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Eternamine News

Patch released | 01/03 - 2024

A small patch has been applied to Eternamine, it handles the following fixes and changes:
  • Fixed an issue where the sharper pickaxe income skill would reduce your earnings instead of increase them
  • Fixed an issue where contest upgrades could be infinitely stacked by exiting/loading a save repeatedly

Patch released | 26/02 - 2024

A small patch has been applied to Eternamine, it handles the following fixes and changes
  • A more sophisticated inventory management system has been put in place. You can now sort your inventory, quick-stack items, trash items as well as shift-clicking in the inventory to instantly move items to/from your hotbar
  • The threshold for being banned from the contest has been increased, false flags should be much less frequent
  • Fixed an issue which would cause some crashes/other issues in the first few deep mines

Patch released | 22/02 - 2024

A small patch has been applied to Eternamine, it handles the following fixes and changes
  • Added a max prestige button to the mine panel
  • The refinery will now display the amount of items gained when claiming a recipe
  • Fixed a bug where the refinery could cause the game to not save properly

Patch released | 20/02 - 2024

A small patch has been applied to Eternamine, it handles the following fixes and changes
  • Fixed an issue where rebirth points would temporarily be reset to 0 when entering the lobby
  • Fixed an issue where the tooltip and held items in your inventory would flicker in the standard mines when moving
  • Various other bug fixes have also been applied up to this patch note

Eternamine 2.0 is here!

Hey everyone! The largest update to Eternamine, "Eternamine 2.0" is finally here! This update has added & changed the following things:

Content

[h2]Multiple save files[/h2]
Eternamine now has a multi-save file system. You will be able to create and play various save files in the new main menu of the game. On top of this, 4 different gamemodes and 3 game difficulties have been added, including the unique "MineLock" gamemode!

[h2]Abilities[/h2]
A new ability system has been added. You can now unlock, upgrade and equip different abilities for your player, sword and pickaxe by talking with the "Player Master". All 3 categories have 3 abilities each.

[h2]Random events[/h2]
Random events can now periodically happen during gameplay. There are currently 5 different random events that can happen:
  • Infected mine - A random mine is infected, clearing the entire mine will give you rewards
  • Pet rescue event - A lost pet appears in a random mine, finding the pet will give you rewards
  • Golden chalice - A golden chalice is spawned in a random mine. Finding the chalice will give you rewards and buffs
  • Upgrade discount - All upgrades are discounted for a few minutes
  • Scorching furnace - All refinery recipes started during this period will immediately be 50% complete


[h2]Skill tree expansion[/h2]
The skill tree has been greatly expanded. The amount of skills have been more than doubled. Total number of skills is now up to 138

[h2]New Items[/h2]
A few new items have been added. Pet food, miners caches as well as cosmic money and token bags.

[h2]New upgrades[/h2]
4 new upgrades have been added.

[h2]More deep mines[/h2]
Tons of more deep mines have been added. Going all the way down to "Zenith Zephyr" unlocked at 5.000 prestige levels.

[h2]More achievements[/h2]
Tons of more achievements have been added.

[h2]More customization[/h2]
  • Added shader skins for player, swords, pickaxes & pets
  • Added tons of new pickaxe and sword skins
  • Added 10 more pickaxe & sword particles
  • You can now rename your pets
  • You can now change your displayed name in the UI


[h2]More pets[/h2]
4 New pets have been added. Wolf, flamingo, moose and "pet rock"...?

[h2]Creaturepedia[/h2]
Added the "Creaturepedia". As you discover enemies/pets and NPC's you will now fill in their info in the "Creaturepedia".

[h2]More enemies[/h2]
The creatures of the dungeons has received some backup. You will now find many more enemies in the four different dungeons. Perfect for filling out your new Creaturepedia :)

QOL
  • You can now see contest prizes at the contest master
  • Added x1, x10, x25 mult button to the rarity distribution
  • You can now see upgrade stats in the effective level panel
  • You can now see upgrade levels in the upgrade panel
  • You can now see your prestige level in the standard/deep mine panel
  • Added set all max/0 to the effective level panel
  • Added camera mode (Press F1 to toggle camera mode)
  • Added support for various resolutions (Including ultrawide)
  • You can now spend gems to instantly finish refinery recipes


Bugs/Changes
  • The blockopedia has been redesigned
  • Fixed various bugs related to the contest mine (Stats not resetting, rewards not being given etc.)
  • The pet system has been slightly reworked, you're no longer guaranteed to get a pet you don't own. Duplicate pets will now give "pet food" which can be used to upgrade existing pets or refined into pet eggs.
  • PvE has had some reworks. Sword upgrades have been nerfed. Your damage is now also dependent on far out on your sword hits an enemy (further out means more damage)
  • Added 5 new stats (Quests completed, dungeons completed, pets rescued, infections cleared & chalices found)
  • Added 3 new leaderboards (Deepest layer found, quests completed & dungeons completed)
  • The rebirth system has been nerfed.
  • Various smaller additions have been added. (wild animals, throwing coin into the lobby well, "Snowmans curse...?" and more)
  • Performance improvements


An many other features and changes

I truly hope that you all enjoy this update as much as I enjoyed working on it.

https://www.youtube.com/watch?v=W0Fh4cylxFI