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Dominance News

Dominance — Newest Playtest on November 19-20!

Hello, Dominators!

The next playtest is just around the corner — starting Nov 19th and until 11:00 pm PST Nov 20th! Join the battlefields and try out the first ever Bullet-hell Royale — solo or with friends!

[h3]Current Playtest Schedule[/h3]
Saturday, November 19th — Sunday, November 20th
Saturday, November 26th — Sunday, November 27th


As always, we’ve changed and added quite a bit of things to Dominance int the newest update! Here are some highlights of the newest version of the game:
  • Updated visuals for multiple zones of the map
  • Rebalanced base stats and perks for Valkyrie
  • Weapon balance changes — for example Laser and Arbalet
  • Numerous bug fixes
You can find the full Patch Notes below! Let us know what you think of the game in Steam Discussions — your feedback is essential to us!
[h3]Leave Feedback[/h3]


[h3]How to Play[/h3]
If you've participated in previous playtest, or at least got access and downloaded the game — just update Dominance and jump into the game!

If you're a new player — simply go to Dominance Steam page, click “Request Access”. After receiving confirmation press "Play the Game" to install the game’s client.

There are no restrictions on when or how long to play — simply launch the game any time you want and play as long as you want until November 20th at 11:00 pm PST! If there are not enough players in the match — the game will add bots for you to play against.

[h3]How to play with friends[/h3]
1. Open your Friend list and click “+Invites”


2. Type in the nickname of the player you want to add. IMPORTANT: Upon 1st launch the game will ask you to come up with a nickname — you have to write this nickname to add a friend and NOT their Steam nickname.


3. After your friend accepts the invitation, you can find them in your Friend list. Simply click on their profile in the list and select “Invite to Party”


4. Voila! Just click “Play” and you’ll be on the same team when the match begins. You can have up to 3 people playing on one team.

[h3]Where do I report a bug or leave feedback?[/h3]
You can leave any feedback or bug reports here, in Steam Discussions! We would appreciate any and all ideas and feedback.

[h3]Error 002 - Server is not responding[/h3]
This error means that the game’s server is currently offline. While we do our best to make sure it works properly throughout the playtest — some hiccups can still occur. If you’re met with this error upon entering the game — just try starting it again a couple minutes later.

[h2]Patch Notes[/h2]
[h3]Gameplay changes[/h3]
  • Valkyrie — lowered base defence, base health and shields
  • Lowered defence penetration for Valkyrie’s perk — from 15/30/45 to 10/15/25
  • Extended cooldown time for Valkyrie’s signature ability
  • Changed projectile behaviour for Arbalet — now it shoots out multiple bolts, akin to a shotgun.
  • Changed Arbalet’s alternative attack. Now debuffs from the alt.attack persist on the target for some time after it leaves the area of effect. Time depends on Arbalet’s upgrade level: 1/1.5/2/3 seconds
  • Laser — longer time between damage ticks, warms up (from lower base damage to its highest), lowered range of the beam
  • Removed tier 3 items from super chests — they now drop only tier 2 items
  • Removed tier 4 items from air-drops (living chests) — now they drop only tier 3 items

[h3]Interface[/h3]
  • Swapped icons for all artefacts for the new ones
  • Added the option to switch regions (right now only Eastern Europe and South America are available)
  • Weapon tab in the Main Menu now shows stats for each individual weapon
  • Character tab in the Main Menu now shows all the stats for a selected hero

[h3]Level design and map improvements[/h3]
  • Visual upgrades for multiple zones on the map

[h3]Bug fixes[/h3]
  • Fixed the bug when crosshairs wouldn’t change color to indicate a hit
  • Fixed the Bat’s alternative attack. Now it correctly reflects projectiles back
  • Fixed the gear usage bug after respawn
  • Fixed the invisible weapons getting stuck in use, which made it impossible to shoot
  • Fixed the bug allowing to shoot in Deployment phase with less than 1 minute on the timer
  • Fixed the bug where airdrops would be displayed incorrectly on the full map


Thank you for your interest in Dominance and see you in the game, dominators!

Dominance — Newest Playtest coming November 5-6!

Greetings, Dominators!

The next playtest is almost here — starting on Nov 5th and until 8:59 pm GMT Nov 6th ! Join the battlefields and try out the first ever Bullet-hell Royale — solo or with friends!

[h3]Current Playtest Schedule[/h3]
Saturday, November 5th — Sunday, November 6th, 8:59 pm GMT
Saturday, November 19th — Sunday, November 20th

We’re hard at work making Dominance the best it can be — and this update is no exception! Here are some highlights of the newest version of the game:
  • Multiple visual enhancements of in-game surroundings
  • New ability for Stalker and rebalance of his perks
  • New UI elements for team buffs and available passive abilities
  • Numerous bug fixes
You can find the full Patch Notes below! Let us know what you think of the game in Steam Discussions — your feedback is essential to us!
[h3]Leave Feedback[/h3]


[h3]How to Play[/h3]
If you've participated in previous playtest, or at least got access and downloaded the game — just update Dominance and jump into the game!

If you're a new player — simply go to Dominance Steam page, click “Request Access”. After receiving confirmation press "Play the Game" to install the game’s client.

There are no restrictions on when or how long to play — simply launch the game any time you want and play as long as you want until November 6th at 8:59 pm GMT! If there are not enough players in the match — the game will add bots for you to play against.

[h3]How to play with friends[/h3]
1. Open your Friend list and click “+Invites”


2. Type in the nickname of the player you want to add. IMPORTANT: Upon 1st launch the game will ask you to come up with a nickname — you have to write this nickname to add a friend and NOT his Steam nickname.


3. After your friend accepts the invitation, you can find him in your Friend list. Simply cick on his profile in the list and select “Invite to Party”


4. Voila! Just click “Play” and you’ll be on the same team when the match begins. You can have up to 3 people playing on one team.

[h3]Where do I report a bug or leave feedback?[/h3]
You can leave any feedback or bug reports here, in you’d like to share Steam Discussions! We would appreciate any and all ideas and feedback.

[h3]Error 002 - Server is not responding[/h3]
This error means that the game’s server is currently offline. While we do our best to make sure it works properly throughout the playtest — some hiccups can still occur. If you’re met with this error upon entering the game — just try starting it again a couple minutes later.

[h2]Patch Notes[/h2]
[h3]Gameplay changes[/h3]
  • Stalker — passive perk which highlighted enemies on the map was remade into an active ability — Visor. Upon activation the ability marks all enemies in its radius with “Visible” status. Enemies with this mark are visible to Stalker and his team.
    Ability radius on all levels — 8000 units.
    The mark persists for 4 seconds, ability cooldown is 16 seconds.
    The ability also has a passive effect — Shields regeneration. Regen power depends on the perk’s level.
  • Valkyrie’s shield and hockey stick ability now block all projectiles, including even those which normally ignore obstacles (Energy weapons, Laser and etc.)
  • Adjusted projectile fly distance for next weapons: ak, slicegun, crossbow, laser, revolver

[h3]Interface[/h3]
  • Added display for available passive effects near the HP bar (Finn’s Dodge for example)
  • Added display for team buffs and UI elements for them
  • Completed armor set will be highlighted in the UI
  • Disabled ability to shoot or use abilities when there is less than 1 minute left before deployment
  • Weapons tab is now available in the Main Menu

[h3]In-game map improvements and level design[/h3]
  • Added grass near trees
  • Cosmetic improvements for in-game surroundings
  • Added shadows to some objects
  • Added highlighting for passageways

[h3]Bug fixes[/h3]
  • Fixed Hunter’s description
  • Fixed the bug which interrupted Consumables use
  • Fixed the roof not disappearing when inside the Railway Station
  • Disabled VR when launching the game from Steam
  • Fixed chat and friend list windows display in lobbies
  • Fixed the bug with clones of “Bumblebee” mob
  • Fixed red circles appearing during Consumables use
  • Fixed visuals for Finn’s Dodge ability (3rd perk)
  • Fixed laser disappearing when firing a weapon
  • Fixed a bug where your item slot would blink when another player fires a weapon
  • Fixed issues with switching to fullscreen mode after FPS setting change

[h3]Critical errors[/h3]
  • Fixed a crash caused by playing video inside the client
  • Fixed a crash caused by ADCharacterBase::ProcessSelfTeamChange()
  • Fixed a crash caused by ADConsumableEffect::UseSuccess_Implementation()
  • Fixed a crash caused by ADFirearm::Reload_Implementation()
  • Fixed a crash caused by ADStoredInventory::CheckCooldown()
  • Fixed a crash caused by ADInHandBase::ApplyDamageToCharacter()


Thank you for your interest in Dominance and see you in the game, dominators!

Dominance — Second Playtest is here!

Greetings, Dominators!

It's time for the second big playtest for Dominance! Starting Today and until Sunday, October 30th at 8:59 pm GMT you can once again join battlefields of Dominance — solo or with friends!

In this version of the game we have:
  • Returned the hero Valkyrie
  • Unlocked 120 FPS
  • Made balance changes and adjustments
  • Fixed critical bugs


You can find the full Patch Notes below! Let us know what you think of the game in Steam Discussions!
[h3]Leave Feedback[/h3]


[h3]How to Play[/h3]
If you've participated in previous playtest, or at least got access and downloaded the game — just update Dominance and jump into the game!

If you're a new player — simply go to Dominance Steam page, click “Request Access”. After receiving confirmation press "Play the Game" to install the game’s client.

There are no restriction on when or how long to play — simply launch the game any time you want and play as long as you want until October 30rd at 8:59 pm GMT! If there are not enough players in the match — the game will add bots for you to play against.

[h3]Current Playtest Schedule[/h3]
Today, October 29th — Sunday, October 30th, 8:59 pm GMT
Saturday, November 5th — Sunday, November 6th


[h3]How to play with friends[/h3]
1. Open your Friend list and click “+Invites”


2. Type in the nickname of the player you want to add. IMPORTANT: Upon 1st launch the game will ask you to come up with a nickname — you have to write this nickname to add a friend and NOT his Steam nickname.


3. After your friend accepts the invitation, you can find him in your Friend list. Simply cick on his profile in the list and select “Invite to Party”


4. Voila! Just click “Play” and you’ll be on the same team when the match begins. You can have up to 3 people playing on one team.

[h3]Where do I report a bug or leave feedback?[/h3]
You can leave any feedback or bug reports here, in you’d like to share!
Steam Discussions! We would appreciate any and all ideas and feedback

[h3]Error 002 - Server is not responding[/h3]
This error means that the game’s server is currently offline. While we do our best to make sure it works properly throughout the playtest — some hiccups can still occur. If you’re met with this error upon entering the game — just try starting it again a couple minutes later.

[h2]Patch Notes[/h2]
[h3]General changes[/h3]
  • After revival the 1st gear slot now follows next selection priority:
    1. Ranged weapons
    2. Melee weapons
    3. Healing items
    4. Any other valid gear
    In the past after revival you could have the 1st slot empty, which defaulted to using fists as weapon.
  • Added control tips
  • Added a tip about receiving extra information for gear by hovering over it.
  • Updated visuals for the Shrine — now its glow depends on the amount of XP left.
  • Updated knockdowns. Now the Shrine occupied by enemy team won't affect revival time. The Shrines now have more distinct visuals, showing their availability.
  • Unlocked 120 FPS
  • Changed notifications about killing mobs.

[h3]Bug Fixes[/h3]
  • Fixed characters getting stuck in the Worm's wall.
  • Fixed the animations for consumables and AK alt.attack getting stuck.
  • Fixed some effects having too many triangles for particles.
  • Changed FOW of houses and collision for burning cars.
  • Fixed character not being highlighted through some obstacles.
  • Temporarily disabled the artifact, which caused a bug with stamina regeneration.
  • Fixed client crash from ArmorShred.
  • Fixed client crash 2 seconds after joining the pre-match and joining the lobby from a match .
  • Fixed server crash from ADCharacterBase::StartUse().
  • Fixed the crash from interacting with teammates info in UPTeamMate::GetUserID().
  • Fixed the crash from UPTeamMatch::GetMatchStage().
  • Fixed the crash during level streaming.

[h3]Balance changes[/h3]
  • Movement speed diminishing returns formula adjusted further. This should make it slightly harder to reach insane amounts of real movement speed.
  • Certain weapons damage rescaled to hit less on low weapon levels and more on higher weapon levels. We have noticed that some weapons stood out and got affected by power creep once we introduced more damage increase (power) sources to the game - artifacts, character perks and map-zone bonuses. This lead to some weapons being extremely powerful in low level fights and this conflicts with our idea of "second chances" - it becomes too punishing. That is why we will be rescaling damage on AK, pistol, revolver, jackhammer, SMG, sniper and slicegun.
  • Police and military armor now give slightly more defense at early levels and less defense at max levels. This is done mostly for the same reason as the previous fix, but this time hitting on the most powerful armor sets, since lategame already provides a lot of defense options that need to be shifter into earlier stages.
  • Collision hitboxes increased for melee weapons. We have recently adjusted the way we work with hitboxes on melee and found out that the current state just doesn't grant enough reach. Playing around with veteran melee builds should be more satisfying from now on.
  • Starter HP and defense adjusted for some characters. Once again as stated previously - we want to add some of the power into early game. We will be increasing the base HP/shields of all characters by about 50-100 depending on the role. Also Hunter and Stalker will get a slight increase in base defense to smooth out their encounters in the early game.


That’s it! Thank you for your interest in Dominance and see you in the game, dominators!

Dominance Open Playtests

Greetings, Dominators!

Today marks the first big playtest for Dominance! Starting Today and until Sunday, October 23rd at 8:59 pm GMT you can play Dominance any time you want for as long as you want!

Simply go to Dominance Steam page, click “Request Access” and after receiving confirmation — press Play the Game to install the game’s client.

As we said, you can play at any time you want — if there are not enough players in a match, the game will automatically add bots for you to play against!

[h3]Current Playtest Schedule[/h3]
Today, October 22nd — Sunday, October 23rd, 8:59 pm GMT
Saturday, October 29th — Sunday, October 30th


[h3]How to play with friends[/h3]
1. Open your Friend list and click “+Invites”


2. Type in the nickname of the player you want to add. IMPORTANT: Upon 1st launch the game will ask you to come up with a nickname — you have to write this nickname to add a friend and NOT his Steam nickname.


3. After your friend accepts the invitation, you can find him in your Friend list. Simply cick on his profile in the list and select “Invite to Party”


4. Voila! Just click “Play” and you’ll be on the same team when the match begins. You can have up to 3 people playing on one team.

[h3]Where do I report a bug or leave feedback?[/h3]
You can leave any feedback or bug reports here, in Steam Discussions! We would appreciate any ideas and feedback you’d like to share!
[h3]Leave Feedback[/h3]

[h3]Error 002 - Server is not responding[/h3]
This error means that the game’s server is currently offline. While we do our best to make sure it works properly throughout the playtest — some hiccups can still occur. If you’re met with this error upon entering the game — just try starting it again a couple minutes later.

That’s it! Thank you for your interest in Dominance and see you in the game, dominators!