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Demo v1.0.3439 Update

Thank you for trying the demo! Over the three days since its launch, we have received your feedback and pushed our programmers to work overtime to fix the issues. If you're excited about the full version after completing the demo, consider adding the game to your wishlist! If you have any questions or suggestions, feel free to leave them in the comments or share them in our QQ group.

Demo v1.0.3439 Update

Fixed collisions that caused characters to get stuck;
  • Added the ability to skip mid-dialogues;
  • Fixed an issue where resolution could not be adjusted in windowed mode;
  • Optimized the hitbox for the Pointer-Dash module;
  • Updated the Iteration System tutorial, which now triggers before the first Instructor System challenge;
  • Fixed a bug where Boss Seven could deflect ranged attacks;
  • Fixed an issue where gameplay settings would not display correctly;
  • Fixed ambiguities in some UI texts;
  • Optimized damage detection and time-slow effects, ensuring visual consistency;
  • Added a list of production staff in some localized versions;
  • Updated dialogue hints for puzzles;
  • Fixed a bug where interactive item UI could disappear;
  • Fixed an issue where Flashback might return to the world's origin point;
  • Fixed a bug where mechanisms would disappear upon reloading;
  • Fixed a bug where some small enemies could lose their targets;
  • Fixed a bug that prevented exiting time-slow states and added a fail-safe mechanism.