Wonder Tier List & Usability Improvement in Beta
[h3]Update: Patch 0.26 is now in beta, draft patch notes is now available[/h3]
https://steamcommunity.com/games/2181940/announcements/detail/532110628895064219
[h3]Wonder Tier List[/h3]
Do you know that we have 120 wonders in Patch 0.25? I've made a convenient tier list if you are in the mood: https://tiermaker.com/create/cividle-wonders-18628981
Here's one made by Discord Server member @shaaw

I've started to work on Patch 0.26 after finishing Spaceship Idle rewrite (give that a try if you are interested!) and I am splitting my time between two games.
https://store.steampowered.com/app/3454630/Spaceship_Idle_Design_Build_Explore__Battle/
Patch 0.26 starts with some long-overdue usability improvements, especially for new players.
[h3]New Tutorial[/h3]
CivIdle has a lot of deep mechanisms, which can be overwhelming for new players. I've added a "step by step" tutorial, that will guide new players through the first run and introduce some important concept along the way. For players who prefer manual style intro, the new player guide is a good read.

[h3]"Todo" Tabs[/h3]
Running an empire is no easy task - there are lots of things to consider. A new "Todo" tabs system has been added that will remind you of the important actions to take.

They are also color coded: red, amber and green, to indicate the urgency. Clicking the message will take you to the corresponding UI directly.

If you feel a certain message causes too much noise, you can turn it off.
[h3]Wonder Constructed / Natural Wonder Discovered Popup[/h3]
Sometimes it's easy to miss that you've constructed a wonder, or a natural wonder has been discovered. Not any more with a newly added popup! You can also turn them off if you feel they cause too much noise.

That's all for a preview of Patch 0.26's usability improvements. These changes are already available on beta branch - feel free to try them out! Patch 0.26 will also have new content, and I will post the draft patch notes in the near future!
Cheers,
FishPond
https://steamcommunity.com/games/2181940/announcements/detail/532110628895064219
[h3]Wonder Tier List[/h3]
Do you know that we have 120 wonders in Patch 0.25? I've made a convenient tier list if you are in the mood: https://tiermaker.com/create/cividle-wonders-18628981
Here's one made by Discord Server member @shaaw

I've started to work on Patch 0.26 after finishing Spaceship Idle rewrite (give that a try if you are interested!) and I am splitting my time between two games.
https://store.steampowered.com/app/3454630/Spaceship_Idle_Design_Build_Explore__Battle/
Patch 0.26 starts with some long-overdue usability improvements, especially for new players.
[h3]New Tutorial[/h3]
CivIdle has a lot of deep mechanisms, which can be overwhelming for new players. I've added a "step by step" tutorial, that will guide new players through the first run and introduce some important concept along the way. For players who prefer manual style intro, the new player guide is a good read.

[h3]"Todo" Tabs[/h3]
Running an empire is no easy task - there are lots of things to consider. A new "Todo" tabs system has been added that will remind you of the important actions to take.

They are also color coded: red, amber and green, to indicate the urgency. Clicking the message will take you to the corresponding UI directly.

If you feel a certain message causes too much noise, you can turn it off.
[h3]Wonder Constructed / Natural Wonder Discovered Popup[/h3]
Sometimes it's easy to miss that you've constructed a wonder, or a natural wonder has been discovered. Not any more with a newly added popup! You can also turn them off if you feel they cause too much noise.

That's all for a preview of Patch 0.26's usability improvements. These changes are already available on beta branch - feel free to try them out! Patch 0.26 will also have new content, and I will post the draft patch notes in the near future!
Cheers,
FishPond