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PhaigeX: Hyperspace Survivors News

12/30/2023 BETA BRANCH PATCH NOTES

Happy Holidays, PhaigeX employees!

We have made some adjustments to the BETA BRANCH Demolition Mode and fix some issues that came up with the update. Enjoy!

[h2]To access the Beta Branch[/h2]
  1. Right-click PhaigeX at the Game Library list
  2. Click on Properties
  3. Click on Betas
  4. Under Private Betas, enter the code: poweroverwhelming
  5. Select your beta participation to betabranch and you're good to go!

[h2]Gameplay Changes[/h2]
  • [h3]DEMOLITION MODE[/h3]
    - Balancing Demolition Mode game modifiers
  • [h3]Diminishing Damage for Full Piercing Weapons[/h3]
    - Railgun and Breach Mode Burst Shell shot damage decreases on each ship/turret passed through
  • [h3]Adjustments to Enemy Railgun shots and Explosive Missiles[/h3]
    - Added push back effect when getting hit
  • [h3]Plasma Blade[/h3]
    - Level 5 blade burst fire rate interval can be reduced with a high ROF stat

[h2]Bug Fixes[/h2]
  • [h3]DEMOLITION MODE[/h3]
    - Destroyed structures give double the powerup drops
  • [h3]UI: Options[/h3]
    - Mapped control buttons incorrectly appearing
  • [h3]Ship: Clusterforce[/h3]
    - SP Tech not charging properly on certain events
  • [h3]Passive: Tech Charger[/h3]
    - Buggy interactions with Clusterforce SP Tech

Thank you for the feedback and suggestions. Keep them coming, and help us mold demolition mode into a great experience to play with.

Towards a brighter future,

The PhaigeX MegaCorp.

Happy Holidays and a Jolly Good (Beta) Update!!! 🥳🎉

Season's Greetings to all the PhaigeX employees! 🥳

Development for Demolition Mode is about 60% done, but the gameplay itself is functional and playable to victory. We at headquarters feel that it is not quite ready yet for release, so we are opening a Beta Branch for testing this new game mode. Once you got a taste of what the new game mode is like, feel free to give us feedbacks and suggestions, we very much appreciate your input to make this even better!

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[h2]Demolition Mode [BETA][/h2]

Demolition Mode aims the player to break through fortified enemy strongholds, and destroy the enemies' key structures to deal a heavy blow on their incursion progress. A central structure called a Megalith needs to be taken down to win, but it is protected by a strong barrier. The defense needs to be weakened by destroying four Energy Pylons placed in areas surrounding the Megalith, but tread carefully. These pylons are heavily guarded by protection systems and fortified structures, equipped with deadly armaments to keep invaders away.

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In addition, implementing the Auto-Aim screwed up some of the ship's controls, so we are back and bringing the fixes! These changes are only reflected in the beta branch for now.

[h2]Gameplay Changes[/h2]
  • [h3]UI HUD[/h3]
    - Added UI label under Firing Mode hotkey on how to toggle Auto-Aim
  • [h3]Passive and SP Tech Changes[/h3]
    - Clusterforce's Energy Cluster charge rate increased
    - Clusterforce's Volatile Charge Tech Meter drain rate decreased
  • [h3]Bug Fixes[/h3]
    - Auto-Aim interactions with the Comet's SP Tech
    - Auto-Aim interactions with the Arbalest's Breach Mode
    - Ship getting damaged during Garuda/Scarab's Armed Override when Overfix passive is active
    - Certain drone events not activating in Survival
    - Graphical Bug: Ship Sector sprites going transparent when destroyed

[h2]To Access the Beta Branch[/h2]
  1. Right-click PhaigeX at the Game Library list
  2. Click on Properties
  3. Click on Betas
  4. Under Private Betas, enter the code: poweroverwhelming
  5. Select your beta participation to betabranch and you're good to go!

The time for eliminating the AI menace for good comes near.

Towards a brighter future,

The PhaigeX MegaCorp.

11/22/2023 AUTO-AIM UPDATE

For our hardworking PhaigeX employees, here are some regular updates addressing some game issues, along with an experimental feature, Auto-Aim.

[h2]New Feature: Auto-Aim[/h2]
  • Holding down the [Toggle Firing Mode] button activates "Auto-Aim", in which the player ship automatically faces towards a close enemy to shoot at
  • Ships are given more priority over drones when those appear
  • Auto-Aim can be toggled in all firing modes
  • Holding down the [Toggle Firing Mode] button again turns Auto-Aim off

[h2]Gameplay Changes[/h2]
  • [h3]Support Craft[/h3]
    - Player ship receives a 2-second invulnerability period just after exiting the support shop
  • [h3]Enemy Changes[/h3]
    - Adjusted enemy unit [Geist] drone damage so it does not instantly kill the player on impact
    - Adjusted enemy unit [Geist] movement behavior to avoid overlapping with other units
  • [h3]Ship Modifiers[/h3]
    - Added [HazMat Proofing] penalty: Health Regeneration stat is fixed to 0%
  • [h3]Bug Fixes[/h3]
    - Options: Button Remapping issue
    - UI: Sub-objective Panel Color Change
    - Tutorial: Win Objective Tutorial for Survival and Fleet Assault are now separated, and does not share the same "tutorial read" state


In addition, with the change in mechanics introduced from our recent updates, the PhaigeX demo version also got updated, implementing the current gameplay changes.

We would like to have some feedback regarding on the implemented Auto-Aim feature, as this will be of an assistance to newer, inexperienced players to get used to the game.

Towards a brighter future,

The PhaigeX MegaCorp.

11/12/2023 REGULAR UPDATE

PhaigeX employees!

Another slew of changes got implemented for this update. Enjoy the improvements!

[h2]Gameplay Changes[/h2]
  • [h3]Player Ship: Monarch[/h3]
    - Increased Combat Drones' Pulse Laser projectile size
  • [h3]Weapon Changes[/h3]
    - Enemy directional shields can block [Railgun] projectiles
    - [Split Missile] Level 3 and above fires at a 45-degree angle, avoiding frontal enemy ships as much as possible
  • [h3]Passive Changes[/h3]
    - Bonuses from [Additional Projectile Modifiers (ex: Projectilizer)] are properly distributed among weapon fire points

Thank you for sharing your opinions to us. We do listen and apply the appropriate changes for the betterment of the workplace.

By the way, here's more of what the people at Development are cooking for the new game mode:

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Towards a brighter future,

The PhaigeX MegaCorp.

PhaigeX Unleashes its Arsenal at BULLET HEAVEN FEST!

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PhaigeX is joining forces with other participating games in this BULLET HEAVEN FEST!
Fight hordes of enemies, ascend into power, and then fight some more!

Enjoy a 20% discount when you purchase PhaigeX during this event!

We are also aiming to make the "Bullet Heaven" term an actual Steam Tag, that covers similar games that deals with enemy hordes, player upgrade progression, and you shooting LOTS and LOTS of bullets! So please give your support to the participating games in this fest!

Towards a brighter future,

The PhaigeX MegaCorp.