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Tower! Simulator 3 News

It is coming.... SOON!

[h3]This is not just an update or fix. This new version will leave you shocked! Designed to allow aviation fans, enthusiasts, ATC students and anyone interested in air traffic control to play and practice controlling from their living room.[/h3]

This new version could showcase some of the cutting-edge technology we’ve been working on, including ultra high-res imagery, completely rewritten weather system. We’ll be offering this version as a training tool for Universities, students and air traffic control centers. By continuously receiving feedback from professionals, such as our partner the Department of Aviation of Hampton University, will ensure a very high level of simulation.

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We will be sharing with you some behind the scenes info on graphics and design. Showing you how we work on the terrain to make everything look even more realistic.

Tower! Simulator 3 is using OSM (Open street map) data to place houses, roads and even trees where they are in the real life. This gives the simulator a very realistic look, and the controller such an experience, like you’re right there.

Houses are replaced by typical buildings particular to that area, around the airport. This allows us to provide a great detail in design.



The terrain inside the simulation doesn’t use satellite images anymore. This means basically any airport in the world can be built and implemented in the base simulator. The ground and the terrain use 16x more details than before.



This helps to keep every detail sharp and enjoyable even at a close range. So content creators and streamers, make sure to have your streams ready to show off!

We will regularly post updates during the development and beta, showcasing new images and features, so keep checking back here, or sign up to FeelThere’s newsletter / wishlist.