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  3. M.E.A.T. II - OPEN BETA UPDATE v0.111

M.E.A.T. II - OPEN BETA UPDATE v0.111

[h3]Thank you for all the feedback and reported bugs during the testing of version 0.1.[/h3]

We greatly appreciate your contribution to the development of M.E.A.T. II Absolute Zero. We read all the comments, watch and follow every video related to the game, and we are positively amazed by the response we have received from you!

Below, we present a list of the most important changes that we have implemented and are testing in beta version 0.111:

[Fixed]
1) Health, ammo, shield, and Telestarion bars now update correctly after loading a saved game.
2) Using the Absolute Zero ability now consumes the entire Telestarion bar.

Level 2 (Sudbury):
3) The text on the door leading to the mysterious room has been translated.
4) Exploding Telestarion deposits can now be destroyed after loading a saved game.
5) The sniper no longer keeps firing when the player approaches the tower stairs.
6) All Cultists must now be defeated to deactivate the barrier placed by the sniper.
7) Loading the second checkpoint without killing all enemies no longer makes them immortal.
8) After loading checkpoints, execution (E) is now possible on enemies who were previously executed before saving the game.
9) Spiders now have a better grasp of the ground and no longer get stuck in unfamiliar places.
10) The tree at the initial location no longer levitates.

11) The ammo bar now always returns to its original size when quickly switching weapons.
12) Shooting at invisible walls on Level 1 (Washagami Cliff) no longer leaves bullet hole marks.
13) You can no longer pick up Telestarion vials when you already have full Telestarion value.
14) All walls through which you could fall off the map have been reinforced.
15) Fixed incorrect display of the selected button in the map difficulty selection.
16) Fixed incorrect display of the selected button after choosing Beaver Mode.
17) Fixed the issue with disappearing monsters after loading a game save.
18) Sprinting while crouching is still possible.
19) Fixed the issue with monsters being immortal after loading a game save.
20) Fixed the issue with loading the game from the main menu.
21) Fixed the issue with restarting the game after loading a save from the main menu.

[Added]
22) A feature that prevents loading a checkpoint when any enemy is in the middle of a death animation.
23) Notes informing the player about newly acquired abilities (temporary static version).
24) An option to report bugs has been added to the game's main menu.
25) Added information about the selected difficulty for Level 2 (Sudbury Town).
26) Added an option to skip cutscenes.
27) Added a bar showing the amount of stamina.
28) The axe now destroys hanging bodies in Sudbury Town.

[Improved]
29) A guiding light has been added to indicate the path to the next part of the map after the sniper cutscene in Sudbury.
30) (Under balance) The flashlight now dynamically calculates the distance between the player and the observed object to ensure proper illumination.
31) A typo in the mission translation on Level 1 (Washagami Cliff) has been corrected.
32) All torches have been visually improved.
33) The content and translation of some missions have been improved.
34) Fixed the font size on the loading screen after pressing "Start Over".

[Balanced]
35) The health of Beavers has been reduced by 71%.
36) The health of the Mini-Boss in Level 2 (Sudbury Town) has been reduced by 17%.
37) Axe: Attack range increased by 5%.

ADDITIONAL UPDATE: v0.111

1) Fixed the wall blocking the lake on the Sudbury Town Map
2) Increased shotgun power by 30%
3) All traps are disabled after the trap sequence ends on the Sudbury Town Map
4) Fixed blocking walls in the starting location on the Washagami Cliff Map
5) Additional Health pickups now appear more frequently during the Ice Breaker boss fight (Sudbury Town Map)

If the bug you found has not yet been fixed, it has been logged for correction in future game updates.

Thank You Again and hope to see you in the official game release!
Whole Trippin Bears