Fablecraft's release date revealed with a brand new trailer 👀
Greetings, Mages! 🧙 We're here to share the Early Access release date for Tales of Fablecraft, and we're doing it in style.
Check out our new trailer.
[previewyoutube][/previewyoutube]
[h2]Fablecraft will enter Early Access on July 23rd, 2024.[/h2]
[h3]What will be live at launch?[/h3]
When Fablecraft launches in (checks watch and tries not to panic) two weeks, it'll offers some marquee changes that aren't available in the demo or closed beta versions of the game.
Here's some of what's new and updated for release:
[h3]Extra news to share...[/h3]
In addition to this release date news, we have extra tidbits to share for our long-time closed beta players and the new folks who've only recently joined us.
First, we're set to reveal our Early Access Development Roadmap next week. This roadmap will be extremely dynamic as we update it with released items, change plans based on our dev schedule, and prioritize our backlog based on your feedback and our capacity. The roadmap will be available on Steam, and we'll be sure to detail our plans for it in our weekly dev blog and video update.
Second, we have to do some backend cleanup for release, and that means we need to wipe characters and campaigns from the beta and demo periods. We are not removing your unlocks or owned content; that stuff sticks with your account. Please have your GM take some extra notes on where you are and what levels your characters have earned. Respeccing your character and picking up where you left off should be quick. Just make sure to take a few minutes to grab a screenshot of your character sheets and inventories before July 23rd, 2024!
We'll be sure to remind folks of the release wipe a few more times as we approach Early Access launch, but now's a great time to log in and snap those screens.
https://store.steampowered.com/app/2176900/Tales_of_Fablecraft/
Thanks for reading and checking out our new trailer. If you liked it, please share it with your party! Also, be sure to Wishlist Fablecraft on Steam before release. You'll be notified when the game launches, and you'll help our game achieve a little more visibility in the sea of titles launching on Steam.
Want to chat or ask questions about the trailer and game? Comment on this post or hop into our Discord to hear from some devs.
We'll see you soon!
Check out our new trailer.
[previewyoutube][/previewyoutube]
[h2]Fablecraft will enter Early Access on July 23rd, 2024.[/h2]
[h3]What will be live at launch?[/h3]
When Fablecraft launches in (checks watch and tries not to panic) two weeks, it'll offers some marquee changes that aren't available in the demo or closed beta versions of the game.
Here's some of what's new and updated for release:
- The Road to the Starfall Festival is still totally free, but the fourth and fifth sessions will be available to those who are picking up where the demo left off.
- The Marketplace will be live, and you'll be able to snag new Adventures alongside Dice Skins, Player Token Skins, and more. You can read more about the marketplace and our pricing plans here.
- Those extra Adventures may be familiar to some closed beta players, but they are House in the Manor and Murder on the Tipsy Pearl.
- The good news for closed beta players on all previously available Adventures? They've been tweaked and reworked quite a bit and are well worth a revisit.
- GMs will also have access to more than 130 free assets to homebrew their own campaigns, and...
- GMs will be able to upload custom environments, music, and soundscapes to tell their own stories. The slate of custom homebrew tools will grow dramatically over time, and custom battlemaps are next in our queue.
[h3]Extra news to share...[/h3]
In addition to this release date news, we have extra tidbits to share for our long-time closed beta players and the new folks who've only recently joined us.
First, we're set to reveal our Early Access Development Roadmap next week. This roadmap will be extremely dynamic as we update it with released items, change plans based on our dev schedule, and prioritize our backlog based on your feedback and our capacity. The roadmap will be available on Steam, and we'll be sure to detail our plans for it in our weekly dev blog and video update.
Second, we have to do some backend cleanup for release, and that means we need to wipe characters and campaigns from the beta and demo periods. We are not removing your unlocks or owned content; that stuff sticks with your account. Please have your GM take some extra notes on where you are and what levels your characters have earned. Respeccing your character and picking up where you left off should be quick. Just make sure to take a few minutes to grab a screenshot of your character sheets and inventories before July 23rd, 2024!
We'll be sure to remind folks of the release wipe a few more times as we approach Early Access launch, but now's a great time to log in and snap those screens.
https://store.steampowered.com/app/2176900/Tales_of_Fablecraft/
Thanks for reading and checking out our new trailer. If you liked it, please share it with your party! Also, be sure to Wishlist Fablecraft on Steam before release. You'll be notified when the game launches, and you'll help our game achieve a little more visibility in the sea of titles launching on Steam.
Want to chat or ask questions about the trailer and game? Comment on this post or hop into our Discord to hear from some devs.
We'll see you soon!