iPad release & quality-of-life features incoming! 🧙‍♀️🔮
Greetings, Mages! 🧙‍♂️ It’s Fablecraft Friday!
We’ll start with the news: the iPad version of Tales of Fablecraft is coming soon.
Fablecraft is cross-platform and supports cross-play, so you can hang out in-person or remotely and play Fablecraft with friends on tablets, PCs, and Macs. We’re slated to hit Android tablets next, and we’ll be on mobile in 2025. Mobile will support cross-play, too.
For the iPad owners among us, this launch is surely exciting news. But what about folks who exclusively play on Steam?
We’ve been working to pack the update accompanying the iPad launch with quality-of-life features that will make Fablecraft better regardless of which platform you play on. With this week’s edition of Fablecraft Friday, we’ll preview some of the key quality-of-life features bound for the next major update.
[previewyoutube][/previewyoutube]
Let’s begin.
[h2]Stackable consumables should help a Mage’s inventory[/h2]
While magic may run rampant in Mythas, any Mage knows that inventory space resists almost all forms of magical roleplay. Your pockets won’t get deeper, and your slots won’t grow in number.
For Mages hoping to stock up on consumables, limited inventory can make it tough to tote multiple Curative Cordials alongside those “important” and “quest-relevant” items you looted from that “magical and powerful” creature.
With the next major update, Fablecraft’s inventory system will support stackable consumables. That means your Curative Cordials can be stacked so they only occupy a single inventory slot regardless of how many you choose to carry.

Take a look at our friend Leaf Needles’ inventory above. He’s holding four Curative Cordials in a stack at this exact moment, denoted by the counter in the lower left corner of the item.
And, because Curative Cordials can be used in battle to heal for 15 HP, you’ll also see the stack of four potions on the action bar.

[h2]Some friends need to be blocked[/h2]
We’re looking to expand the social elements of Fablecraft over time, which means we need more robust social features typical of online platforms with friending and chat capabilities.
One such feature is the ability to block friends. This one’s been requested a few times on our Discord, and we’re glad to deliver it as we welcome in a new platform of potential players and friends.
Go on, then, block that pesky pal.
[h2]Easily accessible social features[/h2]
The last incoming update we want to highlight will make doing social things, including blocking and friending, a bit easier once you’re in a campaign with a party.
With today’s version of Fablecraft, right-clicking on a player’s character portrait only brings up a menu for the GM. For players, right-clicking does nothing, but GMs get a button that lets them edit the health and shields of a player.
With the next major Fablecraft update, all players will get access to a menu when they right-click on a player’s character portrait.

Players will be able to view the selected user’s character sheet, GMs will retain the ability to edit the character’s health and shields, and all users will find the block and report functions in this menu. Finally, if the selected user isn’t already a friend, you’ll be able to befriend them with this menu, too.
[h2]Beware what lives in the shadows of Mythas…[/h2]
We are in the depths of the spooky season, and we wanted to share some more ways to make your Fablecraft sessions a bit more haunting! While you can already grab our free Halloween-inspired one-shot adventure, we will highlight some of our scarier monsters via our socials leading up to Halloween!

Taking a cue from old monster movies you’d grab from your local rental store; we’ll be sharing some of the darker creatures that reside in Mythas. Up first: our ole’ pal, the Bone Collector. 🦴 You can read more about it on our brand new Tumblr blog, where we’ll be sharing lore tidbits & GM resources for the community.

That’s it for this week’s update. As soon as we have the precise release date for the iPad version of Fablecraft and all of the enhancements we’re including with it, we’ll share it with you here and on Discord.
Speaking of Discord, more groups are spinning up every day. If you’re looking for a party of Mages to explore Mythas with, join our Discord and find your group.
đź‘‹
We’ll start with the news: the iPad version of Tales of Fablecraft is coming soon.
Fablecraft is cross-platform and supports cross-play, so you can hang out in-person or remotely and play Fablecraft with friends on tablets, PCs, and Macs. We’re slated to hit Android tablets next, and we’ll be on mobile in 2025. Mobile will support cross-play, too.
For the iPad owners among us, this launch is surely exciting news. But what about folks who exclusively play on Steam?
We’ve been working to pack the update accompanying the iPad launch with quality-of-life features that will make Fablecraft better regardless of which platform you play on. With this week’s edition of Fablecraft Friday, we’ll preview some of the key quality-of-life features bound for the next major update.
[previewyoutube][/previewyoutube]
Let’s begin.
[h2]Stackable consumables should help a Mage’s inventory[/h2]
While magic may run rampant in Mythas, any Mage knows that inventory space resists almost all forms of magical roleplay. Your pockets won’t get deeper, and your slots won’t grow in number.
For Mages hoping to stock up on consumables, limited inventory can make it tough to tote multiple Curative Cordials alongside those “important” and “quest-relevant” items you looted from that “magical and powerful” creature.
With the next major update, Fablecraft’s inventory system will support stackable consumables. That means your Curative Cordials can be stacked so they only occupy a single inventory slot regardless of how many you choose to carry.

Take a look at our friend Leaf Needles’ inventory above. He’s holding four Curative Cordials in a stack at this exact moment, denoted by the counter in the lower left corner of the item.
And, because Curative Cordials can be used in battle to heal for 15 HP, you’ll also see the stack of four potions on the action bar.

[h2]Some friends need to be blocked[/h2]
We’re looking to expand the social elements of Fablecraft over time, which means we need more robust social features typical of online platforms with friending and chat capabilities.
One such feature is the ability to block friends. This one’s been requested a few times on our Discord, and we’re glad to deliver it as we welcome in a new platform of potential players and friends.
Go on, then, block that pesky pal.
[h2]Easily accessible social features[/h2]
The last incoming update we want to highlight will make doing social things, including blocking and friending, a bit easier once you’re in a campaign with a party.
With today’s version of Fablecraft, right-clicking on a player’s character portrait only brings up a menu for the GM. For players, right-clicking does nothing, but GMs get a button that lets them edit the health and shields of a player.
With the next major Fablecraft update, all players will get access to a menu when they right-click on a player’s character portrait.

Players will be able to view the selected user’s character sheet, GMs will retain the ability to edit the character’s health and shields, and all users will find the block and report functions in this menu. Finally, if the selected user isn’t already a friend, you’ll be able to befriend them with this menu, too.
[h2]Beware what lives in the shadows of Mythas…[/h2]
We are in the depths of the spooky season, and we wanted to share some more ways to make your Fablecraft sessions a bit more haunting! While you can already grab our free Halloween-inspired one-shot adventure, we will highlight some of our scarier monsters via our socials leading up to Halloween!

Taking a cue from old monster movies you’d grab from your local rental store; we’ll be sharing some of the darker creatures that reside in Mythas. Up first: our ole’ pal, the Bone Collector. 🦴 You can read more about it on our brand new Tumblr blog, where we’ll be sharing lore tidbits & GM resources for the community.

That’s it for this week’s update. As soon as we have the precise release date for the iPad version of Fablecraft and all of the enhancements we’re including with it, we’ll share it with you here and on Discord.
Speaking of Discord, more groups are spinning up every day. If you’re looking for a party of Mages to explore Mythas with, join our Discord and find your group.
đź‘‹