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This Week: Optimization, Optimization and Optimization

In case, you miss the news, CivIdle will participate in the upcoming Steam Next Fest. I want the game to be accessible to a wide range of audiences - whether you've got the latest 4090 RGB water-cooled build, or you've got a toaster. Therefore I am working hard to add in the last bit of optimizations, so you can view every pixel of your empire:



If you are interested in some technical details, I will write a comprehensive article going through some of the details after I've gotten over my sleep deprivation.

0.1.119
QoL: You can middle click an empty tile to copy the building from the selected tile
Bugfix: Fix transportation indicators are sometimes not shown
0.1.118
QoL: Update Account Level
0.1.117
Bugfix: Fix wonders stopped working after upgrading to 0.1.116
0.1.116
Bugfix: Fix happiness from well-stocked buildings are not calculated correctly
0.1.115
QoL: Server will now track active play time. You can query the time by using /playtime chat command
0.1.114
QoL: Improve chat command
0.1.113
QoL: Added chat command support
Bugfix: Natural wonders will not be spawned on initial tiles
Bugfix: New deposits will not be spawned on tiles with Wonders