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  3. PhaigeX now has Full Controller Support!

PhaigeX now has Full Controller Support!

Greetings to all the employees of PhaigeX.

[h3][/h3]

Due to insistent public demand, we are pleased to announce that the game now offers full Controller support!

[h2]Full Controller Support[/h2]
PhaigeX requires that the gamepad has twin analog sticks to play properly. The two important ship functions, movement and aiming, are assigned to those analog sticks and cannot be changed.

[h2]Remapping Controls[/h2]
In addition to the new input device, control schemes can now be remapped, whether you are using keyboard+mouse or a gamepad. These can be found in the Options Menu. Remapping is mostly limited to in-game functions. Menus and the like uses set buttons to navigate, and will be labeled besides key UI elements as guides.

[h2]Aiming Modes[/h2]
With new control schemes comes new ways to aim! This is an open experiment to our employees in a pursuit of the best handling experience for the company equipment. Both aiming modes are available in Mouse and Gamepad devices.
  • [h3]Cursor Reticle[/h3]
    This is the default aim mode for the mouse. The gamepad implementation is using the Right Stick to move the cursor around, which does the aiming. This is good for maintaining accurate aim at one spot.
  • [h3]Sight Line[/h3]
    This is the default aim mode for the gamepad. Point the Right Stick to the intended direction, and the ship will rotate facing that direction. This is good for quick responses and flexibility.

To collect usage data from the new implementations, the PhaigeX demo is now updated as well to include these control additions! Feel free to customize your work experience, and give us some feedback about the controls, as these can still be improved further with future updates.

Towards a brighter future,

The PhaigeX MegaCorp.