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Update Info



Thank you for playing Savage: Ultimate Boss Fight. Here is the update details for the demo version.

Please note that with this update, the clear time records for the some battles has been reset. We apologize for any inconvenience caused to players.


[h2]Battle[/h2]
[h3]vs. Treant Guard[/h3]

  • The visuals during battle have been modified.

[h3]vs. Ifrit (Normal)[/h3]

  • The enemy actions have been added or modified.
  • The clear time records has been reset.

[h3]vs. Garuda (Normal)[/h3]

  • The enemy actions have been added or modified.
  • The clear time records has been reset.

[h3]vs. Titan (Normal)[/h3]

  • The enemy actions have been added or modified.
  • The clear time records has been reset.

[h3]vs. Ifrit (Extreme)[/h3]

  • The enemy actions have been added or modified.
  • The clear time records has been reset.

[h3]vs. Garuda (Extreme)[/h3]

  • The enemy actions have been added or modified.
  • The clear time records has been reset.

[h3]vs. Titan (Extreme)[/h3]

  • The enemy actions have been added or modified.
  • The clear time records has been reset.

[h3]Adjustment of MP auto-recovery rate[/h3]

  • The MP auto-recovery rate increases based on the character's maximum MP.


[h2]System[/h2]
[h3]Help Update[/h3]

  • The content of the help has been updated.

[h3]Data Reset Function Added[/h3]

  • A data reset function, allowing you to erase save data and start the game from the beginning, has been added.
  • The data reset function can be accessed from the title screen.


[h2]Other[/h2]

  • When a character is knocked back, they now stagger.
  • If characters are KO'd within the reduced stage area, they will now instantly warp to a safe zone.

Announcement of Next Update and Time Record Reset



Thank you for playing Savage: Ultimate Boss Fight.
We would like to inform you of an upcoming update for the demo version.

Scheduled Update Date: October 6, 2023

Please stay tuned for the announcement where we will reveal the details of the update.
Additionally, with this update, the clear time records for the following battles will be reset:

  • vs. Ifrit (Normal)
  • vs. Garuda (Normal)
  • vs. Titan (Normal)
  • vs. Ifrit (Extreme)
  • vs. Garuda (Extreme)
  • vs. Titan (Extreme)

We apologize for any inconvenience this may cause to those currently playing, and we appreciate your understanding.

Update Info



Thank you for playing Savage: Ultimate Boss Fight. Here is the update details for the demo version.

[h2]System[/h2]
[h3]Help Feature[/h3]

  • A help feature has been implemented to provide control instructions and battle strategy tips based on the game's progress.
  • You can access the help content from the "Help" menu.

[h3]Cutscene Skip Feature[/h3]

  • A feature has been added that automatically skips previously viewed cutscenes.
  • You can enable or disable this feature from the "Setting" menu.

[h3]Gamepad Stick Deadzone Adjustment Feature[/h3]

  • An implementation to adjust the deadzone of the gamepad stick operation has been added.
  • You can modify the stick deadzone from the "Setting" menu.

Update Info



Thank you for playing Savage: Ultimate Boss Fight. Here is the update details for the demo version.

Please note that with this update, the save data for the demo version has been reset. We apologize for any inconvenience caused to players.

[h2]Battle[/h2]
[h3]Boss battle changes[/h3]

  • Actions of each enemy in battles have been added or modified.

[h3]Battle system changes[/h3]

  • The player's auto-attack now automatically targets enemies based on their remaining HP, selecting the ones with low HP first.
  • The area-of-effect effect has been removed from the player's auto-attack, and it now deals damage to a single target.
  • A new player stat, "TP" has been added. Learning specific skills will increase TP during auto-attacks. TP is consumed when using certain skills.
  • A new player stat, "Critical" has been added. Critical hits occur during auto-attacks based on the critical value, dealing higher damage than normal.

[h3]New Tutorial[/h3]

  • The tutorial content has been updated.
  • A new boss battle has been added.


[h2]Character Enhancement[/h2]
[h3]Level up[/h3]

  • The character gains experience points through battles and can level up.

[h3]Stat enhancement[/h3]

  • Upon leveling up, the character receives enhancement points that can be used to strengthen their stats.

[h3]Skill acquisition[/h3]

  • Clearing specific boss battles for the first time grants skill points. Skill points can be used to learn new skills for the character.

[h3]New skills[/h3]

  • New skills have been added for the Paladin and Archer characters.


[h2]System[/h2]
[h3]UI changes[/h3]

  • The UI on the menu screen and battle screen has been updated.

[h3]BGM changes[/h3]

  • Some battle background music has been changed.

[h3]Adjustment of gamepad stick controls[/h3]

  • To address the issue of the character moving without stick input, the dead zone of the stick controls has been adjusted.

Announcement of Next Update and Data Reset


Dear players of Savage: Ultimate Boss Fight,
Thank you for playing the game and your continued support. I would like to inform you about the upcoming update for the demo version.

Scheduled Update Date: May 19, 2023

Please stay tuned for a separate announcement that will reveal the details of the update.

Furthermore, I regret to inform you that the update will result in a reset of the save data for the demo version. I apologize for any inconvenience caused to those currently playing, and I kindly ask for your understanding.

Thank you once again for your support, and I hope you continue to enjoy the game.

Sincerely,