4/6/2023 PATCH NOTES
[h3]NEW!!! [Selective] Firing Mode[/h3]
[h3]Player Ship [Comet][/h3]
[h3][Singularity Bomb] Weapon[/h3]
[h3][Fusion Orb] Weapon[/h3]
[h3]Visual Changes[/h3]
[h3]Bug Fixes[/h3]
- You are now able to choose which weapons fire in [AUTO] or [MANUAL].
- Useful for timing your heavy-hitting shots.
- Selecting an equipped weapon on either [SHOP] or [PAUSE MENU] will show a checkbox for [Selective Manual Fire].
- Toggled Weapons fire [MANUAL], untoggled weapons fire [AUTO].
- Added [Selective Manual Fire] tutorial by the Support Shop.
[h3]Player Ship [Comet][/h3]
- [Kinetic Accelerator] reworked to be more of a buff when the tech meter is full.
- [Shooting Star] adjustments to shot spread and ROF.
- Reduced delay time between [Comet Dash] activation and the actual dashing part.
[h3][Singularity Bomb] Weapon[/h3]
- Added 0.25s fuse time to the initial projectile to avoid point-blank explosions.
[h3][Fusion Orb] Weapon[/h3]
- Added 0.25s fuse time to the initial projectile to avoid point-blank explosions.
- Reduced explosion damage
[h3]Visual Changes[/h3]
- [Kinetic Accelerator] Passive Buff
- [Emergency Repair] Passive Healing
- [Railgun] Weapon projectile
- [Fusion Orb] Weapon explosion
[h3]Bug Fixes[/h3]
- Graphical bug for enemy ship spawning
- Stuck Cursor bug in menus caused by keyboard controls
- Homing Missile enemy tracking bug