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1/14/2024 BETA BRANCH PATCH NOTES

PhaigeX employees!

Here are some more updates to the Demolition Beta branch of the game! Adjustments, Balancing, Difficulty Tweaks, Bug Fixes, we have it all here!

[h2]To access the Beta Branch[/h2]
  1. Right-click PhaigeX at the Game Library list
  2. Click on Properties
  3. Click on Betas
  4. Under Private Betas, enter the code: poweroverwhelming
  5. Select your beta participation to betabranch and you're good to go!

[h2]Gameplay Changes[/h2]
  • [h3]DEMOLITION MODE - MEGALITH[/h3]
    - Added Gravity Field on Shielding Modules that disrupts kinetic projectile's flight path
    - Added drone spawns coming from center warp
    - During the non-shielded phase, Megalith's center warp now has a weak gravitational effect that pulls the ship in, the pulling force extends a bit outside the whole Megalith structure
  • [h3]Reduced stun duration from attacks with pushback effect[/h3]
    - Drone Patrol, Railgun, Explosive Missiles
  • [h3][Arbalest] [Burst Shell][/h3]
    - Breach Mode timing adjustments to bullet burst activation
  • [h3][Sledgenaut][/h3]
    - Ramming colission damage reduced
  • [h3][Pluvia] [Homing Laser][/h3]
    - Firing orientation adjustments for improved homing effect

[h2]Bug Fixes[/h2]
  • [h3][Tech Charger] effect not working on Pioneer ships[/h3]
  • [h3][Arbalest] SPD stat upgrade in shop checks Breach mode stat penalty, should only look at Agile Mode for stat reference[/h3]
  • [h3]Damage ignore/Invincibility state not preventing stunning and knockback effects[/h3]
  • [h3]Graphical, visual effects bug fixes[/h3]

Stay tuned for more patch notes, Demolition Mode is shaping up to be more challenging than ever!

Towards a brighter future,

The PhaigeX MegaCorp.