,000,000
180
None
[color]▶ Flame King new dungeon has been added. [/color]
- ‘Tragedy of a Flame: Encore’ dungeon will be displayed at and available after completing episode quest ‘Tragedy of a flame’.
- When clearing the ‘Tragedy of a Flame: Encore’ dungeon, you can obtain material items needed to craft new Flame King gears.
- New Gear: Burning Core/Module/Amplifier
- Material Item: The Greedy's Ominous Treasure, Cultist's Understated Relic
- ‘Tragedy of a Flame: Encore’ dungeon 3 kinds
[color]Type: Tragedy of a Flame: Encore[/color]
[color]Dungeon Name[/color]
[color]Entrance Level[/color]
[color]Number of Player[/color]
[color]Recommended TCP[/color]
[color]Gear Level[/color]
[color]Entrance Number[/color]
Twilight of Madness
92
1 player
35,000,000
195
Once a day per character
Fantasy Puppet Show
92
1 player
30,000,000
190
Once a day per character
Warden's Room
92
1 player
25,000,000
180
Once a day per character
[h3][color]2. Flame King New Gear[/color][/h3]
[color]▶ New gear ‘Burning Core/Module/Amplifier’ have been added. [/color]
- 2 kinds for each type of Physical, Psi, and Hybrid have been added for Flame King Epic Core.
- 3 kinds for each type of Physical, Psi, and Hybrid have been added for Flame King Epic Module.
- Each of the 3 Flame King Epic Modules has Air Strike/Chase/Back Attack conditional effect properties applied.
- You can wear up to 3 Flame King Epic Modules, and when you wear 2 or more, 2 Set Effects are applied.
- Flame King Epic Module Set Effect is not compatible with Gluttony Module/Lusty Module/Overflowing Lusty Module/Sloth Module/Precise Sloth Module gear.
- Flame King Epic Module can be equipped in duplicate with other modules such as Gluttony Module/Lust Module/Overflowing Lust Module/Sloth Module/Refined Sloth Module and more.
- Flame King Epic Core and modules can each be upgraded to Infinity level after maintenance on Oct 25th.
Flame King Epic Core : Burning Core
[color]Battle Type: Physical[/color]
[color][Locked][/color]
[color]Item Type[/color]
[color]Agile Core[/color]
[color]Brutal Core[/color]
Item Name
Burning Locked Agile Core
Burning Locked Brutal Core
Gear Level
190
190
Basic Option
Physical Attack 3950
Attack Speed 1
Physical Crit. Rate 35%
Physical Crit. Damage 75%
Attack Speed 1
Physical Crit. Rate 35%
Physical Crit. Damage 75%
Physical Attack 3950
Attack Speed 1
Physical Defense Penetration 40%
Physical Crit. Damage 125%
Attack Speed 1
Physical Defense Penetration 40%
Physical Crit. Damage 125%
Additional Option
Attack Speed 10%
Physical Defense Penetration 20%
Physical Crit. Rate 20%
Physical Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
Physical Defense Penetration 20%
Physical Crit. Rate 20%
Physical Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
Attack Speed -10%
Physical Defense Penetration 20%
Physical Crit. Rate 20%
Physical Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
Physical Defense Penetration 20%
Physical Crit. Rate 20%
Physical Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
[color][Unlocked][/color]
[color]Item Type[/color]
[color]Agile Core[/color]
[color]Brutal Core[/color]
Item Name
Burning Unlocked Agile Core
Burning Unlocked Brutal Core
Gear Level
200
200
Basic Option
Physical Attack 4150
Attack Speed 1
Physical Crit. Rate 35%
Physical Crit. Damage 75%
Attack Speed 1
Physical Crit. Rate 35%
Physical Crit. Damage 75%
Physical Attack 4150
Attack Speed 1
Physical Defense Penetration 40%
Physical Crit. Damage 125%
Attack Speed 1
Physical Defense Penetration 40%
Physical Crit. Damage 125%
Additional Option
Attack Speed 10%
Physical Defense Penetration 20%
Physical Crit. Rate 20%
Physical Crit. Damage 160%
Air Strike/Chase/Back Attack Damage 68%
Physical Defense Penetration 20%
Physical Crit. Rate 20%
Physical Crit. Damage 160%
Air Strike/Chase/Back Attack Damage 68%
Attack Speed -10%
Physical Defense Penetration 20%
Physical Crit. Rate 20%
Physical Crit. Damage 160%
Air Strike/Chase/Back Attack Damage 68%
Physical Defense Penetration 20%
Physical Crit. Rate 20%
Physical Crit. Damage 160%
Air Strike/Chase/Back Attack Damage 68%
[color][Infinite][/color]
[color]Item Type[/color]
[color]Agile Core[/color]
[color]Brutal Core[/color]
Item Name
Burning Infinite Agile Core
Burning Infinite Brutal Core
Gear Level
210
210
Basic Option
Physical Attack 4350
Attack Speed 1
Physical Crit. Rate 35%
Physical Crit. Damage 75%
Attack Speed 1
Physical Crit. Rate 35%
Physical Crit. Damage 75%
Physical Attack 4350
Attack Speed 1
Physical Defense Penetration 40%
Physical Crit. Damage 125%
Attack Speed 1
Physical Defense Penetration 40%
Physical Crit. Damage 125%
Additional Option
Attack Speed 10%
Physical Defense Penetration 25%
Physical Crit. Rate 25%
Physical Crit. Damage 190%
Air Strike/Chase/Back Attack Damage 72%
Physical Defense Penetration 25%
Physical Crit. Rate 25%
Physical Crit. Damage 190%
Air Strike/Chase/Back Attack Damage 72%
Attack Speed -10%
Physical Defense Penetration 25%
Physical Crit. Rate 25%
Physical Crit. Damage 190%
Air Strike/Chase/Back Attack Damage 72%
Physical Defense Penetration 25%
Physical Crit. Rate 25%
Physical Crit. Damage 190%
Air Strike/Chase/Back Attack Damage 72%
[color]Battle Type: Psi[/color]
[color][Locked][/color]
[color]Item Type[/color]
[color]Mystic Core[/color]
[color]Bright Core[/color]
Item Name
Burning Locked Mystic Core
Burning Locked Bright Core
Gear Level
190
190
Basic Option
Psi Attack 3950
Attack Speed 1
Psi Crit. Rate 35%
Psi Crit. Damage 75%
Attack Speed 1
Psi Crit. Rate 35%
Psi Crit. Damage 75%
Psi Attack 3950
Attack Speed 1
Psi Defense Penetration 40%
Psi Crit. Damage 125%
Attack Speed 1
Psi Defense Penetration 40%
Psi Crit. Damage 125%
Additional Option
Attack Speed 10%
Psi Defense Penetration 20%
Psi Crit Rate 20%
Psi Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
Psi Defense Penetration 20%
Psi Crit Rate 20%
Psi Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
Attack Speed -10%
Psi Defense Penetration 20%
Psi Crit Rate 20%
Psi Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
Psi Defense Penetration 20%
Psi Crit Rate 20%
Psi Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
[color][Unlocked][/color]
[color]Item Type[/color]
[color]Mystic Core[/color]
[color]Bright Core[/color]
Item Name
Burning Unlocked Mystic Core
Burning Unlocked Bright Core
Gear Level
200
200
Basic Option
Psi Attack 4150
Attack Speed 1
Psi Crit. Rate 35%
Psi Crit. Damage 75%
Attack Speed 1
Psi Crit. Rate 35%
Psi Crit. Damage 75%
Psi Attack 4150
Attack Speed 1
Psi Defense Penetration 40%
Psi Crit. Damage 125%
Attack Speed 1
Psi Defense Penetration 40%
Psi Crit. Damage 125%
Additional Option
Attack Speed 10%
Psi Defense Penetration 20%
Psi Crit. Rate 20%
Psi Crit. Damage 160%
Air Strike/Chase/Back Attack Damage 68%
Psi Defense Penetration 20%
Psi Crit. Rate 20%
Psi Crit. Damage 160%
Air Strike/Chase/Back Attack Damage 68%
Attack Speed -10%
Psi Defense Penetration 20%
Psi Crit. Rate 20%
Psi Crit. Damage 160%
Air Strike/Chase/Back Attack Damage 68%
Psi Defense Penetration 20%
Psi Crit. Rate 20%
Psi Crit. Damage 160%
Air Strike/Chase/Back Attack Damage 68%
[color][Infinite][/color]
[color]Item Type[/color]
[color]Mystic Core[/color]
[color]Bright Core[/color]
Item Name
Burning Infinite Mystic Core
Burning Infinite Bright Core
Gear Level
210
210
Basic Option
Psi Attack 4350
Attack Speed 1
Psi Crit. Rate 35%
Psi Crit. Damage 75%
Attack Speed 1
Psi Crit. Rate 35%
Psi Crit. Damage 75%
Psi Attack 4350
Attack Speed 1
Psi Defense Penetration 40%
Psi Crit. Damage 125%
Attack Speed 1
Psi Defense Penetration 40%
Psi Crit. Damage 125%
Additional Option
Attack Speed 10%
Psi Defense Penetration 25%
Psi Crit. Rate 25%
Psi Crit. Damage 190%
Air Strike/Chase/Back Attack Damage 72%
Psi Defense Penetration 25%
Psi Crit. Rate 25%
Psi Crit. Damage 190%
Air Strike/Chase/Back Attack Damage 72%
Attack Speed -10%
Psi Defense Penetration 25%
Psi Crit. Rate 25%
Psi Crit. Damage 190%
Air Strike/Chase/Back Attack Damage 72%
Psi Defense Penetration 25%
Psi Crit. Rate 25%
Psi Crit. Damage 190%
Air Strike/Chase/Back Attack Damage 72%
[color]Battle Type: Hybrid[/color]
[color][Locked][/color]
[color]Item Type[/color]
[color]Nimble Core[/color]
[color]Sharp Core[/color]
Item Name
Burning Locked Nimble Core
Burning Locked Sharp Core
Gear Level
190
190
Basic Option
Physical/Psi Attack 3950
Attack Speed 1
Physical/Psi Crit. Rate 35%
Physical/Psi Crit. Damage 75%
Attack Speed 1
Physical/Psi Crit. Rate 35%
Physical/Psi Crit. Damage 75%
Physical/Psi Attack 3950
Attack Speed 1
Physical/Psi Defense Penetration 40%
Physical/Psi Crit. Damage 125%
Attack Speed 1
Physical/Psi Defense Penetration 40%
Physical/Psi Crit. Damage 125%
Additional Option
Attack Speed 10%
Physical/Psi Defense Penetration 20%
Physical/Psi Crit. Rate 20%
Physical/Psi Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
Physical/Psi Defense Penetration 20%
Physical/Psi Crit. Rate 20%
Physical/Psi Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
Attack Speed -10%
Physical/Psi Defense Penetration 20%
Physical/Psi Crit. Rate 20%
Physical/Psi Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
Physical/Psi Defense Penetration 20%
Physical/Psi Crit. Rate 20%
Physical/Psi Crit. Damage 130%
Air Strike/Chase/Back Attack Damage 64%
For detailed information about [color][Unlocked][/color] and [color][Infinite][/color], please head to our Official Website.
- Flame King Epic Module: Burning Module
[color][Physical] Burning Booster[/color]
[color][Locked] Gear Level: 210[/color]
[color]Item Name[/color]
[color]Burning Locked Booster (Air Strike)[/color]
[color]Burning Locked Booster (Chase)[/color]
[color]Burning Locked Booster (Back Attack)[/color]
Basic Option
Physical Attack 1450
Physical Attack 1450
Physical Attack 1450
Additional Option
Physical Crit. Damage 160%
Air Strike Crit. Damage 90%
Air Strike Damage 40%
Air Strike Crit. Damage 90%
Air Strike Damage 40%
Physical Crit. Damage 160%
Chase Crit. Damage 90%
Chase Damage 40%
Chase Crit. Damage 90%
Chase Damage 40%
Physical Crit. Damage 160%
Back Attack Crit. Damage 90%
Back Attack Damage 40%
Back Attack Crit. Damage 90%
Back Attack Damage 40%
Set Effect
Physical Attack 2500
Physical Crit. Rate 40%
Physical Crit. Rate 40%
Physical Attack 2500
Physical Crit. Rate 40%
Physical Crit. Rate 40%
Physical Attack 2500
Physical Crit. Rate 40%
Physical Crit. Rate 40%
[color][Infinite] Gear Level: 215[/color]
[color]Item Name[/color]
[color]Burning Infinite Booster (Air Strike)[/color]
[color]Burning Infinite Booster (Chase)[/color]
[color]Burning Infinite Booster (Back Attack)[/color]
Basic Option
Physical Attack 1600
Physical Attack 1600
Physical Attack 1600
Additional Option
Physical Crit. Damage 165%
Air Strike Crit. Damage 95%
Air Strike Damage 45%
Air Strike Crit. Damage 95%
Air Strike Damage 45%
Physical Crit. Damage 165%
Chase Crit. Damage 95%
Chase Damage 45%
Chase Crit. Damage 95%
Chase Damage 45%
Physical Crit. Damage 165%
Back Attack Crit. Damage 95%
Back Attack Damage 45%
Back Attack Crit. Damage 95%
Back Attack Damage 45%
Set Effect
Physical Attack 2750
Physical Crit. Rate 45%
Physical Crit. Rate 45%
Physical Attack 2750
Physical Crit. Rate 45%
Physical Crit. Rate 45%
Physical Attack 2750
Physical Crit. Rate 45%
Physical Crit. Rate 45%
[color][Psi] Burning Regulator[/color]
[color][Locked] Gear Level: 210[/color]
[color]Item Name[/color]
[color]Burning Locked Regulator (Air Strike)[/color]
[color]Burning Locked Regulator (Chase)[/color]
[color]Burning Locked Regulator (Back Attack)[/color]
Basic Option
Psi Attack 1450
Psi Attack 1450
Psi Attack 1450
Additional Option
Psi Crit. Damage 160%
Air Strike Crit. Damage 90%
Air Strike Damage 40%
Air Strike Crit. Damage 90%
Air Strike Damage 40%
Psi Crit. Damage 160%
Chase Crit. Damage 90%
Chase Damage 40%
Chase Crit. Damage 90%
Chase Damage 40%
Psi Crit. Damage 160%
Back Attack Crit. Damage 90%
Back Attack Damage 40%
Back Attack Crit. Damage 90%
Back Attack Damage 40%
Set Effect
Psi Attack 2500
Psi Crit. Rate 40%
Psi Crit. Rate 40%
Psi Attack 2500
Psi Crit. Rate 40%
Psi Crit. Rate 40%
Psi Attack 2500
Psi Crit. Rate 40%
Psi Crit. Rate 40%
[color][Infinite] Gear Level: 215[/color]
[color]Item Name[/color]
[color]Burning Infinite Regulator (Air Strike)[/color]
[color]Burning Infinite Regulator (Chase)[/color]
[color]Burning Infinite Regulator (Back Attack)[/color]
Basic Option
Psi Attack 1600
Psi Attack 1600
Psi Attack 1600
Additional Option
Psi Crit. Damage 165%
Air Strike Crit. Damage 95%
Air Strike Damage 45%
Air Strike Crit. Damage 95%
Air Strike Damage 45%
Psi Crit. Damage 165%
Chase Crit. Damage 95%
Chase Damage 45%
Chase Crit. Damage 95%
Chase Damage 45%
Psi Crit. Damage 165%
Back Attack Crit. Damage 95%
Back Attack Damage 45%
Back Attack Crit. Damage 95%
Back Attack Damage 45%
Set Effect
Psi Attack 2750
Psi Crit. Rate 45%
Psi Crit. Rate 45%
Psi Attack 2750
Psi Crit. Rate 45%
Psi Crit. Rate 45%
Psi Attack 2750
Psi Crit. Rate 45%
Psi Crit. Rate 45%
[color][Hybrid] Burning Condenser[/color]
[color][Locked] Gear Level: 210[/color]
[color]Item Name[/color]
[color]Burning Locked Condenser (Air Strike)[/color]
[color]Burning Locked Condenser (Chase)[/color]
[color]Burning Locked Condenser (Back Attack)[/color]
Basic Option
Physical Attack 1232
Psi Attack 1232
Psi Attack 1232
Physical Attack 1232
Psi Attack 1232
Psi Attack 1232
Physical Attack 1232
Psi Attack 1232
Psi Attack 1232
Additional Option
Physical Crit. Damage 136%
Psi Crit. Damage 136%
Air Strike Crit. Damage 90%
Air Strike Damage 40%
Psi Crit. Damage 136%
Air Strike Crit. Damage 90%
Air Strike Damage 40%
Physical Crit. Damage 136%
Psi Crit. Damage 136%
Chase Crit. Damage 90%
Chase Damage 40%
Psi Crit. Damage 136%
Chase Crit. Damage 90%
Chase Damage 40%
Physical Crit. Damage 136%
Psi Crit. Damage 136%
Back Attack Crit. Damage 90%
Back Attack Damage 40%
Psi Crit. Damage 136%
Back Attack Crit. Damage 90%
Back Attack Damage 40%
Set Effect
Physical Attack 2125
Psi Attack 2125
Physical Crit. Rate 40%
Psi Crit. Rate 40%
Psi Attack 2125
Physical Crit. Rate 40%
Psi Crit. Rate 40%
Physical Attack 2125
Psi Attack 2125
Physical Crit. Rate 40%
Psi Crit. Rate 40%
Psi Attack 2125
Physical Crit. Rate 40%
Psi Crit. Rate 40%
Physical Attack 2125
Psi Attack 2125
Physical Crit. Rate 40%
Psi Crit. Rate 40%
Psi Attack 2125
Physical Crit. Rate 40%
Psi Crit. Rate 40%
[color][Infinite] Gear Level: 215[/color]
[color]Item Name[/color]
[color]Burning Infinite Condenser (Air Strike)[/color]
[color]Burning Infinite Condenser (Chase)[/color]
[color]Burning Infinite Condenser (Back Attack)[/color]
Basic Option
Physical Attack 1360
Psi Attack 1360
Psi Attack 1360
Physical Attack 1360
Psi Attack 1360
Psi Attack 1360
Physical Attack 1360
Psi Attack 1360
Psi Attack 1360
Additional Option
Physical Crit. Damage 140%
Psi Crit. Damage 140%
Air Strike Crit. Damage 95%
Air Strike Damage 45%
Psi Crit. Damage 140%
Air Strike Crit. Damage 95%
Air Strike Damage 45%
Physical Crit. Damage 140%
Psi Crit. Damage 140%
Chase Crit. Damage 95%
Chase Damage 45%
Psi Crit. Damage 140%
Chase Crit. Damage 95%
Chase Damage 45%
Physical Crit. Damage 140%
Psi Crit. Damage 140%
Back Attack Crit. Damage 95%
Back Attack Damage 45%
Psi Crit. Damage 140%
Back Attack Crit. Damage 95%
Back Attack Damage 45%
Set Effect
Physical Attack 2338
Psi Attack 2338
Physical Crit. Rate 45%
Psi Crit. Rate 45%
Psi Attack 2338
Physical Crit. Rate 45%
Psi Crit. Rate 45%
Physical Attack 2338
Psi Attack 2338
Physical Crit. Rate 45%
Psi Crit. Rate 45%
Psi Attack 2338
Physical Crit. Rate 45%
Psi Crit. Rate 45%
Physical Attack 2338
Psi Attack 2338
Physical Crit. Rate 45%
Psi Crit. Rate 45%
Psi Attack 2338
Physical Crit. Rate 45%
Psi Crit. Rate 45%
- Flame King Epic Amplifier: Burning Amplifier
[color]Burning Locked Bolt[/color]
[color]Gear level: 200[/color]
[color]Burning Locked Bolt[/color]
[color]Burning Locked Gyro[/color]
[color]Burning Locked Lure[/color]
Physical/Psi Attack 2000
Additional damage 7500 when Air Strike
Damage increases by 60% when Air Strike
Crit. Damage increases by 75% when Air Strike
Physical/Psi Attack +2500 (Cooldown 20secs) for 45secs when hit
Special Operative/Agent/Resolver normal skill +1
Additional damage 7500 when Air Strike
Damage increases by 60% when Air Strike
Crit. Damage increases by 75% when Air Strike
Physical/Psi Attack +2500 (Cooldown 20secs) for 45secs when hit
Special Operative/Agent/Resolver normal skill +1
Physical/Psi Attack 2000
Additional damage 7500 when Chase
Damage increases by 60% when Chase
Crit. Damage increases by 75% when Chase
Physical/Psi Attack +2500 (Cooldown 20secs) for 45secs when hit
Special Operative/Agent/Resolver normal skill +1
Additional damage 7500 when Chase
Damage increases by 60% when Chase
Crit. Damage increases by 75% when Chase
Physical/Psi Attack +2500 (Cooldown 20secs) for 45secs when hit
Special Operative/Agent/Resolver normal skill +1
Physical/Psi Attack 2000
Additional damage 7500 when Back Attack
Damage increases by 60% when Back Attack
Crit. Damage increases by 75% when Back Attack
Physical/Psi Attack +2500 (Cooldown 20secs) for 45secs when hit
Special Operative/Agent/Resolver normal skill +1
Additional damage 7500 when Back Attack
Damage increases by 60% when Back Attack
Crit. Damage increases by 75% when Back Attack
Physical/Psi Attack +2500 (Cooldown 20secs) for 45secs when hit
Special Operative/Agent/Resolver normal skill +1
[h3][color]3. New battle pattern [/color][/h3]
[color]▶ New battle pattern has been added. [/color]
- Dimension distortion field is a combat pattern that opens and activates its power when a monster protected by the Flame Sanctuary reaches a certain level of stamina.
- When the Dimension Distortion Field is activated, a shield spreads around the monster, and the durability of the shield is displayed in a gauge bar above the monster's head.
- The durability of the dimension distortion field's shield can be consumed by damaging it with attacks, and when attacking in a phase awakening state, the durability of the shield is consumed quickly.
- When the type of phase awakening is high, the damage that goes into the shield of the Dimension distortion field increases.
- The monster's next action is determined depending on whether the shield is destroyed within the time limit.
- The durability level of the shield increases when playing in a party.
[color]▶ Dimension distortion field guide has been added to the in-game help (H). [/color]
[h3][color]4. Character balance [/color][/h3]
[color]▶ Sylvi's skill convenience and character balance have been adjusted. [/color]
- Some skill options and tooltip details have been changed. For detailed information, please head to our Official Website.
- Some skill coefficients have been changed.
[color]Railgun[/color]
[color]Damage Name[/color]
[color]Skill coefficient[/color]
[color]Growth coefficient[/color]
[color]Number of hits[/color]
[color]Notes[/color]
Railgun (per hit)
345.00%
45.00%
1
Skill use
Railgun (per hit)
345.00% → 363.00%
45.00% → 47.20%
1
Additional hit once
Railgun (per hit)
345.00% → 380.00%
45.00% → 49.40%
1
Additional hit twice
Railgun (per hit)
345.00% → 397.00%
45.00% → 51.60%
1
Additional hit 3 times
Railgun (per hit)
345.00% → 415.00%
45.00% → 54.00%
1
Additional hit 4 times
Railgun (per hit)
(Special Agent)
(Special Agent)
452.00%
58.80%
1
Skill use
Railgun (per hit)
(Special Agent)
(Special Agent)
452.00% → 475.00%
58.80% → 61.80%
1
Additional hit once
Railgun (per hit)
(Special Agent)
(Special Agent)
452.00% → 497.00%
58.80% → 64.60%
1
Additional hit twice
Railgun (per hit)
(Special Agent)
(Special Agent)
452.00% → 520.00%
58.80% → 67.60%
1
Additional hit 3 times
Railgun Consecutive Fire (per hit)
(Special Agent)
(Special Agent)
452.00% → 543.00%
58.80% → 70.60%
1
Additional hit 4 times / Fixed damage
[color]EX Supercluster[/color]
[color]Damage Name[/color]
[color]Skill coefficient[/color]
[color]Growth coefficient[/color]
[color]Number of hits[/color]
[color]Notes[/color]
God of Thunder (per hit)
(Expert)
(Expert)
1674.00%
217.60%
1
Fixed damage, not consume bit
God of Thunder (per hit)
(Expert)
(Expert)
N/A → 1859.00%
N/A → 241.70%
N/A → 1
Fixed damage, consume bit
[color]Wormhole Buffer[/color]
[color]Damage Name[/color]
[color]Skill coefficient[/color]
[color]Growth coefficient[/color]
[color]Number of hits[/color]
[color]Notes[/color]
God of Thunder (per hit)
1674.00%
217.60%
1
Skill coefficient is affected by ‘Wormhole Buffer’ level
[h3][color]5. ‘Post-processing effect’ function [/color][/h3]
[color]▶ Game screen filter function, ‘Post-processing effect’ has been added.[/color]
- You can see the Post-processing effect settings pop-up window by clicking the [Post-processing effect] button in the fixed menu at the bottom, after clicking the [Menu] button or pressing the [ESC] key to open the quick menu.
- The [Post-processing effect] button has been added to the bottom fixed menu, and the existing [Guide] menu button has been moved to page 2 of the top menu list.
[color]▶ Detail control function of ‘Post-processing effect’ has been added. [/color]
- You can adjust the source of light, depth of field and color calibration at Post-processing effect setting popup window.
[color]Setting[/color]
[color]Detail[/color]
Source of light
Light blur (glare) effect ON/OFF setting
DOF (Depth of field)
Turn on/off the blurry effect for distant objects
Color calibration
R/G/B: Adjust the degree of color emphasis in red/green/blue
Brightness: Adjust the overall brightness of the screen
Contrast: Adjust the overall shading contrast of the screen
Saturation: Controls the vividness and darkness of the overall color on the screen
Brightness: Adjust the overall brightness of the screen
Contrast: Adjust the overall shading contrast of the screen
Saturation: Controls the vividness and darkness of the overall color on the screen
- You can apply the setting by clicking [Apply] button after setting the effect.
- When you click the [Default Settings] button, you can reset it to the system default settings.
- The applied Post-processing effect setting value will be saved to the local PC.
- Post-processing settings are saved regardless of the character and need to be reset when changing the PC.
[h3][color]6. Game Screen Filter Function [/color][/h3]
[color]▶ A sharpness adjustment option has been added to the game screen filter function ‘Post-processing effect’.[/color]
- You can set sharpness options in the pop-up window that opens when you click the [Post-processing effect] button at the bottom of the game quick menu (ESC).
- The sharpness option can be set with ON/OFF.
- When you set the sharpness option as ON, a bar for setting detailed values will be activated and you can save the settings by pressing the [Apply] button.
[h3][color]7. New Passive Skill 'Polish' Update [/color][/h3]
[color]▶ A new passive skill ‘Polish’ has been added. [/color]
- The new passive skill ‘Polish’ can be opened and learned when each character is promoted to Prime Agent/Fatal Crew/Shadow Agent.
- When learning the ‘Polish’ passive skill, ‘Polish’ can be applied to two active skills for each character. However, in order to apply the polish effect, the target active skill must be acquired to the maximum level.
- Acquiring the ‘Polish’ passive skill and activating the target skill's passive activation does not consume SP.
[color]▶ A passive function has been added that allows you to apply 'Polish' to two active skills for each character. [/color]
- When you activate the Target Skill Polish passive in the Skill > Passive tab, the polish effect is applied to the Target Skill.
- When attacking by using the active skill with applied Polish, additional attack might be available or the skill coefficient might be increases depending on the skill.
- When attacking by using the active skill with applied Polish, Air Strike/Back Attack/Chase guaranteed judgments are applied to the attack added through polish.
- Attacks added through polish are not affected by skill level.
- To view the detailed information of skill coefficients of the additional attack when applying the polish passive, please head over to our Official Website.

[color][START][/color]
1. Screenshot Show Off (Web Event)
● Event Period: October 25, 2023 - November 22, 2023
2. Misery of Nightmare Burning Event
● Event Period: October 25, 2023 - November 22, 2023
3. Flame King 1st Update Celebration Dungeon Clear Event
● Event Period: October 25, 2023 - November 22, 2023
4. Draconian Update Celebration Attendance Event
● Event Period: October 25, 2023 - November 8, 2023
5. Closer School
● Event Period: October 25, 2023 - November 22, 2023
6. Closer School Pass
● Event Period: October 25, 2023 - November 22, 2023
7. NOV Closers Day
● Event Period: November 4, 2023 04:00 - November 5, 2023, 2023 03:59
[color][END][/color]
1. Misery Dungeon Celebration Clear
2. Summer Event Town
3. Waterboom Event
4. PNA Renew Celebration Event

[color][START][/color]
1. Closer School Package
● Event Period: October 25, 2023 - November 8, 2023
2. Closer School Pass
● Event Period: October 25, 2023 - November 22, 2023
3. Flame King Chain Discount
● Event Period: October 25, 2023 - November 22, 2023
4. Stray Cat Package CD - Aeri Added
● Event Period: October 25, 2023 - November 22, 2023
[color]5. Newsletter Coupon #58[/color]
● Subscribe Closers Newsletter and get special coupon!
Check [Link] to know how to subscribe Newsletter.
● 58th Coupon Components:
[color]Newsletter UNION PASS Coupon[/color]
[color]Item Name[/color]
x5 UNION Pass Booster
[color][END][/color]
1. Waterboom Package
[color]WASHING MACHINE / TRANSMITTER[/color]
[color][START][/color]
1. Hip-hop street crew
● Sales Period: October 25, 2023 - December 6, 2023
● Available for all characters
2. Urban Fighter by team - Aeri Added
● Sales Period: October 4, 2023 - November 22, 2023
● Available for all characters - Aeri (added)
★ Multiple Chance during Period ★
3. Stray Cat Washing Machine AB - Aeri Added
● Sales Period: October 4, 2023 - November 22, 2023
● Available only for all female characters – Aeri added
★ Multiple Chance during Period ★
[color][END][/color]
1. Basic Style – Aeri added
2. Master of Service by team

[h3][color]1. Others [/color][/h3]
- "Piece of Cake" item from Birthday Celebration Box is changed to unlimited as for removal time.
- TaskForce/BlackHands Promotion Free Pass Package Sales will be ended after maintenance on Oct 25th.