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  3. Hwhat? It's been one week!? (v1.0.10)

Hwhat? It's been one week!? (v1.0.10)

[p]Hey Dumplings,[/p][p]I can't believe it's been a week already since launch. Again we are truly grateful for your support and we'll keep the updates coming. [/p][p]Story Path:[/p]
  • [p]Update Garbamesh's run animation[/p]
  • [p]Fix Dewmill graphics on World Map[/p]
  • [p]Stop Ratavia from exiting Shatterglass Woods early[/p]
  • [p]Fix Wormy getting stuck near Bug City[/p]
  • [p]Fix some animation errors resulting from a hidden layer in the Basement scene[/p]
  • [p]Fix silent music during Drain Room[/p]
  • [p]Fix elevator stuck in loop in Rubix B2 going up.[/p]
  • [p]Fix sequence break prior to Lava Lamp [/p]
  • [p]Make final boss immune to Freeze[/p]
  • [p]Fixing final sequences post final boss and also added a save[/p]
  • [p]More visual fixes [/p]
[p]Post Game: [/p]
  • [p]Fix Needlepoint Right Exit[/p]
  • [p]Fix Armoire side quest (benefactor)[/p]
  • [p]Fix some quests [/p]
  • [p]Stop bounty board from being active once all bounties are done. (More will come in future updates)[/p]
  • [p]Fix Vendi quest notifications[/p]
  • [p]Buff Vendi Boss[/p]