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This Week: How Fast Can It Go?

As the game is approaching release, this week is mostly about optimizations. For those of you who don't know, in the game, you can build Petra wonder that will collect warps for your extra offline time. You can use wrap to accelerate your run.

This is how fast the game normally runs:


And previously, the Petra allows you to spend 2 warps to run at 2x speed:


After some hard optimizations, now you can spend 4 warps to run at 4x speed:


And even 8 warps to run at 8x speed, if you've got a beefy computer (you know, with all that RGB lights!)


And here are the patch notes:

0.1.108
Bugfix: Fix player trade routes are incorrectly drawn
QoL: Allow type in player trade fill amount manually
QoL: Add a button to set fill amount to the max available in the Caravansary
QoL: Show player flag on the world map page
QoL: Improve performance of offline production calculation
0.1.107
Bugfix: Grotta Azzurra will only upgrade buildings that are not being constructed/upgraded
0.1.106
Bugfix: Fix production priority slider resets after restart the game
0.1.105
Balance: Balance wonder cost based on resource value
QoL: Improve general performance, especially when calculating offline production and using Petra to accelerate
0.1.104
Content: Allow setting default construction, upgrade and production priority
Content: Petra now allows you to accelerate your empire up to 8x
Balance: Increase School's science output: 88 -> 172
Balance: Increase Library's science output: 8 -> 16
Balance: University now produces 100 Science
Balance: Publishing House now produces 200 Science
Balance: Geography Technology now provides +10 Consumption and Production Multiplier to Library
Balance: Optics now provides +10 Consumption and Production Multiplier to Library and School
Balance: Each new tech age now provides +10 happiness (instead of +5)
Bugfix: Fix a bug where wonder construction cost fail to take resource value into consideration
0.1.103
QoL: Allow choosing player flag
QoL: Improve server performance
Bugfix: Fix Poseidon wonder is not functioning correctly
0.1.102
Bugfix: Fix a bug where wonders built at the map edge causes production to halt
Bugfix: Fix a bug where Turning on autopilot mode on a warehouse with full import causes glitch
0.1.101
Bugfix: Fix a bug where electrification cost is incorrect
0.1.100
Bugfix: Fix a bug where camera position is wrong after switching scenes
Bugfix: Fix a bug where St. Peter's Basilica causes offline earning calculation stuck
QoL: Add Timestamp in Chat. Add a special styling for your own messages